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v0.2.3: Built-in WebXR support & various fixes

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@mkkellogg mkkellogg released this 08 Feb 20:56
· 237 commits to main since this release
4d5f02e
  • Built-in support for AR and VR modes via WebXR, enabled via a Viewer constructor parameter: webXRMode. Thanks to @dlazares and @chrisirhc for doing the ground work.
  • Added AR/VR demo in demo/vr.html
  • Cleaned up and added documentation to the rendering code in order to better explain Gaussian-related computations.
  • Cleaned up dependency issues in package.json. Thanks to @sxxov for pointing those out.
  • Fix bug with specifying format when loading scene where SceneFormat.Splat was ignored. Thanks to @kgenots for finding the issue.
  • Upgrade to Three.js v160