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Distance Ratio Based Adjuster for Animeinterp

Python 12 1 Updated Jan 19, 2025

Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)

C 5,696 275 Updated Feb 22, 2025

APISR: Anime Production Inspired Real-World Anime Super-Resolution (CVPR 2024)

Python 949 65 Updated Jun 28, 2024

ModSDK - a modding toolkit to create mods for Crash Team Racing in C. This repository also houses an effort to fully decompile and reverse-engineer CTR in C.

C 337 39 Updated Feb 24, 2025

A CLI tool that finds a needle (opening/intro and ending/credits) in a haystack (TV or anime episode).

Rust 15 2 Updated Sep 8, 2024

Efficient CPU/GPU ML Runtimes for VapourSynth (with built-in support for waifu2x, DPIR, RealESRGANv2/v3, Real-CUGAN, RIFE, SCUNet and more!)

C++ 335 23 Updated Feb 25, 2025

[ECCV 2024, Oral] DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors

Python 2,780 225 Updated Sep 8, 2024

AICI: Prompts as (Wasm) Programs

Rust 2,001 82 Updated Jan 22, 2025

Real-ESRGAN aims at developing Practical Algorithms for General Image/Video Restoration.

Python 29,769 3,724 Updated Aug 6, 2024

Using VapourSynth with super resolution and interpolation models and speeding them up with TensorRT.

Python 306 30 Updated Feb 1, 2025

Efficient immutable updates, 2-6x faster than naive handcrafted reducer, and more than 10x faster than Immer.

TypeScript 1,680 19 Updated Jan 13, 2025

A blazing fast AI Gateway with integrated guardrails. Route to 200+ LLMs, 50+ AI Guardrails with 1 fast & friendly API.

TypeScript 7,105 527 Updated Feb 25, 2025
Python 7 Updated Nov 27, 2022

Playing Pokemon Red with Reinforcement Learning

Jupyter Notebook 7,161 674 Updated Jan 16, 2025

Code and data for ICCV23 work "Deep Geometrized Cartoon Line Inbetweening"

Python 328 25 Updated Apr 15, 2024

Prompt design using JSX.

TypeScript 2,330 126 Updated Feb 3, 2025

A Python library powered by Language Models (LLMs) for conversational data discovery and analysis.

Python 524 54 Updated Feb 21, 2025

A guidance language for controlling large language models.

Jupyter Notebook 19,744 1,081 Updated Feb 25, 2025

Heavily outdated, maybe go here: https://github.com/SydMontague/DW1-SydPatches Reverse engineered code from the US Release of Digimon World. A bit messy, mostly for having it available online.

Assembly 29 4 Updated Nov 26, 2020

3D puzzle game restored from ashes (code base)

C 23 8 Updated Oct 3, 2020

All in one place

Python 60 5 Updated Dec 10, 2024

CAIN, Channel Attention Is All You Need for Video Frame Interpolation implemented with ncnn library

C 139 16 Updated Jul 28, 2022

Source code for AAAI 2020 paper "Channel Attention Is All You Need for Video Frame Interpolation"

Python 334 44 Updated May 26, 2023

ECCV2022: Improving the Perceptual Quality of 2D Animation Interpolation

Python 110 15 Updated Jun 30, 2024

Self-hosted game stream host for Moonlight.

C++ 22,946 1,094 Updated Feb 25, 2025

Video Frame Interpolation & Super Resolution using NVIDIA's TensorRT & Tencent's NCNN inference, beautifully crafted and packaged into a single app

JavaScript 647 35 Updated Jan 15, 2024

libstardustxr, written from scratch blazingly fast in Rust!

Rust 64 10 Updated Feb 25, 2025

matrix (web-based green code rain, made with love)

JavaScript 3,426 235 Updated Oct 31, 2024

A collection of state-of-the-art video frame interpolation (VFI) methods.

67 7 Updated Nov 26, 2021

The code for CVPR21 paper "Deep Animation Video Interpolation in the Wild"

Python 412 39 Updated Mar 31, 2024
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