v3.0.3.4
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BUGFIXES
- Fixed an issue where the user's default modpack URL was not used in file exporter.
- Updated renderer for CharacterLegacy shaders to more accurately reflect Mask.Blue changes.
- Updated some tooltips.
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NEW
- Added Model Import option to use Tangent/Binormal data from the imported FBX, rather than recalculating it after import.
- This will make large model imports faster and more accurate to what you see in your modeling tool. Disabled by default as not all tools/files have reasonable Tangents/Binormals or necessarily export said data by default.
- Added Model Import option to use Tangent/Binormal data from the imported FBX, rather than recalculating it after import.