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Blast 1.1.3. See docs/release_notes.txt.
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nvidia-bgaldrikian committed May 31, 2018
1 parent 5ff60a6 commit 7115f60
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205 changes: 102 additions & 103 deletions CMakeLists.txt
100644 → 100755
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cmake_minimum_required(VERSION 3.3)

project(BlastAll CXX)

CMAKE_POLICY(SET CMP0057 NEW) # Enable IN_LIST

IF(NOT DEFINED BLAST_ROOT_DIR)

STRING(REPLACE "\\" "/" BRD_TEMP $ENV{BLAST_ROOT_DIR})

# This env variable is set by GenerateProjects.bat, and is no longer available when CMake rebuilds, so this stores it in the cache
SET(BLAST_ROOT_DIR ${BRD_TEMP} CACHE INTERNAL "Root of the Blast source tree")

ENDIF()

IF(NOT EXISTS ${BLAST_ROOT_DIR})
MESSAGE(FATAL_ERROR "BLAST_ROOT_DIR environment variable wasn't set or was invalid.")
ENDIF()


STRING(REPLACE "\\" "/" PMPR_TEMP $ENV{PM_PACKAGES_ROOT} )

SET(GW_DEPS_ROOT ${PMPR_TEMP})

STRING(REPLACE "\\" "/" CMP_TEMP "${BLAST_ROOT_DIR}/sdk/compiler/cmake/modules/")

# Add the project specific CMake modules to the module path
LIST(APPEND CMAKE_MODULE_PATH ${CMP_TEMP})

IF(NOT DEFINED CMAKEMODULES_VERSION)
SET(CMAKEMODULES_VERSION $ENV{PM_CMakeModules_VERSION} CACHE INTERNAL "CMakeModules version from generation batch")
ENDIF()

#TODO: More elegance
IF(NOT EXISTS ${GW_DEPS_ROOT}/$ENV{PM_CMakeModules_NAME}/${CMAKEMODULES_VERSION})
MESSAGE(FATAL_ERROR "Could not find $ENV{PM_CMakeModules_NAME}/${CMAKEMODULES_VERSION} at ${GW_DEPS_ROOT}")
ENDIF()

SET(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${GW_DEPS_ROOT}/$ENV{PM_CMakeModules_NAME}/${CMAKEMODULES_VERSION}")

MESSAGE("Module path:" ${CMAKE_MODULE_PATH})


IF(CMAKE_CONFIGURATION_TYPES)
SET(CMAKE_CONFIGURATION_TYPES debug profile checked release)
SET(CMAKE_CONFIGURATION_TYPES "${CMAKE_CONFIGURATION_TYPES}" CACHE STRING
"Reset config to what we need"
FORCE)

SET(CMAKE_SHARED_LINKER_FLAGS_CHECKED "")
SET(CMAKE_SHARED_LINKER_FLAGS_PROFILE "")

SET(CMAKE_EXE_LINKER_FLAGS_CHECKED "")
SET(CMAKE_EXE_LINKER_FLAGS_PROFILE "")

ENDIF()

# Default to appending "DEBUG", "PROFILE", etc to produced artifacts
IF(NOT DEFINED APPEND_CONFIG_NAME)
SET(APPEND_CONFIG_NAME ON)
ENDIF()

IF (APPEND_CONFIG_NAME)
MESSAGE("Appending config to output names")

SET(CMAKE_DEBUG_POSTFIX "DEBUG")
SET(CMAKE_PROFILE_POSTFIX "PROFILE")
SET(CMAKE_CHECKED_POSTFIX "CHECKED")
SET(CMAKE_RELEASE_POSTFIX "")
ENDIF()

INCLUDE(SetOutputPaths)

# Either have to define a single output path, or each one.

IF(NOT DEFINED BL_OUTPUT_DIR)
IF (NOT DEFINED BL_LIB_OUTPUT_DIR)
MESSAGE(FATAL_ERROR "BL_LIB_OUTPUT_DIR not defined - Define either BL_OUTPUT_DIR or BL_LIB_OUTPUT_DIR and BL_DLL_OUTPUT_DIR and BL_EXE_OUTPUT_DIR")
ENDIF()

IF (NOT DEFINED BL_DLL_OUTPUT_DIR)
MESSAGE(FATAL_ERROR "BL_DLL_OUTPUT_DIR not defined - Define either BL_OUTPUT_DIR or BL_LIB_OUTPUT_DIR and BL_DLL_OUTPUT_DIR and BL_EXE_OUTPUT_DIR")
ENDIF()

IF (NOT DEFINED BL_EXE_OUTPUT_DIR)
MESSAGE(FATAL_ERROR "BL_EXE_OUTPUT_DIR not defined - Define either BL_OUTPUT_DIR or BL_LIB_OUTPUT_DIR and BL_DLL_OUTPUT_DIR and BL_EXE_OUTPUT_DIR")
ENDIF()

SetLibOutputPath(${BL_LIB_OUTPUT_DIR})
SetDllOutputPath(${BL_DLL_OUTPUT_DIR})
SetExeOutputPath(${BL_EXE_OUTPUT_DIR})
ELSE()
SetSingleOutputPath(${BL_OUTPUT_DIR})
ENDIF()

SET(PROJECT_CMAKE_FILES_DIR compiler/cmake/)

# These projects are common to all platforms
ADD_SUBDIRECTORY(${BLAST_ROOT_DIR}/sdk "${CMAKE_CURRENT_BINARY_DIR}/blast_bin")
ADD_SUBDIRECTORY(${BLAST_ROOT_DIR}/test "${CMAKE_CURRENT_BINARY_DIR}/test_bin")

