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update examples with difficulty stars #4694

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Jan 17, 2025
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2 changes: 2 additions & 0 deletions examples/audio/audio_mixed_processor.c
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*
* raylib [audio] example - Mixed audio processing
*
* Example complexity rating: [★★★★] 4/4
*
* Example originally created with raylib 4.2, last time updated with raylib 4.2
*
* Example contributed by hkc (@hatkidchan) and reviewed by Ramon Santamaria (@raysan5)
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2 changes: 2 additions & 0 deletions examples/audio/audio_module_playing.c
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*
* raylib [audio] example - Module playing (streaming)
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 1.5, last time updated with raylib 3.5
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/audio/audio_music_stream.c
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*
* raylib [audio] example - Music playing (streaming)
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 1.3, last time updated with raylib 4.0
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/audio/audio_raw_stream.c
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*
* raylib [audio] example - Raw audio streaming
*
* Example complexity rating: [★★★☆] 3/4
*
* Example originally created with raylib 1.6, last time updated with raylib 4.2
*
* Example created by Ramon Santamaria (@raysan5) and reviewed by James Hofmann (@triplefox)
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2 changes: 2 additions & 0 deletions examples/audio/audio_sound_loading.c
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*
* raylib [audio] example - Sound loading and playing
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 1.1, last time updated with raylib 3.5
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/audio/audio_sound_multi.c
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*
* raylib [audio] example - Playing sound multiple times
*
* Example complexity rating: [★★☆☆] 2/4
*
* Example originally created with raylib 4.6
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/audio/audio_stream_effects.c
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*
* raylib [audio] example - Music stream processing effects
*
* Example complexity rating: [★★★★] 4/4
*
* Example originally created with raylib 4.2, last time updated with raylib 5.0
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_2d_camera.c
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*
* raylib [core] example - 2D Camera system
*
* Example complexity rating: [★★☆☆] 2/4
*
* Example originally created with raylib 1.5, last time updated with raylib 3.0
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_2d_camera_mouse_zoom.c
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*
* raylib [core] example - 2d camera mouse zoom
*
* Example complexity rating: [★★☆☆] 2/4
*
* Example originally created with raylib 4.2, last time updated with raylib 4.2
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_2d_camera_platformer.c
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*
* raylib [core] example - 2D Camera platformer
*
* Example complexity rating: [★★★☆] 3/4
*
* Example originally created with raylib 2.5, last time updated with raylib 3.0
*
* Example contributed by arvyy (@arvyy) and reviewed by Ramon Santamaria (@raysan5)
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2 changes: 2 additions & 0 deletions examples/core/core_2d_camera_split_screen.c
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* raylib [core] example - 2d camera split screen
*
* Example complexity rating: [★★★★] 4/4
*
* Addapted from the core_3d_camera_split_screen example:
* https://github.com/raysan5/raylib/blob/master/examples/core/core_3d_camera_split_screen.c
*
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2 changes: 2 additions & 0 deletions examples/core/core_3d_camera_first_person.c
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*
* raylib [core] example - 3d camera first person
*
* Example complexity rating: [★★☆☆] 2/4
*
* Example originally created with raylib 1.3, last time updated with raylib 1.3
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_3d_camera_free.c
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*
* raylib [core] example - Initialize 3d camera free
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 1.3, last time updated with raylib 1.3
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_3d_camera_mode.c
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*
* raylib [core] example - Initialize 3d camera mode
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 1.0, last time updated with raylib 1.0
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_3d_camera_split_screen.c
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*
* raylib [core] example - 3d cmaera split screen
*
* Example complexity rating: [★★★☆] 3/4
*
* Example originally created with raylib 3.7, last time updated with raylib 4.0
*
* Example contributed by Jeffery Myers (@JeffM2501) and reviewed by Ramon Santamaria (@raysan5)
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2 changes: 2 additions & 0 deletions examples/core/core_3d_picking.c
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* raylib [core] example - Picking in 3d mode
*
* Example complexity rating: [★★☆☆] 2/4
*
* Example originally created with raylib 1.3, last time updated with raylib 4.0
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_automation_events.c
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* raylib [core] example - automation events
*
* Example complexity rating: [★★★☆] 3/4
*
* Example originally created with raylib 5.0, last time updated with raylib 5.0
*
* Example based on 2d_camera_platformer example by arvyy (@arvyy)
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2 changes: 2 additions & 0 deletions examples/core/core_basic_screen_manager.c
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*
* raylib [core] examples - basic screen manager
*
* Example complexity rating: [★☆☆☆] 1/4
*
* NOTE: This example illustrates a very simple screen manager based on a states machines
*
* Example originally created with raylib 4.0, last time updated with raylib 4.0
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2 changes: 2 additions & 0 deletions examples/core/core_basic_window.c
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*
* raylib [core] example - Basic window
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Welcome to raylib!
*
* To test examples, just press F6 and execute 'raylib_compile_execute' script
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2 changes: 2 additions & 0 deletions examples/core/core_custom_frame_control.c
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*
* raylib [core] example - custom frame control
*
* Example complexity rating: [★★★★] 4/4
*
* NOTE: WARNING: This is an example for advanced users willing to have full control over
* the frame processes. By default, EndDrawing() calls the following processes:
* 1. Draw remaining batch data: rlDrawRenderBatchActive()
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2 changes: 2 additions & 0 deletions examples/core/core_custom_logging.c
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* raylib [core] example - Custom logging
*
* Example complexity rating: [★★★☆] 3/4
*
* Example originally created with raylib 2.5, last time updated with raylib 2.5
*
* Example contributed by Pablo Marcos Oltra (@pamarcos) and reviewed by Ramon Santamaria (@raysan5)
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2 changes: 2 additions & 0 deletions examples/core/core_drop_files.c
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* raylib [core] example - Windows drop files
*
* Example complexity rating: [★★☆☆] 2/4
*
* NOTE: This example only works on platforms that support drag & drop (Windows, Linux, OSX, Html5?)
