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20145 analyze multivariate mcda fe implementation #962

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@albaranau albaranau commented Jan 20, 2025

https://kontur.fibery.io/Tasks/Task/Analyze-multivariate-MCDA-FE-implementation-20145

Summary by CodeRabbit

Release Notes

  • New Features

    • Added multivariate layer analysis functionality.
    • Introduced new upload control for multivariate layers.
    • Enhanced map rendering with multivariate layer support.
    • Added new hexagon visualization component.
  • Improvements

    • Expanded layer rendering capabilities.
    • Improved type safety across multiple components.
    • Enhanced popup and legend generation for multivariate layers.
    • Updated file selection and parsing utilities.
  • Bug Fixes

    • Refined layer style configurations.
    • Improved error handling in layer rendering.
    • Updated color generation and mapping logic.
  • Documentation

    • Added localization support for multivariate layer uploads.
    • Enhanced type definitions for layer configurations.

…Render multivariate layers with base and strength
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coderabbitai bot commented Jan 20, 2025

Walkthrough

The pull request introduces comprehensive support for multivariate layer analysis in a geospatial mapping application. The changes span multiple components and modules, adding functionality to upload, render, and interact with multivariate layers. Key additions include a new multivariate layer editor, renderer, legend component, and supporting utilities for color generation, style configuration, and file handling. The implementation allows for complex data visualization with features like bivariate color mapping, extrusion, and interactive popups.

Changes

File/Group Change Summary
src/components/ConnectedMap/map-libre-adapter/index.tsx Added event listener for styledata to configure map lighting.
src/components/Layer/EditControl/EditControl.tsx Updated parameters for editMCDA function to use config instead of layerState.
src/components/Layer/index.tsx Added support for 'multivariate' legend type.
src/components/MultivariateLegend/* New component for rendering multivariate legends and associated styles.
src/core/app/types.ts Added constant MULTIVARIATE_ANALYSIS to AppFeature.
src/core/localization/translations/en/common.json Added localization entry for "upload_analysis_layer".
src/core/logical_layers/renderers/BivariateRenderer/BivariateRenderer.tsx Updated method signatures for handling MCDA layers with specific types.
src/core/logical_layers/renderers/ClickableTilesRenderer/* Introduced abstract class for managing clickable tile layers and feature states.
src/core/logical_layers/renderers/GenericRenderer.ts Refined logic for determining layer styles based on style and legend.
src/core/logical_layers/renderers/MCDARenderer/* Updated popup generation logic and visibility of popup functions.
src/core/logical_layers/renderers/MultivariateRenderer/* New renderer for multivariate layers with popup and style generation.
src/features/multivariate_layer/* Added layer upload, editor, and control initialization for multivariate layers.
src/utils/multivariate/* Utility functions for multivariate style generation and constants.
Type Definitions Extended existing types to support multivariate layer configurations.

Sequence Diagram

sequenceDiagram
    participant User
    participant ToolbarControl
    participant FileSelector
    participant LayerCreator
    participant MapRenderer

    User->>ToolbarControl: Click Upload Multivariate Layer
    ToolbarControl->>FileSelector: Open JSON File Picker
    FileSelector-->>User: Select Multivariate Layer Configuration
    User->>FileSelector: Choose File
    FileSelector->>LayerCreator: Pass Layer Configuration
    LayerCreator->>MapRenderer: Create and Mount Layer
    MapRenderer->>MapRenderer: Generate Layer Style
    MapRenderer->>User: Render Multivariate Layer
Loading

Poem

🐰 A Multivariate Tale of Maps and Might

In layers of data, colors so bright
Dimensions dance, dimensions sway
Rendering insights in a vibrant display

From JSON to map, a rabbit's delight! 🗺️


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github-actions bot commented Jan 20, 2025

Bundle size diff

Old size New size Diff
5.17 MB 5.18 MB 16.78 KB (0.32%)

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Actionable comments posted: 59

🔭 Outside diff range comments (6)
src/core/logical_layers/renderers/MCDARenderer/components/PopupMCDA.tsx (1)

Line range hint 56-65: Consider improving table accessibility.

