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Fix building Mac64 projects with mono #2714

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Dec 11, 2024
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7 changes: 6 additions & 1 deletion src/Eto.Mac/build/Mac.targets
Original file line number Diff line number Diff line change
Expand Up @@ -73,6 +73,11 @@
<Target Name="CleanAppBundle" AfterTargets="BeforeClean" Condition="$(MacBuildBundle) == 'True'">
<RemoveDir Directories="$(OutputAppPath)"/>
</Target>

<PropertyGroup>
<_UpdatePListReference Condition="$(MSBuildRuntimeType) == 'Mono'">System.Xml</_UpdatePListReference>
<_UpdatePListReference Condition="$(MSBuildRuntimeType) != 'Mono'">netstandard</_UpdatePListReference>
</PropertyGroup>

<!-- Task to update the plist file with new values -->
<UsingTask TaskName="UpdatePList" TaskFactory="RoslynCodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.Core.dll">
Expand All @@ -85,7 +90,7 @@
<IconFile ParameterType="System.String" Output="true" />
</ParameterGroup>
<Task>
<Reference Include="netstandard"/>
<Reference Include="$(_UpdatePListReference)"/>
<Code Type="Class" Language="cs"><![CDATA[
using System;
using System.IO;
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