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Lua Plugin (2.4.X Alpha)

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@rasikhq rasikhq released this 15 Sep 09:39
· 28 commits to master since this release

Added missing functions:

  • Server:

    • Added wastedSettings getter/setter property in Server class
    • Added killDelay getter/setter property in Server class
  • Player

    • Added static Player.announceAll(string msg [, int type = 0])
    • Added player class method Player:announce(string msg [, int type = 0])
  • Vehicle

    • Added static Vehicle.resetAllHandlings()
    • Added static Vehicle.modelHandlingRuleExists(int model, int rule)
    • Added static Vehicle.resetModelHandlingRule(int model, int rule)
    • Added static Vehicle.resetModelHandlingRules(int model)
    • Added static Vehicle.getModelHandlingRule(int model, int rule) => float
    • Added static Vehicle.setModelHandlingRule(int model, int rule, float value)
    • Added Vehicle:resetHandling() => void
    • Added Vehicle:resetHandlingRule(int rule / table rulesToReset) => void
    • Added Vehicle:hasHandlingRule(int rule) => boolean
    • Added Vehicle:getHandlingRule(int rule) => float
    • Added Vehicle:setHandlingRule(int rule, float value)

Bugs Fixed:

  • Fixed a bug in Timer.create where -1 wouldn't make an infinite timer (Thanks Necroso)
  • Map.hideObject throwing invalid parameter error ( #6 )