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I want to do a little work on the project, but I wanted to understand how it functioned first. I studied the main flows (compilation, running the simulation), and left some descriptive comments along the way.
There are a couple of very small code changes that I'll mark, but I can revert them if you'd like.
Would it be helpful to have a writeup about the game's architecture in the wiki? I'd be down to throw one together while it's on my mind.