# Include the platform specific configuration
INCLUDE(${PROJECT_CMAKE_FILES_DIR}${TARGET_BUILD_PLATFORM}/CMakeLists.txt)
cmake_minimum_required(VERSION 3.3)

project(BlastAll CXX)

CMAKE_POLICY(SET CMP0057 NEW) # Enable IN_LIST

IF(NOT DEFINED BLAST_ROOT_DIR)

STRING(REPLACE "\\" "/" BRD_TEMP $ENV{BLAST_ROOT_DIR})

# This env variable is set by GenerateProjects.bat, and is no longer available when CMake rebuilds, so this stores it in the cache
SET(BLAST_ROOT_DIR ${BRD_TEMP} CACHE INTERNAL "Root of the Blast source tree")

ENDIF()

IF(NOT EXISTS ${BLAST_ROOT_DIR})
MESSAGE(FATAL_ERROR "BLAST_ROOT_DIR environment variable wasn't set or was invalid.")
ENDIF()


STRING(REPLACE "\\" "/" PMPR_TEMP $ENV{PM_PACKAGES_ROOT} )

SET(GW_DEPS_ROOT ${PMPR_TEMP})

STRING(REPLACE "\\" "/" CMP_TEMP "${BLAST_ROOT_DIR}/sdk/compiler/cmake/modules/")

# Add the project specific CMake modules to the module path
LIST(APPEND CMAKE_MODULE_PATH ${CMP_TEMP})

IF(NOT DEFINED CMAKEMODULES_VERSION)
SET(CMAKEMODULES_VERSION $ENV{PM_CMakeModules_VERSION} CACHE INTERNAL "CMakeModules version from generation batch")
ENDIF()

IF(NOT EXISTS $ENV{PM_CMakeModules_PATH})
MESSAGE(FATAL_ERROR "Could not find $ENV{PM_CMakeModules_PATH}")
ENDIF()

SET(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "$ENV{PM_CMakeModules_PATH}")

MESSAGE("Module path:" ${CMAKE_MODULE_PATH})


IF(CMAKE_CONFIGURATION_TYPES)
SET(CMAKE_CONFIGURATION_TYPES debug profile checked release)
SET(CMAKE_CONFIGURATION_TYPES "${CMAKE_CONFIGURATION_TYPES}" CACHE STRING
"Reset config to what we need"
FORCE)

SET(CMAKE_SHARED_LINKER_FLAGS_CHECKED "")
SET(CMAKE_SHARED_LINKER_FLAGS_PROFILE "")

SET(CMAKE_EXE_LINKER_FLAGS_CHECKED "")
SET(CMAKE_EXE_LINKER_FLAGS_PROFILE "")

ENDIF()

# Default to appending "DEBUG", "PROFILE", etc to produced artifacts
IF(NOT DEFINED APPEND_CONFIG_NAME)
SET(APPEND_CONFIG_NAME ON)
ENDIF()

IF (APPEND_CONFIG_NAME)
MESSAGE("Appending config to output names")

SET(CMAKE_DEBUG_POSTFIX "DEBUG")
SET(CMAKE_PROFILE_POSTFIX "PROFILE")
SET(CMAKE_CHECKED_POSTFIX "CHECKED")
SET(CMAKE_RELEASE_POSTFIX "")
ENDIF()

INCLUDE(SetOutputPaths)

# Either have to define a single output path, or each one.

IF(NOT DEFINED BL_OUTPUT_DIR)
IF (NOT DEFINED BL_LIB_OUTPUT_DIR)
MESSAGE(FATAL_ERROR "BL_LIB_OUTPUT_DIR not defined - Define either BL_OUTPUT_DIR or BL_LIB_OUTPUT_DIR and BL_DLL_OUTPUT_DIR and BL_EXE_OUTPUT_DIR")
ENDIF()

IF (NOT DEFINED BL_DLL_OUTPUT_DIR)
MESSAGE(FATAL_ERROR "BL_DLL_OUTPUT_DIR not defined - Define either BL_OUTPUT_DIR or BL_LIB_OUTPUT_DIR and BL_DLL_OUTPUT_DIR and BL_EXE_OUTPUT_DIR")
ENDIF()

IF (NOT DEFINED BL_EXE_OUTPUT_DIR)
MESSAGE(FATAL_ERROR "BL_EXE_OUTPUT_DIR not defined - Define either BL_OUTPUT_DIR or BL_LIB_OUTPUT_DIR and BL_DLL_OUTPUT_DIR and BL_EXE_OUTPUT_DIR")
ENDIF()

SetLibOutputPath(${BL_LIB_OUTPUT_DIR})
SetDllOutputPath(${BL_DLL_OUTPUT_DIR})
SetExeOutputPath(${BL_EXE_OUTPUT_DIR})
ELSE()
SetSingleOutputPath(${BL_OUTPUT_DIR})
ENDIF()

SET(PROJECT_CMAKE_FILES_DIR compiler/cmake/)

# These projects are common to all platforms
ADD_SUBDIRECTORY(${BLAST_ROOT_DIR}/sdk "${CMAKE_CURRENT_BINARY_DIR}/blast_bin")
ADD_SUBDIRECTORY(${BLAST_ROOT_DIR}/test "${CMAKE_CURRENT_BINARY_DIR}/test_bin")

# Include the platform specific configuration
INCLUDE(${PROJECT_CMAKE_FILES_DIR}${TARGET_BUILD_PLATFORM}/CMakeLists.txt)
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