The table structure could benefit from better accessibility attributes.

 <table>
   <thead>
     <tr>
-      <th>Layer</th>
-      <th>Range</th>
-      <th>Coefficient</th>
-      <th>Value</th>
-      <th>Normalized Value</th>
+      <th scope="col">Layer</th>
+      <th scope="col">Range</th>
+      <th scope="col">Coefficient</th>
+      <th scope="col">Value</th>
+      <th scope="col">Normalized Value</th>
     </tr>
   </thead>
src/core/logical_layers/types/legends.ts (1)

Line range hint 4-8: Complete the MapCSSProperties interface

The interface has a TODO comment about bivariate steps but lacks proper type definitions.

 interface MapCSSProperties {
   [key: string]: any;
-  // Add bivariate steps
+  fill?: string;
+  stroke?: string;
+  'stroke-width'?: number;
+  'fill-opacity'?: number;
+  'stroke-opacity'?: number;
 }
src/features/mcda/index.ts (1)

Line range hint 36-49: Prevent memory leak in event listener.

The click event listener is added but never removed, which could cause memory leaks.

   typeSettings: {
     name: i18n.t('toolbar.upload_mcda'),
     hint: '',
     icon: 'UploadAnalysis16',
     preferredSize: 'large',
     onRef: (el) => {
-      /**
-       * In webkit you can't use additional function wrapper including useCallback
-       * because it's disable file upload popup.
-       */
-      el?.addEventListener('click', uploadClickListener);
+      if (el) {
+        el.addEventListener('click', uploadClickListener);
+        return () => el.removeEventListener('click', uploadClickListener);
+      }
     },
   },
src/core/logical_layers/renderers/stylesConfigs/mcda/mcdaStyle.ts (1)

Line range hint 134-152: Avoid type assertion in expressionsPaint function.

The type assertion to ColorsByMapLibreExpression could mask potential type errors. Consider using type guards or validation.

-  return Object.entries((colorsConfig as ColorsByMapLibreExpression).parameters).reduce(
+  if (colorsConfig.type !== 'mapLibreExpression') {
+    throw new Error(`Invalid color config type: ${colorsConfig.type}`);
+  }
+  return Object.entries(colorsConfig.parameters).reduce(
🧰 Tools
🪛 Biome (1.9.4)

[error] 137-137: Forbidden non-null assertion.

(lint/style/noNonNullAssertion)

src/core/logical_layers/renderers/BivariateRenderer/BivariateRenderer.tsx (2)

Line range hint 305-345: Consider refactoring popup creation logic.

The popup creation logic is duplicated between addMCDAPopup and addBivariatePopup. Consider extracting common popup configuration into a shared method.

+  private createPopup(map: ApplicationMap, lngLat: maplibregl.LngLat, content: HTMLElement): maplibregl.Popup {
+    return new MapPopup({
+      closeOnClick: true,
+      className: bivariateHexagonPopupContentRoot,
+      maxWidth: 'none',
+      focusAfterOpen: false,
+      offset: 15,
+    })
+      .setLngLat(lngLat)
+      .setDOMContent(content)
+      .addTo(map);
+  }

   addMCDAPopup(map: ApplicationMap, style: MCDALayerStyle) {
     const clickHandler = (ev: MapMouseEvent) => {
       // ... existing feature checks ...
       const popupNode = generateMCDAPopupContent(feature, style.config.layers);
       dispatchMetricsEvent('mcda_popup');
       this.cleanPopup();
-      this._popup = new MapPopup({
-        closeOnClick: true,
-        className: bivariateHexagonPopupContentRoot,
-        maxWidth: 'none',
-        focusAfterOpen: false,
-        offset: 15,
-      })
-        .setLngLat(ev.lngLat)
-        .setDOMContent(popupNode)
-        .addTo(map);
+      this._popup = this.createPopup(map, ev.lngLat, popupNode);

