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Merge pull request #22 from bhatfield/tidoc-1374
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[TIDOC-1374] Replace non-ascii characters
jonalter committed Nov 25, 2013
2 parents 661af11 + 6ea621d commit bc9abff
Showing 2 changed files with 16 additions and 16 deletions.
6 changes: 3 additions & 3 deletions apidoc/Camera.yml
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
---
name: Modules.Map.Camera
summary: A camera object defines a point above the maps surface from which to view the map. Available in iOS 7.0 and later.
summary: A camera object defines a point above the map's surface from which to view the map. Available in iOS 7.0 and later.
description: |
Applying a camera to a map has the effect of giving the map a 3D-like appearance.
You can use a camera to rotate the map so that it is oriented to match the user’s
Applying a camera to a map has the effect of giving the map a 3D-like appearance.
You can use a camera to rotate the map so that it is oriented to match the user's
heading or to apply a pitch angle to tilt the plane of the map.
If the app is run on pre iOS 7, camera functionality will not be available.
26 changes: 13 additions & 13 deletions apidoc/View.yml
Original file line number Diff line number Diff line change
@@ -137,7 +137,7 @@ methods:

- name: animateCamera
summary: |
Changes the camera used for determining the maps viewing parameters and animates the change.
Changes the camera used for determining the map's viewing parameters and animates the change.
Available in iOS 7.0 and later.
parameters:
- name: animationParams
@@ -386,36 +386,36 @@ properties:
- name: camera
summary: The camera used for determining the appearance of the map. Available in iOS 7.0 and later.
description: |
A camera object defines a point above the maps surface from which to view the map. Applying a camera to a map has the
effect of giving the map a 3D-like appearance. You can use a camera to rotate the map so that it is oriented to match
the users heading or to apply a pitch angle to tilt the plane of the map.
A camera object defines a point above the map's surface from which to view the map. Applying a camera to a map has the
effect of giving the map a 3D-like appearance. You can use a camera to rotate the map so that it is oriented to match
the user's heading or to apply a pitch angle to tilt the plane of the map.
Assigning a new camera to this property updates the map immediately and without animating the change. If you want to
animate changes in camera position, use the `animateCamera` method instead.
You must not set this property to null. To restore the map to a flat appearance, apply a camera with a pitch angle of 0,
You must not set this property to null. To restore the map to a flat appearance, apply a camera with a pitch angle of 0,
which yields a camera looking straight down onto the map surface.
type: Modules.Map.Camera
since: "3.2.0"
platforms: [iphone, ipad]

- name: pitchEnabled
summary: A Boolean value indicating whether the map cameras pitch information is used. Available in iOS 7.0 and later.
summary: A Boolean value indicating whether the map camera's pitch information is used. Available in iOS 7.0 and later.
description: |
When this property is set to `true` and a valid camera is associated with the map,
the cameras pitch angle is used to tilt the plane of the map. When this property
is set to `false`, the cameras pitch angle is ignored and the map is always displayed
When this property is set to `true` and a valid camera is associated with the map,
the camera's pitch angle is used to tilt the plane of the map. When this property
is set to `false`, the camera's pitch angle is ignored and the map is always displayed
as if the user is looking straight down onto it.
type: Boolean
since: "3.2.0"
platforms: [iphone, ipad]

- name: rotateEnabled
summary: A Boolean value indicating whether the map cameras heading information is used. Available in iOS 7.0 and later.
summary: A Boolean value indicating whether the map camera's heading information is used. Available in iOS 7.0 and later.
description: |
When this property is set to `true` and a valid camera is associated with the map,
the cameras heading angle is used to rotate the plane of the map around its center
point. When this property is set to `false`, the cameras heading angle is ignored and the
When this property is set to `true` and a valid camera is associated with the map,
the camera's heading angle is used to rotate the plane of the map around its center
point. When this property is set to `false`, the camera's heading angle is ignored and the
map is always oriented so that true north is situated at the top of the map view.
type: Boolean
since: "3.2.0"

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