1.4.2
Changes:
- Changed 'fallback textures' to use full biomes instead of texture sets, giving them elevation
- Assigned fallback biomes for all vanilla, conventional (fabric), and forge biome tags.
- Improved the logger messages to better indicate when fallback biomes are being used (for modpack / resource pack devs)
- Generally, this means that biome mods are now compatible outright, they'll just have varying texture accuracy
Here's an example for traverse and terrestria:
Yes, we lied and realised we could do this right away - have fun playing with modded biomes!
Full Changelog: v1.4.1...v1.4.2