Add error handling to protect against potential failures in mountMCDALayer

The method should include:

  • A try-catch block wrapping the entire implementation to handle async operation failures
  • Validation of style.config before use

Example:

async mountMCDALayer(map: ApplicationMap, layer: LayerTileSource, style: MCDALayerStyle) {
  try {
    if (!style.config) {
      throw new Error(`[${this.id}] Invalid MCDA style configuration`);
    }
    // ... rest of the implementation
  } catch (e) {
    this.onError(e);
  }
}
🔗 Analysis chain

Line range hint 271-303: Verify error handling in mountMCDALayer.

While the implementation is solid, consider adding error handling for cases where:

  1. The layer creation fails
  2. The style configuration is invalid

Run this script to check for existing error handling patterns:

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Search for error handling patterns in renderer implementations
rg -A 3 "throw new Error|catch|try" "src/core/logical_layers/renderers/"

Length of output: 15007

📜 Review details

Configuration used: CodeRabbit UI
Review profile: ASSERTIVE
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between d469784 and 8d5b9fe.

📒 Files selected for processing (54)
  • src/components/ConnectedMap/map-libre-adapter/index.tsx (1 hunks)
  • src/components/Layer/EditControl/EditControl.tsx (1 hunks)
  • src/components/Layer/index.tsx (3 hunks)
  • src/components/MultivariateLegend/MultivariateLegend.module.css (1 hunks)
  • src/components/MultivariateLegend/MultivariateLegend.tsx (1 hunks)
  • src/core/app/types.ts (1 hunks)
  • src/core/localization/translations/en/common.json (1 hunks)
  • src/core/logical_layers/renderers/BivariateRenderer/BivariateRenderer.tsx (6 hunks)
  • src/core/logical_layers/renderers/ClickableTilesRenderer/ClickableTilesRenderer.tsx (1 hunks)
  • src/core/logical_layers/renderers/ClickableTilesRenderer/activeAndHoverFeatureStates.ts (1 hunks)
  • src/core/logical_layers/renderers/ClickableTilesRenderer/constants.ts (1 hunks)
  • src/core/logical_layers/renderers/ClickableTilesRenderer/featureVisibilityCheck.ts (1 hunks)
  • src/core/logical_layers/renderers/ClickableTilesRenderer/index.ts (1 hunks)
  • src/core/logical_layers/renderers/GenericRenderer.ts (0 hunks)
  • src/core/logical_layers/renderers/MCDARenderer/components/PopupMCDA.tsx (3 hunks)
  • src/core/logical_layers/renderers/MCDARenderer/popup.ts (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/MultivariateRenderer.tsx (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/components/PopupMultivariate.tsx (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/helpers/formatMaplibreString.ts (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/mockStyles.ts (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/mocks/bivariate_legend_steps.ts (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/mocks/mcda_elevation.ts (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/mocks/mcda_population.ts (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/mocks/mock_base_mcda_strength_mcda.json (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/mocks/mock_single_mcda.json (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/popup.ts (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/types.ts (1 hunks)
  • src/core/logical_layers/renderers/stylesConfigs/index.ts (1 hunks)
  • src/core/logical_layers/renderers/stylesConfigs/mcda/mcdaStyle.ts (9 hunks)
  • src/core/logical_layers/renderers/stylesConfigs/mcda/types.ts (2 hunks)
  • src/core/logical_layers/types/editors.ts (1 hunks)
  • src/core/logical_layers/types/legends.ts (2 hunks)
  • src/core/logical_layers/types/style.ts (1 hunks)
  • src/core/toolbar/index.ts (2 hunks)
  • src/features/mcda/atoms/mcdaLayer.ts (2 hunks)
  • src/features/mcda/components/MCDALayerEditor/MCDALayerParameters/TransformationsChart/TransformationsChart.tsx (1 hunks)
  • src/features/mcda/components/MCDALayerEditor/index.tsx (2 hunks)
  • src/features/mcda/index.ts (2 hunks)
  • src/features/multivariate_layer/components/MultivariateLayerEditor/MultivariateLayerEditor.module.css (1 hunks)
  • src/features/multivariate_layer/components/MultivariateLayerEditor/MultivariateLayerEditor.tsx (1 hunks)
  • src/features/multivariate_layer/constants.ts (1 hunks)
  • src/features/multivariate_layer/helpers/multivariateLayerActions.ts (1 hunks)
  • src/features/multivariate_layer/helpers/pickMultivariateFile.ts (1 hunks)
  • src/features/multivariate_layer/index.ts (1 hunks)
  • src/utils/bivariate/bivariateColorThemeUtils.ts (3 hunks)
  • src/utils/bivariate/bivariate_style/index.ts (1 hunks)
  • src/utils/bivariate/bivariate_style/styleGen.ts (4 hunks)
  • src/utils/bivariate/getMaxZoomLevel.ts (1 hunks)
  • src/utils/file/pickJSONFile.ts (1 hunks)
  • src/utils/file/readTextFile.ts (1 hunks)
  • src/utils/mcda/mcdaLegendsUtils.ts (1 hunks)
  • src/utils/multivariate/constants.ts (1 hunks)
  • src/utils/multivariate/multivariateStyle.ts (1 hunks)
  • src/views/Map/Map.tsx (1 hunks)
💤 Files with no reviewable changes (1)
  • src/core/logical_layers/renderers/GenericRenderer.ts
🧰 Additional context used
🪛 Biome (1.9.4)
src/core/logical_layers/renderers/MultivariateRenderer/popup.ts

