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FAQ
Frequently asked questions about the mod and its usage.
In the following, Sexbound Reborn
will be abbreviated to SBR
.
Every stable public full release build of the mod is shipped in two different versions - the `source` and `packed` version.
The source
version contains the full mod as a raw folder structure with all source files in their default state. This version gives full access to source code and assets and is aimed to be used by other modders who want to learn about specifics of or work with the mod, make changes or develop new features.
The packed
version is what normal users are mostly used to - the main part of the mod is packed into Starbound's .pak archive file, with the source code of the scripts and the structure of all the bigger config files further minified. This saves a fair bit of disk space and loading time, however makes this version of the mod completely unsuable for modification. In order to retain customizability, this version of the mod includes a "second mod" which exposes Sexbound Reborn's main config files in a clean format for users to edit them without meddling with the mod itself.
SBR changed a lot of things and added just as many new ones compared to original Sexbound. These changes include general reworking of core mechanics and API features. That, compared with the high frailty of Lua modding when it comes to code changes, results many mods that were designed for original Sexbound to not work with SBR.
Since it takes time to adjust said other mods to work with the new system, especially considering many of the old creators aren't around to work on their mods anymore, I created patches myself to make certain mods work with Sexbound Reborn. These patches are minimalistic in nature and generally limited in ability - since they can only change files of the target mod, not remove them entirely - but offer compatibility with SBR out of the box.
If you want to use one of the mods that a patch exists for together with SBR and said mod has not yet been update to have native compatibility with SBR, you will need to download the corresponding patch too. These patches are setup as their own mods, so you will just have to install them the same way you install SBR. Installing the patch without the corresponsing source mod will throw an error on startup of Starbound.
Progress requires change. And especially with Lua modding and the way most mods in the Starbound community handle code changes to other mods, this system is way too frail to *not* break stuff with every change.
Sexbound was designed as an API - a core module required for every other mod that wanted to use its features. Change anything in this very core and every other mod relying on it will have to adapt too. Even then, many of the still popular mods in the adult modding community are all over the place, originally created for many different versions of Sexbound. With the way these mods patch into it, overriding the code back and forth with older and newer iterations it's a wonder for many of them to still work in the first place.
SBR, however, drastically changed many core features of the old API. Changes that, if they get partially overwritten with older iterations of Sexbound via older addon mods will break entirely. This makes all the mods doing such things generally incompatible, until they get updated to work with SBR or an external patch created for them.
I worked on version 1.0 for SBR with the intend to make the three biggest still actively used mods compatible from the get go. Everything else is deemed incompatible until proven otherwise or fixed. This is a drastic step back for some people with their functional modpacks, however, opposite to original Sexbound I will also help working on creating compatibility with more and more mods over time to bring back all the old content people are used to. Though this will obviously take more time.
Let me guess - you freshly installed SBR for the first time, wanted to test if everything works, got an NPC into a node by whatever means available, joined said node yourself - and opposite to your expectations of seeing some hot action, nothing happens. Both characters just... stand there, akwardly staring at each other. Don't worry, this isn't a bug; It's a feature!
No, seriously. Everything is working as intended. The reason nothing is happening until you manually choose a position is because idling has been upgraded to a proper state. In original SxB, the state logic was simple: 1 actor - idle state. 2 or more actors - sex state. This, however, makes it physically impossible to implement 1 actor animations, like masturbation, which is something that's currently worked on. So idling was upgraded to a state. You can go back to idling anytime by pressing the center "pause" button, which let's climax points decrease. When a position you are currently in becomes unavailable (e.g. it's a 2 actor only position and a 3rd person joins) you also go back to idling, just like you start out in idling when first joining a node. This gives you full control over which position you want to do it in - and enough time to check which positions actually are currently available.
What about it? If your question is "does it work with SBR", the answer is "as well as with SxB". That is to say, it never truly worked for SxB either, *every copy of defeat is personalized* and for some people it miraculously works well, for others not at all.
If your question instead is "will it ever be fixed/made compatible/magically work", the answer is maybe. One day. Probably. At least that's the plan, unless the Starbound Spaghetti Gods say no.
Oh but they do. You probably just watched too much Hentai and now think that fertilization is a state of mind, controllable purely at the woman's discretion. Bad news kid, SBR praises itself in immersive pseudo-realism, which means pregnancies are vaguely as much a pain to control as in real life.
If you want to know more, read the Mechanics Explained Guide.