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Rewrite examples/src/melon.c
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jdeokkim committed May 27, 2024
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1 change: 1 addition & 0 deletions examples/Makefile
Original file line number Diff line number Diff line change
Expand Up @@ -42,6 +42,7 @@ SOURCE_PATH = src
TARGETS ?= \
${SOURCE_PATH}/basic.out \
${SOURCE_PATH}/cows.out \
${SOURCE_PATH}/melon.out \
${SOURCE_PATH}/query.out \
${SOURCE_PATH}/raycast.out \
${SOURCE_PATH}/raylib.out
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1 change: 1 addition & 0 deletions examples/Makefile.emcc
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,7 @@ SOURCE_PATH = src
TARGETS = \
${SOURCE_PATH}/basic.html \
${SOURCE_PATH}/cows.html \
${SOURCE_PATH}/melon.html \
${SOURCE_PATH}/query.html \
${SOURCE_PATH}/raycast.html \
${SOURCE_PATH}/raylib.html
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1 change: 1 addition & 0 deletions examples/Makefile.mingw
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,7 @@ SOURCE_PATH = src
TARGETS = \
${SOURCE_PATH}/basic.exe \
${SOURCE_PATH}/cows.exe \
${SOURCE_PATH}/melon.exe \
${SOURCE_PATH}/query.exe \
${SOURCE_PATH}/raycast.exe \
${SOURCE_PATH}/raylib.exe
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308 changes: 308 additions & 0 deletions examples/src/melon.c
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@@ -0,0 +1,308 @@
/*
Copyright (c) 2021-2023 Jaedeok Kim <[email protected]>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/

/* Includes ================================================================ */

#include "ferox.h"
#include "raylib.h"

#define FEROX_RAYLIB_IMPLEMENTATION
#include "ferox-raylib.h"

#ifdef PLATFORM_WEB
#include <emscripten/emscripten.h>
#endif

/* Macros ================================================================== */

// clang-format off

#define TARGET_FPS 60

#define SCREEN_WIDTH 600
#define SCREEN_HEIGHT 800

#define CURSOR_COOLDOWN 0.65f

#define MAX_WALL_COUNT 4
#define MELON_KIND_COUNT 4

// clang-format on

/* Typedefs ================================================================ */

typedef struct _MelonKind {
int index;
Color color;
} MelonKind;

/* Constants =============================================================== */

static const Rectangle SCREEN_BOUNDS = { .width = SCREEN_WIDTH,
.height = SCREEN_HEIGHT };

static const MelonKind MELON_KINDS[MELON_KIND_COUNT] = {
{ .index = 0, .color = RED },
{ .index = 1, .color = ORANGE },
{ .index = 2, .color = YELLOW },
{ .index = 3, .color = GREEN }
};

static const float CELL_SIZE = 2.0f, DELTA_TIME = 1.0f / TARGET_FPS;

/* Private Variables ======================================================= */

static frWorld *world;

static frShape *melonShapes[MELON_KIND_COUNT];

static frBody *cursor, *walls[MAX_WALL_COUNT];

static float cursorCounter = CURSOR_COOLDOWN;

/* Private Function Prototypes ============================================= */

static void InitExample(void);
static void UpdateExample(void);
static void DeinitExample(void);

static void OnPostStep(frBodyPair key, frCollision *value);

/* Public Functions ======================================================== */

int main(void) {
SetConfigFlags(FLAG_MSAA_4X_HINT);

InitWindow(SCREEN_WIDTH, SCREEN_HEIGHT, "c-krit/ferox | melon.c");

InitExample();

#ifdef PLATFORM_WEB
emscripten_set_main_loop(UpdateExample, 0, 1);
#else
SetTargetFPS(TARGET_FPS);

while (!WindowShouldClose())
UpdateExample();
#endif

DeinitExample();

CloseWindow();

return 0;
}

/* Private Functions ======================================================= */

static void InitExample(void) {
world = frCreateWorld(frVector2ScalarMultiply(FR_WORLD_DEFAULT_GRAVITY,
1.5f),
CELL_SIZE);

frSetWorldCollisionHandler(world,
(frCollisionHandler) {
.postStep = OnPostStep,
});

walls[0] = frCreateBodyFromShape(
FR_BODY_STATIC,
frVector2PixelsToUnits((frVector2) { .x = 0.5f * SCREEN_WIDTH,
.y = 1.05f * SCREEN_HEIGHT }),
frCreateRectangle((frMaterial) { .density = 1.25f,
.friction = 0.5f,
.restitution = 0.05f },
frPixelsToUnits(1.0f * SCREEN_WIDTH),
frPixelsToUnits(0.1f * SCREEN_HEIGHT)));

walls[1] = frCreateBodyFromShape(
FR_BODY_STATIC,
frVector2PixelsToUnits((frVector2) { .x = 1.05f * SCREEN_WIDTH,
.y = 0.5f * SCREEN_HEIGHT }),
frCreateRectangle((frMaterial) { .density = 1.25f,
.friction = 0.5f,
.restitution = 0.05f },
frPixelsToUnits(0.1f * SCREEN_WIDTH),
frPixelsToUnits(1.0f * SCREEN_HEIGHT)));

walls[2] = frCreateBodyFromShape(
FR_BODY_STATIC,
frVector2PixelsToUnits((frVector2) { .x = 0.5f * SCREEN_WIDTH,
.y = -0.05f * SCREEN_HEIGHT }),
frCreateRectangle((frMaterial) { .density = 1.25f,
.friction = 0.5f,
.restitution = 0.05f },
frPixelsToUnits(1.0f * SCREEN_WIDTH),
frPixelsToUnits(0.1f * SCREEN_HEIGHT)));

