v3.0.8.5
- MODELS
- Fixed Binormal/Tangent data not being properly written to FBX files.
- Fixed some niche quirks/seams with racial converting models.
- MISC
- Verbiage for the various Colorset Editor fields has been updated to match Penumbra's upcoming Material Editor updates.
- In specific:
Shader Effect ID => Sphere Map ID
Submaterial ID => Tile Map ID
- In specific: