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Releases: TexTools/FFXIV_TexTools_UI

FFXIV_TexTools_v3.0.9.2

06 Feb 08:52
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  • BUGFIX
    • Everything was fire
    • Correction to IMC group mask application when importing modpacks

FFXIV_TexTools_v3.0.9.1

06 Feb 00:18
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Pre-release
  • BUFIX
    • Fixed errors loading models with 0 vertices.

Packages removed due to issues

FFXIV_TexTools_v3.0.9.0

04 Feb 19:50
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Pre-release

Packages removed due to isses

  • MODEL IMPORTING

    • Better support for new 7.1 face modding, without introducing neck seams or lighting bugs
      • NOTE: You must import a model file over a vanilla 7.1 face -- not an already modded one -- in order to preserve neck data
        • There is no automatic upgrade process when importing a mod containing a pre-7.1 face model
        • To verify presence of neck data: More Actions > Show Raw MDL Info > Other Data > Neck Morph
        • Models containing Neck Morph data are only compatible with Dawntrail Patch 7.1 and later
  • MODPACK EDITING

    • Allow non-destructive editing of PMP Modpacks which contain information in the "Default" mod
    • Added modpack editing support for: Atch manipulations
    • Added modpack editing support for: OnlyAttributes flag on IMC Group entries
    • Added modpack editing support for: Description field for IMC Groups
      • NOTE: Atch manipulations are supported for PMP Modpacks only. IMC Groups are also available for PMP Modpacks only.
      • NOTE: Importing modpacks containing Atch manipulations, or the OnlyAttributes flag, is NOT supported
  • MINOR

    • Some more items utilizing VFX can now be loaded and edited (e.g. Wind-up Sun / Moon minions)
    • PMP support improvements which are required for future Penumbra compatibility
    • Improved loading times for large model files
  • BUGFIX

    • Fix "Edit Model" window crash on Chinese language
    • Fix "Restore Mod Backup" button always failing (and causing your entire transaction / mod to be deleted ...)
    • Patch 7.1 face models that previously did not load will now load correctly
  • KNOWN ISSUES
    • Sometimes after cancelling/committing a transaction, the 'Save to FFXIV' button will remain greyed out until changing items.
    • The Roseblood Coat's Metadata is not editable or exportable currently.
    • The Project File Tracker can lose track of files in some instances/setups.

FFXIV_TexTools_v3.0.8.7

v3.0.8.6

14 Aug 22:42
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  • MINOR

    • Updated Verbiage in the Colorset Editor to match Penumbra's Material editor on more fields.
    • Added additional catches to avoid crashing for various invalid states during application startup & when using the Penumbra Library converter.
    • Binormal Handedness is now correctly calculated when importing a model using existed Binormal/Tangent data in the FBX file, based on said imported Binormal/Tangent data.
    • Removed the {Variant} Token in the texture path tokenizer due to it largely just being confusing and sometimes adding the wrong variant ID.
  • BUGFIX

    • Fixed .PMPs being incorrectly installed using the simple import dialog instead of the wizard importer in specific circumstances.

v3.0.8.5

30 Jul 22:40
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  • MODELS
  • Fixed Binormal/Tangent data not being properly written to FBX files.
  • Fixed some niche quirks/seams with racial converting models.
  • MISC
  • Verbiage for the various Colorset Editor fields has been updated to match Penumbra's upcoming Material Editor updates.
    • In specific:
      Shader Effect ID => Sphere Map ID
      Submaterial ID => Tile Map ID

v3.0.8.4

27 Jul 02:00
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  • MODEL IMPORTING

    • Automatic SimpleHeels attribute calculation has been added. This will automatically calculate and add SimpleHeels style heel offset attributes to foot/leg/body models that stick through the floor, based on their depth, to bring the character back to [0] offset.
    • This can be accessed/toggled via the import dialog and/or the model editor as needed. Attributes are assigned to the first available part in the model.
  • MINOR

    • Multiple new/correct material Constant Names have been added (Thanks Ny)
  • BUGFIXES

    • Metallic maps are now exported correctly again for non-legacy items when exporting PBR textures.
    • Adjusted some error prompts to ensure they can't crash the application by being called from the wrong thread.

v3.0.8.3

25 Jul 18:53
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  • BUGFIX

    • Fixed crash/export failures when exporting racially converted models.
  • MINOR

    • Changed "Penumbra Manipulations" to "Metadata Manipulations" in the advanced editor to better reflect their purpose.

v3.0.8.2

24 Jul 19:18
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  • NEW

    • Added 'Regenerate Skeletons' button to the Settings. This will rebuild the skeleton cache from the current system state, to ease the process of adding custom bone transformers.
    • Added 'Add Colorset' button on Materials that don't have colorsets. I have no idea if the game will actually support or read colorsets on shaders that do not have them already, but now you can test and find out. (You will probably need to add an Index sampler/texture by hand)
  • BUGFIXES

    • Fixed HDR Color edit throwing an error when trying to save the colors.
    • Fixed some more niche install location errors.
    • Binormals/Tangents are now automatically recalculated after racial transforms to avoid weird transform bugs.
  • MISC

    • Updated Auto-Updater version and ImageSharp versions.

v3.0.8.1

24 Jul 01:42
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  • DOUBLE CLICK IMPORT / MODPACK FILE HANDLING
  • The behavior for Double-click importing modpacks from windows has changed.
  • You will now be prompted with a small screen where you may choose from a number of new options:
    • Upgrade and Import to Penumbra: This will automatically update the modpack and import the modpack directly into Penumbra.
    • Upgrade and Import to FFXIV (Unsafe): Updates and imports the file to TexTools/The FFXIV files system (previously default behavior)
    • Upgrade Modpack for Dawntrail: Upgrades the Modpack and prompts you for a location to save the result.
    • Shrink Modpack: Shrinks the Modpack and prompts you for a location to save the result.
  • UI

    • A new [Import Modpack to Penumbra] option has been added to the main Mods menu, which functions the same as above. (Upgrades a given Modpack and imports it to Penumbra)
  • BUGFIXES

    • TT will now correctly identify the user's quick-launcher attached FFXIV install on first time startup and set that as their default FFXIV install, if the quick launcher is installed.
    • Fixed some misc issues where TexTools could fail to startup properly due to corrupt or invalid settings.
    • Import only mode and the Console tool now use unique temporary folders per-run to prevent issues when performing simultaneous execution.