[error] 2-2: Useless rename.

Safe fix: Remove the renaming.

(lint/complexity/noUselessRename)

src/core/logical_layers/renderers/ClickableTilesRenderer/ClickableTilesRenderer.tsx

[error] 94-94: Template literals are preferred over string concatenation.

Unsafe fix: Use a template literal.

(lint/style/useTemplate)

src/utils/multivariate/multivariateStyle.ts

[error] 119-119: Template literals are preferred over string concatenation.

Unsafe fix: Use a template literal.

(lint/style/useTemplate)

src/core/logical_layers/renderers/stylesConfigs/mcda/mcdaStyle.ts

[error] 137-137: Forbidden non-null assertion.

(lint/style/noNonNullAssertion)


[error] 194-194: Template literals are preferred over string concatenation.

Unsafe fix: Use a template literal.

(lint/style/useTemplate)

🔇 Additional comments (39)
src/core/logical_layers/renderers/MCDARenderer/components/PopupMCDA.tsx (4)

6-6: LGTM! Good practice making the component reusable.

Making OneLayerPopup exportable improves code reusability and modularity.


53-53: LGTM! Good practice making the component reusable.

Making MultiLayerPopup exportable improves code reusability and modularity.


71-71: LGTM! Good fix ensuring unique keys.

Adding the index to the key ensures uniqueness even when layers have identical axis names.


6-6: Verify the usage of newly exported components.

Let's confirm that these components are being used in other files after being made exportable.

Also applies to: 53-53

src/core/logical_layers/types/editors.ts (1)

2-2: LGTM! Type extension aligns with multivariate layer support.

The addition of 'multivariate' to the type property correctly enables polymorphic behavior for the new multivariate layer functionality.

src/core/logical_layers/renderers/ClickableTilesRenderer/constants.ts (2)

3-6: LGTM! Well-typed feature states constant.

The FEATURE_STATES object is properly defined with const assertion for type safety.


8-29: Consider moving hover layer config to MCDA layer.

The hover layer configuration looks good, but as noted in the TODO comment, this should be moved to the MCDA layer config for better organization.

Let's verify if there are any existing MCDA layer configs where this could be moved:

src/utils/file/pickJSONFile.ts (1)

3-8: LGTM! Efficient input element creation.

