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sex em G added and fuck ass huge other shit
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popguy12 committed Oct 13, 2024
1 parent c88388c commit c40ce80
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540 changes: 392 additions & 148 deletions BMAP/Weapons/Slot 2/SMG.txt

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4 changes: 3 additions & 1 deletion CVARINFO
Original file line number Diff line number Diff line change
Expand Up @@ -584,4 +584,6 @@ nosave string gb_custom_weapon_order = "";

user bool pb_usenewwhizby = false;
user float pb_tailvolume = 1.0;
server bool pb_cheapcasings = true;
server bool pb_cheapcasings = true;

user int pb_gunsmoketype = 0;
371 changes: 371 additions & 0 deletions DECALDEF.BulletHoles
Original file line number Diff line number Diff line change
@@ -0,0 +1,371 @@
fader BulletGlowFader
{
DecayStart 0.5
DecayTime 2
}

stretcher BulletGlowScaler
{
GoalX 0.5
GoalY 0.5
StretchStart 0
StretchTime 0.2
}

combiner BulletGlowProperties
{
BulletGlowScaler
BulletGlowFader
}

////////////////////////////////
// Concrete
////////////////////////////////

decal ConcreteBullethole_1
{
pic "GRAPHICS/Decals/Bulletholes/concrete/concrete_shot1.png"
x-scale 0.5
y-scale 0.5
randomflipx
//randomflipy
}

decal ConcreteBullethole_2
{
pic "GRAPHICS/Decals/Bulletholes/concrete/concrete_shot2.png"
x-scale 0.5
y-scale 0.5
randomflipx
//randomflipy
}

decal ConcreteBullethole_3
{
pic "GRAPHICS/Decals/Bulletholes/concrete/concrete_shot3.png"
x-scale 0.5
y-scale 0.5
randomflipx
//randomflipy
}

decal ConcreteBullethole_4
{
pic "GRAPHICS/Decals/Bulletholes/concrete/concrete_shot4.png"
x-scale 0.5
y-scale 0.5
randomflipx
//randomflipy
}

decal ConcreteBullethole_5
{
pic "GRAPHICS/Decals/Bulletholes/concrete/concrete_shot5.png"
x-scale 0.5
y-scale 0.5
randomflipx
//randomflipy
}

decalgroup ConcreteBullethole {
ConcreteBullethole_1 1
ConcreteBullethole_2 1
ConcreteBullethole_3 1
ConcreteBullethole_4 1
ConcreteBullethole_5 1
}

Decal ConcreteWithGlow_1 {
Animator BulletGlowProperties
Fullbright
pic "GRAPHICS/Decals/Bulletholes/shotglow.png"
x-scale 0.25
y-scale 0.25
add 1
randomflipx
randomflipy
lowerdecal ConcreteBullethole_1
}

Decal ConcreteWithGlow_2 {
Animator BulletGlowProperties
Fullbright
pic "GRAPHICS/Decals/Bulletholes/shotglow.png"
x-scale 0.25
y-scale 0.25
add 1
randomflipx
randomflipy
lowerdecal ConcreteBullethole_2
}

Decal ConcreteWithGlow_3 {
Animator BulletGlowProperties
Fullbright
pic "GRAPHICS/Decals/Bulletholes/shotglow.png"
x-scale 0.25
y-scale 0.25
add 1
randomflipx
randomflipy
lowerdecal ConcreteBullethole_3
}

Decal ConcreteWithGlow_4 {
Animator BulletGlowProperties
Fullbright
pic "GRAPHICS/Decals/Bulletholes/shotglow.png"
x-scale 0.25
y-scale 0.25
add 1
randomflipx
randomflipy
lowerdecal ConcreteBullethole_4
}

Decal ConcreteWithGlow_5 {
Animator BulletGlowProperties
Fullbright
pic "GRAPHICS/Decals/Bulletholes/shotglow.png"
x-scale 0.25
y-scale 0.25
add 1
randomflipx
randomflipy
lowerdecal ConcreteBullethole_5
}

decalgroup ConcreteWithGlow {
ConcreteWithGlow_1 1
ConcreteWithGlow_2 1
ConcreteWithGlow_3 1
ConcreteWithGlow_4 1
ConcreteWithGlow_5 1
}

////////////////////////////////
// Metal
////////////////////////////////

decal MetalBullethole_1
{
pic "GRAPHICS/Decals/Bulletholes/metal/metal_shot1.png"
x-scale 0.5
y-scale 0.5
randomflipx
//randomflipy
}

decal MetalBullethole_2
{
pic "GRAPHICS/Decals/Bulletholes/metal/metal_shot2.png"
x-scale 0.5
y-scale 0.5
randomflipx
//randomflipy
}

decal MetalBullethole_3
{
pic "GRAPHICS/Decals/Bulletholes/metal/metal_shot3.png"
x-scale 0.5
y-scale 0.5
randomflipx
//randomflipy
}

decal MetalBullethole_4
{
pic "GRAPHICS/Decals/Bulletholes/metal/metal_shot4.png"
x-scale 0.5
y-scale 0.5
randomflipx
//randomflipy
}

decalgroup MetalBullethole {
MetalBullethole_1 1
MetalBullethole_2 1
MetalBullethole_3 1
MetalBullethole_4 1
}

