- Fetch the latest version from git directly and start using it (check the package.json for node package dependencies)
- Install it with npm (
npm install webgme
), and you are ready to go
All runnable javascript programs are stored in the bin directory, you should start them with node, e.g. node bin/start_server.js
.
Each script supports the -help
command line parameter which will list all possible parameters.
- start_server: it start a webserver which open a data connection towards the configured mongoDb and functions as a webgme server as well.
- getconfig: creates a
config.js
local configuration file which can be used to overwrite the default configuration values in thegetconfig.js
(all command uses these configurations) - parse_xme: parses a gme classic xme file and inports it into a webgme database.
- database_info: prints out the projects and branches stored on the given database.
- serialize_to_xml: creates a classic gme xme file from the given webgme project
- update_project: updates the given branch of a project to the latest version of webGME. this ensures that all new functions will be available without negatively affecting already made data.
- project_clean_registry: cleans the visual only settings of a project creating an up-to-date version
- run_plugin: executes a plugin via a direct mongoDB connection
You can get all core functionality (not related to the GUI) by using node import require('webgme')
, or get specific part of the library
using requirejs (see the scripts in the bin directory).
//this example shows how you able to connect directly from code to your own mongoDB instance
var webGME = require('webgme');
var storage = new webGME.clientStorage({'type':'node'}); //other parameters of config can be override here as well, but this must be set
storage.openDatabase(function(err){
if(!err) {
storage.openProject(function(err,project){
if(!err){
var core = webGME.core(project); //for additional options check the code
}
}
}
});
//this is an example how you can use webserver as a whole application
var webGME = require('webgme');
var server = webGME.standaloneServer(CONFIG); //you should gather all relevant configuration for the server like mongoip and port of the server
server.start()