The file input element is properly created once and reused across multiple calls.

src/utils/bivariate/getMaxZoomLevel.ts (1)

5-14: LGTM! Clean implementation of zoom level calculation.

The implementation correctly handles both base and annex configurations, with proper fallback handling and null safety through optional chaining.

src/core/logical_layers/renderers/MultivariateRenderer/types.ts (1)

31-42: 🧹 Nitpick (assertive)

Address architectural TODO and version handling.

A few concerns about the interface definition:

  1. The TODO comment suggests significant architectural changes (base becoming optional, annex being renamed). Consider creating a tracking issue for this architectural change.
  2. The hardcoded version 0 might be better represented as an enum or union type for future versioning support.

Would you like me to help create a tracking issue for the architectural changes mentioned in the TODO?

src/features/mcda/components/MCDALayerEditor/index.tsx (1)

11-22: LGTM! Good performance optimization.

The changes improve performance through:

  1. Proper memoization of mcdaConfig
  2. Efficient type narrowing
  3. Clean null handling
src/core/logical_layers/renderers/stylesConfigs/mcda/types.ts (2)

Line range hint 14-22: Address TODO comment in ColorsBySentiments

The TODO comment indicates that using midpoints for gradient customization is temporary. Consider creating a ticket to track this technical debt.

Would you like me to help create an issue to track the removal of midpoints in favor of Color Manager?


66-69: LGTM: New MultivariateLayerStyle interface

The new interface is well-structured and consistent with the existing style interfaces.

src/core/app/types.ts (1)

54-54: LGTM!

The addition of MULTIVARIATE_ANALYSIS constant follows the established naming convention and is properly typed through AppFeatureType.

src/core/logical_layers/renderers/stylesConfigs/index.ts (2)

11-17: LGTM!

The multivariateAxisToScore function correctly handles both number and object types, with appropriate normalization.


29-38: 🛠️ Refactor suggestion

Add null check for config.annex.

The code assumes config.annex exists when accessing it. Add a null check to prevent potential runtime errors.

Consider this safer implementation:

-    if (config.annex) {
+    if (config.annex?.config) {
src/utils/bivariate/bivariate_style/index.ts (2)

25-34: LGTM! Good extraction of expressions.

The extraction of axis property expressions into separate variables improves readability and maintainability.


17-22: LGTM! Improved type safety.

The addition of FilterSpecification return type enhances type safety and documentation.

src/core/logical_layers/renderers/MultivariateRenderer/mocks/mcda_elevation.ts (1)

47-53: Verify elevation data ranges.

The range values seem unusually specific. Please verify if these are correct elevation bounds for your use case:

  • Range: [-177.86, 1739.38]
  • Dataset: [-3046.5, 8457.8]
✅ Verification successful

Mock data values are appropriate for testing purposes

The specific elevation ranges are part of mock data used for testing the MultiVariateRenderer with MCDA. Since these values are in a dedicated mocks directory and not referenced elsewhere in the codebase, they are appropriate for their testing purpose. However, if these values are intended for production use, please verify them against your actual elevation dataset requirements.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Search for other elevation-related configurations to cross-reference the ranges
rg -l "elevation.*range.*" --type ts

Length of output: 38


Script:

#!/bin/bash
# Search for elevation-related files and configurations
rg -l "elevation" --type ts

# Search for similar numeric patterns that might indicate elevation data
rg "\-3046\.5|\-177\.86|8457\.8|1739\.38" --type ts

# Search for MCDA-related configuration files
fd -e ts -e json mcda

Length of output: 1737

src/components/Layer/index.tsx (3)

10-10: LGTM!

The import path for MultivariateLegend follows the project's import conventions.


34-36: LGTM!

The multivariate case is properly integrated with existing legend types and correctly passes the config prop.


63-64: LGTM!

The hasMultiStepLegend condition is correctly extended to include the multivariate type.

src/core/logical_layers/renderers/ClickableTilesRenderer/activeAndHoverFeatureStates.ts (2)

11-22: LGTM!

