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UnlockTech Behaviour

Jeremie Rossignol edited this page Nov 2, 2019 · 2 revisions

Behaviour for unlocking a technology. Note that this does not respect the ordering in the tech tree (it can unlock a node that doesn't have its prerequisites unlocked). Use the CanResearchTech requirement to guard against that condition.

BEHAVIOUR
{
    name = UnlockTech
    type = UnlockTech

    // The ID of the technology to unlock on completion of the contract
    // this behaviour is tied to.
    //
    // Type:      string
    // Required:  Yes (multiples allowed)
    //
    techID = engineering101
}
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