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Expose RuntimeShader related API. #145

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@kkwpsv kkwpsv commented Jan 15, 2025

Description of Change

Expose RuntimeShader related API.

SkiaSharp Issue

Related to mono/SkiaSharp#3137

API Changes

Added:

  • sk_imagefilter_t* sk_imagefilter_new_runtime_shader(const sk_runtimeshaderbuilder_t* builder, float maxSampleRadius, const char* childShaderNames[], const sk_imagefilter_t* inputs[], int inputCount)
  • sk_runtimeshaderbuilder_t* sk_runtimeshaderbuilder_new(const sk_runtimeeffect_t* effect, sk_data_t* uniforms, sk_flattenable_t** children, size_t childCount)
  • void sk_runtimeshaderbuilder_destructor(sk_runtimeshaderbuilder_t* builder)

Behavioral Changes

None.

Required SkiaSharp PR

Requires mono/SkiaSharp#3141

PR Checklist

  • Rebased on top of skiasharp at time of PR
  • Changes adhere to coding standard
  • Updated documentation

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kkwpsv commented Jan 15, 2025

@dotnet-policy-service agree

@kkwpsv kkwpsv changed the title Exposed RuntimeShader related API. Expose RuntimeShader related API. Jan 15, 2025
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