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This repository has been archived by the owner on Jan 18, 2022. It is now read-only.

Releases: Rughalt/D35E

Version 0.92

02 Apr 10:57
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Features

  • Metamagic Feats Support - support for metamagic feat is in! You can mak spell as being maximized, enhanced or widened with ease!
    • Metamagic feats allow for easy creation of spells in most instances
    • Epic level spell support
    • Most of Metamagic spell changes - Maximized, Widened, Enhanced, Enlarged etc... work out of the box with implemented spells
  • Custom Item Tags: Custom tags are used when generating resource names, class names for roll data.
  • Skill "Combat Changes"
    • Skills are the latest art of the system to get Combat Change support
    • All standard Combat Chances features are available
    • You can limit skills using condition '@skillId' === '<skillShortId>'. featSkillBonus is used to set value added to skill roll.
  • Approximate damage, range and attack display on character sheet near the weapons
  • Improved Feat requirements system
    • Feats can now require other feats (using Custom Item Tags as reference)
  • Ability to add rolling from Roll Table as a part of action. Drag and drop Roll Table from compendium to item and it will be rolled according to formula or randomly. Added @attack<n> field to Roll Table formula data to reference possible attack roll.
  • Thrown weapons do not require ammunition - they require having enough quantity to be used
  • Special Action eval that evaluates one line javascript code. Use with care, we are not responsible for breaking things

Changes

  • 447 - Etherealness enchantment bug
  • 446 - natural armor bug
  • 441 - Tumble and Total Defense
  • 439 - Jump and High Speed
  • 432 - Allow taking half damage from particular energy types
  • 431 - unidentified magic item reveals spell-like properties in player's sheet
  • 429 - Damage Ability choice not remembered in Attack dialog
  • 428 - Apply half damage with no check is applying Full Damage
  • 426 - Unarmed strike not usable from Unarmed strike 'item'
  • 424 - Bard feature 'Bardic Knowledge'
  • 421 - Add "Emission Angle" to item light sources
  • 418 - Darts are ranged weapons without ammunitions
  • 417 - Fast Healing, Regeneration for Changes Mechanic
  • 408 - Allow embedded expressions in object references in special actions
  • 406 - Critical Confirmation Bonus
  • 405 - Request Extend the slider mechanic to have multiple
  • 404 - Add optional "combat" changes for skill checks
  • 403 - Allow for special actions on attacks to be applied only once during a full attack
  • 402 - Limited Uses always subtracts by 1 regardless of other values.
  • 399 - Familiar Hit Points
  • 392 - Request Have the ability to set a cap in multi use abilities
  • 389 - Clothing and Weight

Version 0.91

16 Mar 16:10
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#Compendium changes

  • 413 - Bard (possibly others) Spells known is offset by +1 level closed
  • 412 - Chimera breath weapon closed
  • 410 - Griffon - wrong dmg formula closed
  • 390 - Rock Gnome & Forest Gnome Issues closed
  • 347 - Improved Natural Weapon closed
  • 323 - Some monster abilities are missing closed
  • 311 - Missing Sorcerer class in various Spells closed
  • 265 - Spell points are missing closed
  • 230 - Missing Spells closed
  • 226 - Undead Fixes closed

Version 0.90.7

11 Mar 19:36
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All changes

  • Demo related features

Version 0.90.6

11 Mar 19:29
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Optimizer....

Version 0.90.5

11 Mar 18:32
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All changes

  • Demo related features

Version 0.90.4

11 Mar 18:29
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All changes

  • Demo related features

Version 0.90.3

10 Mar 19:00
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All changes

  • UI Fix
  • Demo mode edits

Version 0.90.2

10 Mar 16:02
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All changes

  • Fixed Spell Focus feats not working
  • Minor changes regarding Companion configuration
  • Demo mode

Version 0.90.1

06 Mar 19:06
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All changes

  • Fix saving fields on Saving Throw and Defense Dialogs
  • Fix (@range) in Saving Throw and Defense Dialogs
  • Minor UI and Translation fixes

Version 0.90

05 Mar 14:05
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Features

  • Support for Legacies of the Dragon - Player's Companion
  • Special Action extensions
    • Automatic applying of "on self" actions where applicable
    • Buff data is passed to buff special actions, and can be used as @buff
    • Ability to change Traits
      Ability to add and subtract values using Special Actions
  • Combat Changes
    • Ability to add special action as part of a Combat Change
    • Ability to have sliders/ranges in Combat Change, to allow use implementing effects such as Combat Expertise
  • Ammunition changes
    • Forcing all ranged weapons to use/select ammo instead of using "generic umlimited" ammunition
  • Inventory cleanup functionality
  • Basic Feat requirements function

Quality of Life Changes

  • Encounter Generator fix
  • Fix for saving things in Attack Dialog
  • Saving values in Defense Dialog and Saving Throw dialog

All changes

  • 398 - Allow ammo recovery to be turned off closed
  • 396 - Critical Damage Doesn't have the Bracket showing the damage types closed
  • 394 - Math for Even Number Ability Score Penalties closed
  • 388 - Backpack Description Copy Paste Error closed
  • 387 - Full attack wield modes not translating into the attack dialog closed
  • 384 - Healing items say damage in the chat card closed
  • 382 - Monk, Wholeness of body little bug closed
  • 380 - Request self use action which doesnt use the chat card closed
  • 379 - Rounding error in inventory for total inventory value closed
  • 378 - Max charges not updating for items closed
  • 377 - Blackguard sneak attack formula error: @classes.blackguard.level not provided in roll data. closed
  • 374 - Missing localization: D35E.LockEditingByPlayers closed
  • 373 - Missing localization: D35E.Value closed
  • 372 - Missing localization: D35E.RaceSubtypePlural closed
  • 371 - Missing localization: D35E.Image closed
  • 370 - Missing localization: D35E.ChargesToDecuct closed
  • 369 - Missing localization: Spell/Ability Attack Count field closed
  • 368 - Missing localization: D35E.VsTouchAc closed
  • 366 - Encounter Generator not loading closed
  • 365 - Request Automatic ammunition recovery closed
  • 364 - Ammunition Detail closed
  • 362 - Request Combat Changes can add special actions closed
  • 360 - [Request] Special actions to modify / toggle arrays closed
  • 359 - Buff "Activate Special actions" doesn't have buff item's data when passing to actor entity for applyActionOnSelf closed
  • 358 - [Request] Spells/Abilities that have an attack but no damage. closed
  • 357 - [Request] Power Attack Scale used for other items. closed
  • 356 - Buffs are expiring one round too short closed
  • 355 - Power attack is not remembering its value when save attack form toggled on closed
  • 354 - Trolls are not taking lethal damage from anything closed
  • 352 - GM's cant access the Character HUD movement icon closed
  • 351 - Prayer spell broken closed
  • 350 - Wildcard Tokens closed
  • 349 - Request: Feats to make changes to Arcane Spell Failure closed
  • 327 - Request: Lock Character Sheet Components closed
  • 325 - Shapechange and Natural Armor closed
  • 320 - Toggle use of ammunition during ranged attacks closed
  • 318 - Price updates from enhancements overriding base price not adding to them closed
  • 223 - Shapechange/Wildshape/Polymorph changes closed
  • 149 - Inventory Grouping closed