I am about to graduate with my Masters in Computer Graphics at Georgia Tech. I’ve interned with 3 companies most recently working on Operating Systems with Toast Inc. I'm dedicated to leveraging my experience in graphics, systems, and machine learning to solve big and traditionally challenging problems within the graphics industry.
At school, I am deeply involved with the video game development club, and I am a Teaching Assistant for the Graduate Computer Animation class. Right now, outside of classes, I am leading a team of 70+ talented students in creating a physics based movement game in my own game engine (C++, OpenGL, Bullet3).