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Fix jetpack crash #3989

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2 changes: 1 addition & 1 deletion Client/game_sa/CBuildingsPoolSA.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -51,7 +51,7 @@ inline bool CBuildingsPoolSA::AddBuildingToPool(CClientBuilding* pClientBuilding

CClientEntity* CBuildingsPoolSA::GetClientBuilding(CBuildingSAInterface* pGameInterface) const noexcept
{
std::uint32_t poolIndex = (*m_ppBuildingPoolInterface)->GetObjectIndex(pGameInterface);
std::uint32_t poolIndex = (*m_ppBuildingPoolInterface)->GetObjectIndexSafe(pGameInterface);

if (poolIndex == static_cast<std::uint32_t>(-1))
return nullptr;
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