This repository has been archived by the owner on Jan 18, 2022. It is now read-only.
Releases: Rughalt/D35E
Releases · Rughalt/D35E
Version 0.87.6
Features
- Reworked Class and Racial Abilities
- You can now add Ability from all scanned compendia directly on Race or Class Item details
- You can disable default Abilities to add Alternative Class Features
Bug Fixes
Version 0.87.5
Bug Fixes
- Fixed vision and lighting
- Fixed bears endurance
Version 0.87.4
SRD
- Rogue abilities are now displayed correctly
Features
- Added special functions so LMRTFY can work.
Bug Fixes
- Fixed vision
- Fixed Spontaneous caster spell slots
Version 0.87.3
Bug Fixes
- Fixed rolls without dice so nice enabled
Version 0.87.2
Features
- Added simple Statblock NPC char sheet. It currently displays basic statistics that are needed in combat and allows updating health and rolling attacks, special abilities and saves
- Added ability to unlink Token size from Actor size, so they can be set independently
- Added ability to list Class Features in lists by type (Client setting, default off)
- Added integration with Dice So Nice! for Attack rolls.
Bug Fixes
- Fixed permission error for Minion distance calculation
- Fixed wrong color in selects when using Custom Theme
Version 0.87.1
Features
- Added and assigned over 100 icons to Spells from SRD
Bug Fixes
- Fixed message about Constitution Drain not existing in roll data
- Fixes attack effect rolls not appearing correctly
- Fixed translations, thanks to @red5h4d0w
Version 0.87.0
SRD
- Implemented numerous Magical Items
Features
- Minions - Familiars, Animal Companions and Paladin Mounts
- Ability to assign CHaracters to NPCa as Masters. NPC that has a Master assigned becomes a Minion, and has access to Masters data
- Compendium with basic Minion Classes (Familiar, Animal Companion and Paladin Mount) and Minions (all Wizard Familiars and Paladins' Heavy War Horse mount), ready to be used
- Ability to use distance between Minion and Master as a variable in both Minion and Master formulas
Bug Fixes
- #119 - Racial HDs counts towards Epic calculations
- #120 - Actor inventory weight calculated wrongly using containers
- #118 - Elemental and Giant types missed in race details
- #116 - Ki strike and Purity of Body have empty "classes" list and not added automatically
- #110 - Size modifiers to carrying weight stops applying if Strength is over 30 (thanks to @red5h4d0w)
Version 0.86.9
Version 0.86.8
Bug Fixes
- Fix minor bugs related to Combat Changes
Version 0.86.7
Features
- #71 - Add ability to set "Combat Changes" on Items
- Currently implemented and Attack, Attack Optional and Spell types.
- Weapon Focus, Weapon Finesse, Weapon Specialization updated to use new system
- Rangers' Favored Enemy updated to use new system
Bug Fixes
- #96 - Typo in "Automate Class Features addition/deletion" description field.
- #97 - Typo in an empty Class Feature description field
- #99 - Context notes bugs
- #94 - Turning "enraged" buff on and off displays an error
- #95 - Missed Spell Resistance field in the NPC charlist
- #101 - Bonus caster level from Archmage doesn't added automatically
- #102 - Max HP updates wrong