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Pull requests: endless-sky/Endless-Sky-Delta
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feat(data): Scaling Drones 40%, Fighters 50%, Interceptors 60%
balance
Content (data)
The information that the game uses to make everything
good first issue
Good for newcomers
help wanted
Extra attention is needed
Remove Particle Cannons from Syndicate, Civillian Fleets
balance
Content (data)
The information that the game uses to make everything
#194
opened Jan 12, 2025 by
ravenshining
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Ceres, Eris, Ice, Rocks, and the Kuiper Belt
Content (data)
The information that the game uses to make everything
#193
opened Jan 12, 2025 by
ravenshining
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3 of 5 tasks
feat(code): Permanent changes to the player's ship via conversation actions.
code
Things that focus on the mechanics and internals of how they have engine works.
enhancement
New feature or request
#190
opened Jan 3, 2025 by
Zitchas
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Feat(code): Add HUD display for Solar Power and Solar Wind
code
Things that focus on the mechanics and internals of how they have engine works.
enhancement
New feature or request
#164
opened Dec 2, 2024 by
MadisonianX
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1 task done
Livening & Pairing up projectiles for fun and aesthetics, especially Blasters
balance
Content (data)
The information that the game uses to make everything
#148
opened Nov 23, 2024 by
ravenshining
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2 of 15 tasks
feat(code): Custom outfit/ship prices and sell type
enhancement
New feature or request
#122
opened Nov 2, 2024 by
TheGiraffe3
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Reclassify many ships based on their characteristics relative to other similar ships, rather than based on their size.
balance
Content (data)
The information that the game uses to make everything
#95
opened Oct 3, 2024 by
Quantumshark
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Fix movement bugs that break integration tests
bug
Something isn't working
code
Things that focus on the mechanics and internals of how they have engine works.
#32
opened Jul 6, 2023 by
UnorderedSigh
•
Draft
LocationFilter: conditions, reachable, mapped, elsewhere, entered, landed
code
Things that focus on the mechanics and internals of how they have engine works.
#23
opened Jun 2, 2023 by
UnorderedSigh
•
Draft
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