Decal MetalWithGlow_1 {
Animator BulletGlowProperties
Fullbright
pic "GRAPHICS/Decals/Bulletholes/shotglow.png"
x-scale 0.25
y-scale 0.25
add 1
randomflipx
randomflipy
lowerdecal MetalBullethole_1
}

Decal MetalWithGlow_2 {
Animator BulletGlowProperties
Fullbright
pic "GRAPHICS/Decals/Bulletholes/shotglow.png"
x-scale 0.25
y-scale 0.25
add 1
randomflipx
randomflipy
lowerdecal MetalBullethole_2
}

Decal MetalWithGlow_3 {
Animator BulletGlowProperties
Fullbright
pic "GRAPHICS/Decals/Bulletholes/shotglow.png"
x-scale 0.25
y-scale 0.25
add 1
randomflipx
randomflipy
lowerdecal MetalBullethole_3
}

Decal MetalWithGlow_4 {
Animator BulletGlowProperties
Fullbright
pic "GRAPHICS/Decals/Bulletholes/shotglow.png"
x-scale 0.25
y-scale 0.25
add 1
randomflipx
randomflipy
lowerdecal MetalBullethole_4
}

decalgroup MetalWithGlow {
MetalWithGlow_1 1
MetalWithGlow_2 1
MetalWithGlow_3 1
MetalWithGlow_4 1
}

////////////////////////////////
// Wood
////////////////////////////////

decal WoodBullethole_1
{
pic "GRAPHICS/Decals/Bulletholes/wood/wood_shot1.png"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}

decal WoodBullethole_2
{
pic "GRAPHICS/Decals/Bulletholes/wood/wood_shot2.png"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}

decal WoodBullethole_3
{
pic "GRAPHICS/Decals/Bulletholes/wood/wood_shot3.png"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}

decal WoodBullethole_4
{
pic "GRAPHICS/Decals/Bulletholes/wood/wood_shot4.png"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}

decal WoodBullethole_5
{
pic "GRAPHICS/Decals/Bulletholes/wood/wood_shot5.png"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}

decalgroup WoodBullethole {
WoodBullethole_1 1
WoodBullethole_2 1
WoodBullethole_3 1
WoodBullethole_4 1
WoodBullethole_5 1
}

Decal WoodWithGlow_1 {
Animator BulletGlowProperties
Fullbright
pic "GRAPHICS/Decals/Bulletholes/shotglow.png"
x-scale 0.25
y-scale 0.25
add 1
randomflipx
randomflipy
lowerdecal WoodBullethole_1
}

Decal WoodWithGlow_2 {
Animator BulletGlowProperties
Fullbright
pic "GRAPHICS/Decals/Bulletholes/shotglow.png"
x-scale 0.25
y-scale 0.25
add 1
randomflipx
randomflipy
lowerdecal WoodBullethole_2
}

Decal WoodWithGlow_3 {
Animator BulletGlowProperties
Fullbright
pic "GRAPHICS/Decals/Bulletholes/shotglow.png"
x-scale 0.25
y-scale 0.25
add 1
randomflipx
randomflipy
lowerdecal WoodBullethole_3
}

Decal WoodWithGlow_4 {
Animator BulletGlowProperties
Fullbright
pic "GRAPHICS/Decals/Bulletholes/shotglow.png"
x-scale 0.25
y-scale 0.25
add 1
randomflipx
randomflipy
lowerdecal WoodBullethole_4
}

Decal WoodWithGlow_5 {
Animator BulletGlowProperties
Fullbright
pic "GRAPHICS/Decals/Bulletholes/shotglow.png"
x-scale 0.25
y-scale 0.25
add 1
randomflipx
randomflipy
lowerdecal WoodBullethole_5
}

decalgroup WoodWithGlow {
WoodWithGlow_1 1
WoodWithGlow_2 1
WoodWithGlow_3 1
WoodWithGlow_4 1
WoodWithGlow_5 1
}
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4 changes: 2 additions & 2 deletions MENUDEF.txt
Original file line number Diff line number Diff line change
Expand Up @@ -340,8 +340,8 @@ OptionMenu "GameplaySettings"
StaticText " "


Slider "$PB_RECOIL_VERTICAL", "pb_weapon_recoil_mod_vertical", 0.0, 3.0, 0.05, 2
Slider "$PB_RECOIL_HORIZONTAL", "pb_weapon_recoil_mod_horizontal", 0.0, 3.0, 0.05, 2
Slider "$PB_RECOIL_VERTICAL", "pb_weapon_recoil_mod_vertical", 0.0, 2.0, 0.1, 2
Slider "$PB_RECOIL_HORIZONTAL", "pb_weapon_recoil_mod_horizontal", 0.0, 2.0, 0.1, 2
StaticText "$PB_RECOIL_DESC"
Option "$PB_RECOIL_EXTRA", "pb_weapon_recoil_extra_weapons", YesNo
StaticText "$PB_RECOIL_EXTRA_DESC"
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