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removed hardcoded sleep
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CrackedPixel committed Jan 19, 2025
1 parent 773e3f5 commit 0337035
Showing 1 changed file with 5 additions and 4 deletions.
9 changes: 5 additions & 4 deletions src/platforms/rcore_web.c
Original file line number Diff line number Diff line change
Expand Up @@ -154,14 +154,15 @@ static const char *GetCanvasId(void);
//----------------------------------------------------------------------------------

// Check if application should close
// This will always return false on a web-build as web builds have no control over this functionality
// Sleep is handled in EndDrawing for sync code
bool WindowShouldClose(void)
{
// Emterpreter-Async required to run sync code
// https://github.com/emscripten-core/emscripten/wiki/Emterpreter#emterpreter-async-run-synchronous-code
// By default, this function is never called on a web-ready raylib example because we encapsulate
// frame code in a UpdateDrawFrame() function, to allow browser manage execution asynchronously
// but now emscripten allows sync code to be executed in an interpreted way, using emterpreter!
emscripten_sleep(16);
// This function should not called on a web-ready raylib build because you instead want to encapsulate
// frame code in an UpdateDrawFrame() function, to allow the browser to manage execution asynchronously
// using emscripten_set_main_loop
return false;
}

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