v0.2.2: General updates & bugfixes
- Added
Viewer.dispose()
to explicitly dispose of resources directly and indirectly held by the viewer. - Added parameter to scene loading functions to force splat scene format (
.ply
,.splat
, or.ksplat
). - Cleaned up raycasting code, now supports raycasting directly at splat ellipsoids.
- Fixed dynamic scenes demo to begin altering scene transforms after the viewer is ready.