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This repository has been archived by the owner on Jan 18, 2022. It is now read-only.

Releases: Rughalt/D35E

Version 0.87.6

21 Nov 07:48
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Features

  • Reworked Class and Racial Abilities
    • You can now add Ability from all scanned compendia directly on Race or Class Item details
    • You can disable default Abilities to add Alternative Class Features

Bug Fixes

  • Fixed inifinte loop when updating Tokens with containers
  • #138 - Fixed buff tracking for linked actors
  • #135 - Fixed spell with no material component toggle selected displaying message.

Version 0.87.5

18 Nov 15:16
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Bug Fixes

  • Fixed vision and lighting
  • Fixed bears endurance

Version 0.87.4

16 Nov 15:03
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SRD

  • Rogue abilities are now displayed correctly

Features

  • Added special functions so LMRTFY can work.

Bug Fixes

  • Fixed vision
  • Fixed Spontaneous caster spell slots

Version 0.87.3

15 Nov 13:33
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Bug Fixes

  • Fixed rolls without dice so nice enabled

Version 0.87.2

15 Nov 08:18
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Features

  • Added simple Statblock NPC char sheet. It currently displays basic statistics that are needed in combat and allows updating health and rolling attacks, special abilities and saves
  • Added ability to unlink Token size from Actor size, so they can be set independently
  • Added ability to list Class Features in lists by type (Client setting, default off)
  • Added integration with Dice So Nice! for Attack rolls.

Bug Fixes

  • Fixed permission error for Minion distance calculation
  • Fixed wrong color in selects when using Custom Theme

Version 0.87.1

14 Nov 06:37
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Features

  • Added and assigned over 100 icons to Spells from SRD

Bug Fixes

  • Fixed message about Constitution Drain not existing in roll data
  • Fixes attack effect rolls not appearing correctly
  • Fixed translations, thanks to @red5h4d0w

Version 0.87.0

13 Nov 06:30
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SRD

  • Implemented numerous Magical Items

Features

  • Minions - Familiars, Animal Companions and Paladin Mounts
    • Ability to assign CHaracters to NPCa as Masters. NPC that has a Master assigned becomes a Minion, and has access to Masters data
    • Compendium with basic Minion Classes (Familiar, Animal Companion and Paladin Mount) and Minions (all Wizard Familiars and Paladins' Heavy War Horse mount), ready to be used
    • Ability to use distance between Minion and Master as a variable in both Minion and Master formulas

Bug Fixes

  • #119 - Racial HDs counts towards Epic calculations
  • #120 - Actor inventory weight calculated wrongly using containers
  • #118 - Elemental and Giant types missed in race details
  • #116 - Ki strike and Purity of Body have empty "classes" list and not added automatically
  • #110 - Size modifiers to carrying weight stops applying if Strength is over 30 (thanks to @red5h4d0w)

Version 0.86.9

03 Nov 17:49
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SRD

  • Added Point-Blank Shot, Greater Weapon Specialization and Greater Weapon Focus feats

Bug Fixes

  • Fix minor bugs related to Combat Changes
  • #107 - Rapid shot doesn't apply -2 penalty to all attacks
  • #108 - Spellbook jumps back to the top every time anything changes

Version 0.86.8

01 Nov 09:25
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Bug Fixes

  • Fix minor bugs related to Combat Changes

Version 0.86.7

31 Oct 10:20
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Features

  • #71 - Add ability to set "Combat Changes" on Items
    • Currently implemented and Attack, Attack Optional and Spell types.
    • Weapon Focus, Weapon Finesse, Weapon Specialization updated to use new system
    • Rangers' Favored Enemy updated to use new system

Bug Fixes

  • #96 - Typo in "Automate Class Features addition/deletion" description field.
  • #97 - Typo in an empty Class Feature description field
  • #99 - Context notes bugs
  • #94 - Turning "enraged" buff on and off displays an error
  • #95 - Missed Spell Resistance field in the NPC charlist
  • #101 - Bonus caster level from Archmage doesn't added automatically
  • #102 - Max HP updates wrong