walls[3] = frCreateBodyFromShape(
FR_BODY_STATIC,
frVector2PixelsToUnits((frVector2) { .x = -0.05f * SCREEN_WIDTH,
.y = 0.5f * SCREEN_HEIGHT }),
frCreateRectangle((frMaterial) { .density = 1.25f,
.friction = 0.5f,
.restitution = 0.05f },
frPixelsToUnits(0.1f * SCREEN_WIDTH),
frPixelsToUnits(1.0f * SCREEN_HEIGHT)));

for (int i = 0; i < MAX_WALL_COUNT; i++)
frAddBodyToWorld(world, walls[i]);

for (int i = 0; i < MELON_KIND_COUNT; i++)
melonShapes[i] = frCreateCircle((frMaterial) { .density = 0.35f
/ (i + 1),
.friction = 0.35f,
.restitution = 0.05f },
0.18f * (i + 3));

cursor = frCreateBodyFromShape(FR_BODY_KINEMATIC,
frVector2PixelsToUnits((frVector2) {
.x = 0.5f * SCREEN_WIDTH,
.y = 0.1f * SCREEN_HEIGHT }),
melonShapes[0]);

frSetBodyUserData(cursor, (void *) &MELON_KINDS[0]);
}

static void UpdateExample(void) {
const MelonKind *cursorKind = frGetBodyUserData(cursor);

{
frVector2 cursorPosition = frGetBodyPosition(cursor);

cursorPosition.x = frPixelsToUnits((GetMousePosition()).x);

float cursorRadius = 0.18f * (cursorKind->index + 3);

if (cursorPosition.x < cursorRadius) cursorPosition.x = cursorRadius;

if (cursorPosition.x > (frPixelsToUnits(SCREEN_WIDTH) - cursorRadius))
cursorPosition.x = (frPixelsToUnits(SCREEN_WIDTH) - cursorRadius);

frSetBodyPosition(cursor, cursorPosition);

if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)
&& cursorCounter >= CURSOR_COOLDOWN) {
frBody *melon =
frCreateBodyFromShape(FR_BODY_DYNAMIC,
cursorPosition,
melonShapes[cursorKind->index]);

frSetBodyAngle(melon, DEG2RAD * GetRandomValue(0, 360));
frSetBodyUserData(melon, (void *) cursorKind);

frAddBodyToWorld(world, melon);

const int cursorIndex = GetRandomValue(0, MELON_KIND_COUNT - 1);

frSetBodyShape(cursor, melonShapes[cursorIndex]);
frSetBodyUserData(cursor, (void *) &MELON_KINDS[cursorIndex]);

cursorCounter = 0.0f;
}

cursorCounter += GetFrameTime();
}

frUpdateWorld(world, DELTA_TIME);

{
BeginDrawing();

ClearBackground(FR_DRAW_COLOR_MATTEBLACK);

frDrawGrid(SCREEN_BOUNDS,
CELL_SIZE,
0.25f,
ColorAlpha(DARKGRAY, 0.75f));

frDrawBodyLines(cursor, 2.0f, ColorAlpha(cursorKind->color, 0.5f));

const int bodyCount = frGetBodyCountForWorld(world);

for (int i = 0; i < bodyCount; i++) {
frBody *body = frGetBodyFromWorld(world, i);

const MelonKind *melonKind = frGetBodyUserData(body);

if (melonKind != NULL)
frDrawBodyLines(body, 2.0f, melonKind->color);
else
frDrawBodyLines(body, 1.0f, DARKGRAY);
}

const Font font = GetFontDefault();

DrawTextEx(GetFontDefault(),
TextFormat("%d/%d bodies",
frGetBodyCountForWorld(world),
FR_WORLD_MAX_OBJECT_COUNT),
(Vector2) { .x = 8.0f, .y = 32.0f },
font.baseSize,
2.0f,
WHITE);

DrawFPS(8, 8);

EndDrawing();
}
}

static void DeinitExample(void) {
for (int i = 0; i < MELON_KIND_COUNT; i++)
frReleaseShape(melonShapes[i]);

frReleaseBody(cursor);

frReleaseWorld(world);
}

static void OnPostStep(frBodyPair key, frCollision *value) {
const MelonKind *bodyData1 = frGetBodyUserData(key.first);
const MelonKind *bodyData2 = frGetBodyUserData(key.second);

if (key.first == cursor || key.second == cursor || bodyData1 == NULL
|| bodyData2 == NULL || bodyData1->index != bodyData2->index
|| bodyData1->index >= MELON_KIND_COUNT - 1)
return;

frVector2 bodyPosition1 = frGetBodyPosition(key.first);
frVector2 bodyPosition2 = frGetBodyPosition(key.second);

frVector2 newPosition = (bodyPosition1.y < bodyPosition2.y) ? bodyPosition1
: bodyPosition2;

int newIndex = bodyData1->index + 1;

frRemoveBodyFromWorld(world, key.first);
frRemoveBodyFromWorld(world, key.second);

frBody *newMelon = frCreateBodyFromShape(FR_BODY_DYNAMIC,
newPosition,
melonShapes[newIndex]);

frSetBodyUserData(newMelon, (void *) &MELON_KINDS[newIndex]);

frAddBodyToWorld(world, newMelon);

value->count = 0;
}

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