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v3.0.8.5

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@Lunaretic Lunaretic released this 30 Jul 22:40
· 26 commits to master since this release
  • MODELS
  • Fixed Binormal/Tangent data not being properly written to FBX files.
  • Fixed some niche quirks/seams with racial converting models.
  • MISC
  • Verbiage for the various Colorset Editor fields has been updated to match Penumbra's upcoming Material Editor updates.
    • In specific:
      Shader Effect ID => Sphere Map ID
      Submaterial ID => Tile Map ID