*
* Example originally created with raylib 1.3, last time updated with raylib 4.2
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2 changes: 2 additions & 0 deletions examples/core/core_input_gamepad.c
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* raylib [core] example - Gamepad input
*
* Example complexity rating: [★☆☆☆] 1/4
*
* NOTE: This example requires a Gamepad connected to the system
* raylib is configured to work with the following gamepads:
* - Xbox 360 Controller (Xbox 360, Xbox One)
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2 changes: 2 additions & 0 deletions examples/core/core_input_gestures.c
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* raylib [core] example - Input Gestures Detection
*
* Example complexity rating: [★★☆☆] 2/4
*
* Example originally created with raylib 1.4, last time updated with raylib 4.2
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_input_keys.c
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* raylib [core] example - Keyboard input
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 1.0, last time updated with raylib 1.0
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_input_mouse.c
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* raylib [core] example - Mouse input
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 1.0, last time updated with raylib 5.5
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_input_mouse_wheel.c
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* raylib [core] examples - Mouse wheel input
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 1.1, last time updated with raylib 1.3
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_input_multitouch.c
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* raylib [core] example - Input multitouch
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 2.1, last time updated with raylib 2.5
*
* Example contributed by Berni (@Berni8k) and reviewed by Ramon Santamaria (@raysan5)
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2 changes: 2 additions & 0 deletions examples/core/core_loading_thread.c
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* raylib [core] example - loading thread
*
* Example complexity rating: [★★★☆] 3/4
*
* NOTE: This example requires linking with pthreads library on MinGW,
* it can be accomplished passing -static parameter to compiler
*
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2 changes: 2 additions & 0 deletions examples/core/core_random_values.c
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*
* raylib [core] example - Generate random values
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 1.1, last time updated with raylib 1.1
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_scissor_test.c
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* raylib [core] example - Scissor test
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 2.5, last time updated with raylib 3.0
*
* Example contributed by Chris Dill (@MysteriousSpace) and reviewed by Ramon Santamaria (@raysan5)
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2 changes: 2 additions & 0 deletions examples/core/core_smooth_pixelperfect.c
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* raylib [core] example - Smooth Pixel-perfect camera
*
* Example complexity rating: [★★★☆] 3/4
*
* Example originally created with raylib 3.7, last time updated with raylib 4.0
*
* Example contributed by Giancamillo Alessandroni (@NotManyIdeasDev) and
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2 changes: 2 additions & 0 deletions examples/core/core_storage_values.c
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* raylib [core] example - Storage save/load values
*
* Example complexity rating: [★★☆☆] 2/4
*
* Example originally created with raylib 1.4, last time updated with raylib 4.2
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_vr_simulator.c
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*
* raylib [core] example - VR Simulator (Oculus Rift CV1 parameters)
*
* Example complexity rating: [★★★☆] 3/4
*
* Example originally created with raylib 2.5, last time updated with raylib 4.0
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_window_flags.c
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* raylib [core] example - window flags
*
* Example complexity rating: [★★★☆] 3/4
*
* Example originally created with raylib 3.5, last time updated with raylib 3.5
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_window_letterbox.c
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*
* raylib [core] example - window scale letterbox (and virtual mouse)
*
* Example complexity rating: [★★☆☆] 2/4
*
* Example originally created with raylib 2.5, last time updated with raylib 4.0
*
* Example contributed by Anata (@anatagawa) and reviewed by Ramon Santamaria (@raysan5)
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2 changes: 2 additions & 0 deletions examples/core/core_window_should_close.c
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* raylib [core] example - Window should close
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 4.2, last time updated with raylib 4.2
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/core/core_world_screen.c
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* raylib [core] example - World to screen
*
* Example complexity rating: [★★☆☆] 2/4
*
* Example originally created with raylib 1.3, last time updated with raylib 1.4
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/models/models_animation.c
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* raylib [models] example - Load 3d model with animations and play them
*
* Example complexity rating: [★★☆☆] 2/4
*
* Example originally created with raylib 2.5, last time updated with raylib 3.5
*
* Example contributed by Culacant (@culacant) and reviewed by Ramon Santamaria (@raysan5)
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2 changes: 2 additions & 0 deletions examples/models/models_billboard.c
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* raylib [models] example - Drawing billboards
*
* Example complexity rating: [★★★☆] 3/4
*
* Example originally created with raylib 1.3, last time updated with raylib 3.5
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/models/models_box_collisions.c
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* raylib [models] example - Detect basic 3d collisions (box vs sphere vs box)
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 1.3, last time updated with raylib 3.5
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/models/models_cubicmap.c
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* raylib [models] example - Cubicmap loading and drawing
*
* Example complexity rating: [★★☆☆] 2/4
*
* Example originally created with raylib 1.8, last time updated with raylib 3.5
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/models/models_draw_cube_texture.c
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* raylib [models] example - Draw textured cube
*
* Example complexity rating: [★★☆☆] 2/4
*
* Example originally created with raylib 4.5, last time updated with raylib 4.5
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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2 changes: 2 additions & 0 deletions examples/models/models_first_person_maze.c
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* raylib [models] example - first person maze
*
* Example complexity rating: [★★☆☆] 2/4
*
* Example originally created with raylib 2.5, last time updated with raylib 3.5
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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