This is a template for a 3D multiplayer game developed in Godot Engine 4.3. It provides a basic structure for a multiplayer setup, where each player has a nickname displayed above their character and the option to choose from four different skins: red, green, blue, or yellow.
This template is also available in the Godot Asset Library.
- Download or clone this GitHub repository.
- Open the project in Godot Engine.
- Press F5 or
Run Project
.
Note: To test multiplayer locally, follow these steps:
Go to Debug
> Customize Run Instances
, then enable Enable Multiple Instances
and set the number of instances to run simultaneously. In this template, the host is not treated as a player.
- W A S D to move.
- Shift to run.
- Space to jump.
- Esc to quit.
- 3D-Godot-Robot-Platformer-Character - https://github.com/AGChow/3D-Godot-Robot-Platformer-Character (CC0)