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Merge pull request #1245 from Crazymanbos/master
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(Swedish and fixed some Finnish branches) Random stuff
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BenLubar authored Dec 3, 2023
2 parents d7200a9 + 598cee6 commit 7ef8eac
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2 changes: 1 addition & 1 deletion addons/ExampleAddon/resource/reactivedrop_swedish.txt
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"Language" "swedish"
"Tokens"
{
"examplecampaign_title" "Exempel Kampanj"
"examplecampaign_title" "Exempel Kampanj"
"[english]examplecampaign_title" "Example Campaign"
"examplecampaign_desc" "IAF befälhavare skulle vela bjuda in dig till Exempel Kampanj. Använd detta exempel för att göra oss stolta."
"[english]examplecampaign_desc" "IAF command would like to welcome you to the Example Campaign. Please use this example to make us proud."
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32 changes: 16 additions & 16 deletions addons/RiskOfRain/resource/reactivedrop_swedish.txt
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"[english]ror_deleteInv" "%s1 is inactive. Deleting %s1's inventory..."
"ror_currentCarnage" "%s1Nuvarande blodbad level: %s2"
"[english]ror_currentCarnage" "%s1Current carnage level: %s2"
"ror_outlierAssist" "%s1Outlier assist: You have been given %s2 random items to catch up with the team's progress."
"[english]ror_outlierAssist" "%s1Outlier assist: You have been given %s2 random items to catch up with the team's progress."
"ror_outlierAssistOther" "%s1Outlier assist: %s2 has been given %s3 random items to catch up with the team's progress."
"[english]ror_outlierAssistOther" "%s1Outlier assist: %s2 has been given %s3 random items to catch up with the team's progress."
"ror_outlierAssist" "%s1Outlier assistering: Du har fått %s2 slumpmässiga föremål för att komma ikapp lagets framgång."
"[english]ror_outlierAssist" "%s1Outlier assist: You have been given %s2 random items to catch up with the team's progress."
"ror_outlierAssistOther" "%s1Outlier assistering: %s2 har fått %s3 slumpmässiga föremål för att komma ikapp lagets framgång."
"[english]ror_outlierAssistOther" "%s1Outlier assist: %s2 has been given %s3 random items to catch up with the team's progress."
"ror_bossSpawned" "%s1The boss has been spawned on this stage. Completing the stage after defeating the boss will end the run with a victory. Completing the stage without defeating the boss will continue the run."
"[english]ror_bossSpawned" "%s1The boss has been spawned on this stage. Completing the stage after defeating the boss will end the run with a victory. Completing the stage without defeating the boss will continue the run."
"ror_bossSpawnFail" "The boss has failed to spawn. Queued another boss spawn for the next stage."
"[english]ror_bossSpawnFail" "The boss has failed to spawn. Queued another boss spawn for the next stage."
"ror_bossWillSpawn" "The Boss will be spawned on the following stage."
"[english]ror_bossWillSpawn" "The Boss will be spawned on the following stage."
"ror_invDivider" "%s1===== %s2's Inventory ====="
"[english]ror_invDivider" "%s1===== %s2's Inventory ====="
"ror_noItems" "=== No items to inspect. ==="
"[english]ror_noItems" "=== No items to inspect. ==="
"ror_invItem" "%s1: %s2"
"[english]ror_invItem" "%s1: %s2"
"ror_invDivider" "%s1===== %s2's Förråd ====="
"[english]ror_invDivider" "%s1===== %s2's Inventory ====="
"ror_noItems" "=== Inga föremål att inspektera. ==="
"[english]ror_noItems" "=== No items to inspect. ==="
"ror_invItem" "%s1: %s2"
"[english]ror_invItem" "%s1: %s2"
"ror_seeConsole" "See console for full view."
"[english]ror_seeConsole" "See console for full view."
"ror_queenObj" "Eliminate all Queens"
"[english]ror_queenObj" "Eliminate all Queens"
"ror_queenObj" "Eliminera all Drottningar"
"[english]ror_queenObj" "Eliminate all Queens"
"ror_queenObjDesc" "[Optional] The Boss Key is required for spawning the Boss on the following stage. Eliminate all Queens to obtain the Boss Key before carrying it to the end of the stage."
"[english]ror_queenObjDesc" "[Optional] The Boss Key is required for spawning the Boss on the following stage. Eliminate all Queens to obtain the Boss Key before carrying it to the end of the stage."
"ror_keyObj" "Escort the Boss Key"
"[english]ror_keyObj" "Escort the Boss Key"
"ror_keyObj" "Eskortera Boss nyckeln"
"[english]ror_keyObj" "Escort the Boss Key"
"ror_keyObjDesc" "[Optional] Carry the Boss Key to the end of the stage in order to spawn the Boss on the following stage."
"[english]ror_keyObjDesc" "[Optional] Carry the Boss Key to the end of the stage in order to spawn the Boss on the following stage."
"ror_bossObj" "Defeat the Boss"
"[english]ror_bossObj" "Defeat the Boss"
"ror_bossObj" "Besegra Bossen"
"[english]ror_bossObj" "Defeat the Boss"
"ror_bossObjDesc" "[Optional] Defeat the Boss to conclude the run with a victory."
"[english]ror_bossObjDesc" "[Optional] Defeat the Boss to conclude the run with a victory."
"ror_itemDesc_white_medkit" "Chance to drop Healing Kit on kill. Stacks chance."
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"inventory_slot" "Slot"
// where an item can be equipped.
"[english]inventory_slot" "Slot"
"inventory_slot_medal" "Medal"
"[english]inventory_slot_medal" "Medal"
"inventory_slot_medal" "Mitali"
"[english]inventory_slot_medal" "Medal"
"inventory_slot_suit" "Suit"
"[english]inventory_slot_suit" "Suit"
"inventory_slot_weapon" "Weapon"
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30 changes: 15 additions & 15 deletions community/inventory_service/inventory_service_tags_swedish.vdf
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"[english]inventory_crafting_item" "Crafting Item"
"inventory_crafting_item_single_use_tool" "Engångs Verktyg"
"[english]inventory_crafting_item_single_use_tool" "Single-Use Tool"
"inventory_crafting_item_ultra_common" "Bulk Material"
// common crafting materials. (100-1000 drop at a time)
"[english]inventory_crafting_item_ultra_common" "Bulk Material"
"inventory_crafting_item_common_part" "Industrial Material"
// common crafting materials. (1-3 drop at a time)
"[english]inventory_crafting_item_common_part" "Industrial Material"
"inventory_crafting_item_alien_part" "Alien Material"
// uncommon crafting materials.
"[english]inventory_crafting_item_alien_part" "Alien Material"
"inventory_crafting_item_computer_part" "Tech Material"
// rare crafting materials.
"[english]inventory_crafting_item_computer_part" "Tech Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_ultra_common" "Bulkgods"
// common crafting materials. (100-1000 drop at a time)
"[english]inventory_crafting_item_ultra_common" "Bulk Material"
"inventory_crafting_item_common_part" "Industriell Material"
// common crafting materials. (1-3 drop at a time)
"[english]inventory_crafting_item_common_part" "Industrial Material"
"inventory_crafting_item_alien_part" "Alien Material"
// uncommon crafting materials.
"[english]inventory_crafting_item_alien_part" "Alien Material"
"inventory_crafting_item_computer_part" "Tech Material"
// rare crafting materials.
"[english]inventory_crafting_item_computer_part" "Tech Material"
"inventory_crafting_item_regional" "Bärgat Material"
// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_strange" "Avvikande Enhet"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
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