The filterFeatures function is well-structured with clear filtering steps and good comments explaining each filter's purpose.


29-30: 🧹 Nitpick (assertive)

Consider WeakSet for better memory management.

Using WeakSet instead of Set would allow for better garbage collection when features are removed from the map.

-  const activeFeatures = new Set<string | number>();
-  const hoveredFeatures = new Set<string | number>();
+  const activeFeatures = new WeakSet();
+  const hoveredFeatures = new WeakSet();

Likely invalid or redundant comment.

src/utils/bivariate/bivariate_style/styleGen.ts (1)

75-77: LGTM!

The AxisValue type update to use ExpressionSpecification improves type safety and aligns with the maplibre-gl types.

src/features/mcda/atoms/mcdaLayer.ts (1)

17-17: LGTM! Good refactoring of color generation logic.

Moving the color generation logic to a dedicated utility function improves code organization and maintainability.

Also applies to: 34-34

src/core/logical_layers/renderers/stylesConfigs/mcda/mcdaStyle.ts (1)

13-17: LGTM! Good addition of explicit types.

The addition of explicit MapLibre GL types improves type safety and code clarity.

src/core/toolbar/index.ts (1)

9-9: LGTM! Clean integration of multivariate upload control.

The new control is properly integrated into the toolbar following existing patterns.

Also applies to: 58-58

src/utils/bivariate/bivariateColorThemeUtils.ts (2)

7-7: LGTM! Good type safety improvements.

The addition of explicit FilterSpecification type and proper typing for the filter property enhances type safety.

Also applies to: 28-28


177-177: LGTM! Explicit return type addition.

Adding explicit ColorTheme return type improves code clarity and type safety.

src/views/Map/Map.tsx (1)

72-76: LGTM! Clean implementation of the multivariate analysis feature.

The implementation follows the established pattern for feature initialization, using dynamic imports and proper feature flag checks.

src/components/ConnectedMap/map-libre-adapter/index.tsx (1)

99-101: LGTM! Essential light configuration for 3D visualization.

The light configuration is correctly set up during the 'styledata' event, which is crucial for proper rendering of extruded features in the multivariate analysis visualization.

src/core/logical_layers/renderers/BivariateRenderer/BivariateRenderer.tsx (1)

23-23: LGTM! Clean import organization.

The imports are properly organized, separating types and implementation imports.

Also applies to: 34-34

src/core/logical_layers/renderers/ClickableTilesRenderer/index.ts (1)

1-1: LGTM! Clean barrel file implementation.

The export follows the standard pattern and makes the renderer properly accessible.

src/features/multivariate_layer/constants.ts (1)

1-1: LGTM!

The constant follows naming conventions and provides a clear, descriptive identifier for the upload control.

src/features/multivariate_layer/components/MultivariateLayerEditor/MultivariateLayerEditor.module.css (2)

1-7: Review negative margin impact on layout.

The negative right margin (margin-right: calc(-1 * var(--half-unit))) might cause content overflow or layout issues in certain viewport sizes. Consider if this is necessary or if there's a more robust alternative.


13-15: LGTM! Good RTL support.

Using margin-inline-start provides proper support for right-to-left (RTL) layouts.

src/features/mcda/components/MCDALayerEditor/MCDALayerParameters/TransformationsChart/TransformationsChart.tsx (1)

4-4: Verify the utility function's new location.

The import path for generateHclGradientColors has been updated. Please ensure that the function has been properly moved to its new location and that all other imports of this utility have been updated consistently.

Run the following script to verify other imports:

✅ Verification successful

Import path migration is complete and consistent

The utility function has been properly moved to its new location, and this is the only file that imports it. No other files need updates.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Check for any remaining imports from the old path and verify the new path exists.

# Test 1: Check if any files still import from the old path
rg -l "from ['\"]~features/mcda/utils/generateHclGradientColors['\"]"

# Test 2: Verify the new path exists and is imported correctly
rg -l "from ['\"]~utils/mcda/generateHclGradientColors['\"]"

Length of output: 253

src/core/localization/translations/en/common.json (1)

163-165: LGTM!

