Skip to content

VesselMass Parameter

Jeremie Rossignol edited this page Jun 29, 2015 · 4 revisions

The VesselMass parameter requires a player's vessel to be within the specified mass range.

PARAMETER
{
    name = VesselMass
    type = VesselMass

    // (Optional) Minimum and maximum mass.  Defaults are 0.0
    // and float.MaxValue for (min/max) respectively.
    minMass = 1.0
    maxMass = 10.0

    // Text for the contract parameter.
    // Default = Vessel mass: <mass>
    //title =
}
Clone this wiki locally