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Biome Type

Jeremie Rossignol edited this page Dec 18, 2018 · 7 revisions

The Biome class represents a biome for a planet or moon.

Methods

Method Signature Description
string Name() The short name of the biome (eg. Highlands).
string FullName() The full name of the biome (eg. Kerbin's Highlands).
CelestialBody CelestialBody() The CelestialBody that the given biome belongs to.
bool IsKSC() Whether the given biome is one of the special KSC biomes.
float RemainingScience() The remaining science in the biome across all subjects.
List<Location> DifficultLocations() A list containing a number of "difficult" locations for the biome (eg. splashed down in the mountains).
Situations PrimarySituation() The primary landed situation for the biome (LANDED or SPLASHED).

Global Functions

Function Signature Description
List<Biome> KSCBiomes() A list containing all the KSC biomes.
List<Biome> MainKSCBiomes() A list containing all the "main" KSC biomes.
List<Biome> OtherKerbinBiomes() A list containing other special Kerbin biomes (such as the Island Airfield, Woomerang, etc.).
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