The new translation entry for multivariate analysis layer upload is clear and follows the existing style conventions.

import type { MCDALayerStyle } from '~core/logical_layers/renderers/stylesConfigs/mcda/types';
import type { ExpressionSpecification, FillLayerSpecification } from 'maplibre-gl';

export interface MultivaritateBivariateGeneratorProps {
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⚠️ Potential issue

Fix typo in interface name: MultivaritateBivariateGeneratorPropsMultivariateBivariateGeneratorProps.

There is a typo in the interface name on line 19 and its usage on line 98. It should be MultivariateBivariateGeneratorProps to correct the spelling of "Multivariate".

Apply this diff to fix the typo:

-export interface MultivaritateBivariateGeneratorProps {
+export interface MultivariateBivariateGeneratorProps {

...

-}: MultivaritateBivariateGeneratorProps): FillLayerSpecification {
+}: MultivariateBivariateGeneratorProps): FillLayerSpecification {

Also applies to: 98-98

id = 'multivariate-bivariate',
}: MultivaritateBivariateGeneratorProps): FillLayerSpecification {
const baseValueExpression = linearNormalization(base.layers);
const annesValueExpression = linearNormalization(annex.layers);
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⚠️ Potential issue

Correct variable name from annesValueExpression to annexValueExpression.

There is a typo in the variable name annesValueExpression on line 100 and its usage on line 111. It should be annexValueExpression to correctly reference the annex value expression.

Apply this diff to fix the typo:

-      const annesValueExpression = linearNormalization(annex.layers);
+      const annexValueExpression = linearNormalization(annex.layers);

...

-            annesValueExpression,
+            annexValueExpression,

Also applies to: 111-111

'fill-opacity': 1,
'fill-antialias': false,
},
source: id + '_source', // this id is replaced inside the Renderer
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🧹 Nitpick (assertive)

Use template literals instead of string concatenation.

As per the coding guidelines, it's recommended to use template literals for string concatenation. On line 119, you can replace id + '_source' with ${id}_source.

Apply this diff:

-        source: id + '_source', // this id is replaced inside the Renderer
+        source: `${id}_source`, // this id is replaced inside the Renderer
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
source: id + '_source', // this id is replaced inside the Renderer
source: `${id}_source`, // this id is replaced inside the Renderer
🧰 Tools
🪛 Biome (1.9.4)

[error] 119-119: Template literals are preferred over string concatenation.

Unsafe fix: Use a template literal.

(lint/style/useTemplate)

Comment on lines +32 to +42
if (labelAxis?.propertyName) {
value = ['get', labelAxis.propertyName];
}
if (labelAxis?.valueExpression) {
value = labelAxis?.valueExpression;
}
if (labelAxis?.axis) {
value = multivariateAxisToScore(
labelAxis?.axis,
) as DataDrivenPropertyValueSpecification<string>;
}
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🧹 Nitpick (assertive)

Clarify the logic for determining the value in addTextLayer.

The current logic sequentially overwrites the value variable if multiple properties are present in labelAxis. Consider using else if statements to define a clear order of precedence and prevent unintended overwriting.

Apply this diff to clarify the logic:

        let value: any = '';
-        if (labelAxis?.propertyName) {
+        if (labelAxis?.propertyName) {
           value = ['get', labelAxis.propertyName];
-        }
-        if (labelAxis?.valueExpression) {
+        } else if (labelAxis?.valueExpression) {
           value = labelAxis.valueExpression;
-        }
-        if (labelAxis?.axis) {
+        } else if (labelAxis?.axis) {
           value = multivariateAxisToScore(
             labelAxis.axis,
           ) as DataDrivenPropertyValueSpecification<string>;
         }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
if (labelAxis?.propertyName) {
value = ['get', labelAxis.propertyName];
}
if (labelAxis?.valueExpression) {
value = labelAxis?.valueExpression;
}
if (labelAxis?.axis) {
value = multivariateAxisToScore(
labelAxis?.axis,
) as DataDrivenPropertyValueSpecification<string>;
}
if (labelAxis?.propertyName) {
value = ['get', labelAxis.propertyName];
} else if (labelAxis?.valueExpression) {
value = labelAxis?.valueExpression;
} else if (labelAxis?.axis) {
value = multivariateAxisToScore(
labelAxis?.axis,
) as DataDrivenPropertyValueSpecification<string>;
}

