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Biome Type
Jeremie Rossignol edited this page Dec 18, 2018
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The Biome class represents a biome for a planet or moon.
Methods
Method Signature | Description |
---|---|
string Name()
|
The short name of the biome (eg. Highlands). |
string FullName()
|
The full name of the biome (eg. Kerbin's Highlands). |
CelestialBody CelestialBody()
|
The CelestialBody that the given biome belongs to. |
bool IsKSC()
|
Whether the given biome is one of the special KSC biomes. |
float RemainingScience()
|
The remaining science in the biome across all subjects. |
List < Location > DifficultLocations()
|
A list containing a number of "difficult" locations for the biome (eg. splashed down in the mountains). |
Situations PrimarySituation()
|
The primary landed situation for the biome (LANDED or SPLASHED). |
Global Functions
Function Signature | Description |
---|---|
List < Biome > KSCBiomes()
|
A list containing all the KSC biomes. |
List < Biome > MainKSCBiomes()
|
A list containing all the "main" KSC biomes. |
List < Biome > OtherKerbinBiomes()
|
A list containing other special Kerbin biomes (such as the Island Airfield, Woomerang, etc.). |
- General Types
- KSP Types
- Contract Configurator Objects
- Other
- Global Functions
Contract Configurator
Configuration File Syntax
Extending Contract Configurator