Comment on lines 85 to 86
minExtrusion !== undefined ? multivariateAxisToScore(maxExtrusion) : 0
) as DataDrivenPropertyValueSpecification<number>;
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⚠️ Potential issue

Use minExtrusion instead of maxExtrusion for minExtrusionValue.

In the calculation of minExtrusionValue on line 85, multivariateAxisToScore should be called with minExtrusion instead of maxExtrusion. This ensures correct extrusion base values.

Apply this diff to fix the issue:

          minExtrusion !== undefined ? multivariateAxisToScore(
-            maxExtrusion
+            minExtrusion
          ) : 0
📝 Committable suggestion

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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
minExtrusion !== undefined ? multivariateAxisToScore(maxExtrusion) : 0
) as DataDrivenPropertyValueSpecification<number>;
minExtrusion !== undefined ? multivariateAxisToScore(minExtrusion) : 0
) as DataDrivenPropertyValueSpecification<number>;

@@ -0,0 +1,80 @@
{
"version": 0,
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🧹 Nitpick (assertive)

Extract version numbers into constants.

The version numbers (0 and 4) are hardcoded. Consider extracting these into named constants to make version management easier and more maintainable.

Also applies to: 8-8

"layers": [
{
"id": "population|area_km2",
"name": "Population (ppl/km²) (ppl/km²)",
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⚠️ Potential issue

Fix duplicate unit in layer name.

The layer name contains a duplicate unit "(ppl/km²) (ppl/km²)". This appears to be a copy-paste error.

Apply this diff to fix the layer name:

-  "name": "Population (ppl/km²) (ppl/km²)",
+  "name": "Population (ppl/km²)",
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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
"name": "Population (ppl/km²) (ppl/km²)",
"name": "Population (ppl/km²)",

Comment on lines +5 to +85
"maxExtrusion": {
"type": "mcda",
"config": {
"version": 4,
"id": "mcda_elevation_Q1bf",
"name": "mcda_elevation",
"layers": [
{
"id": "avg_elevation_gebco_2022|one",
"name": "Elevation (m)",
"axis": ["avg_elevation_gebco_2022", "one"],
"indicators": [
{
"name": "avg_elevation_gebco_2022",
"label": "Elevation",
"emoji": "🏔️",
"description": "Average surface elevation in meters.",
"copyrights": [
"© Data from General Bathymatric Chart of the Oceans, www.gebco.net"
],
"direction": [
["good", "unimportant"],
["bad", "important"]
],
"unit": {
"id": "m",
"shortName": "m",
"longName": "meters"
}
},
{
"name": "one",
"label": "1",
"description": "",
"copyrights": ["Numbers © Muḥammad ibn Mūsā al-Khwārizmī"],
"direction": [["neutral"], ["neutral"]],
"unit": {
"id": "n",
"shortName": "n",
"longName": "number"
}
}
],
"unit": "m",
"range": [100, 500],
"datasetStats": {
"minValue": -3046.5,
"maxValue": 8457.8,
"mean": 780.7587022637236,
"stddev": 958.6225499861922
},
"sentiment": ["bad", "good"],
"outliers": "clamp",
"coefficient": 1,
"transformationFunction": "no",
"transformation": {
"transformation": "cube_root",
"mean": 7.580163105867827,
"skew": 0.6329266995660975,
"stddev": 2.9263247343915038,
"lowerBound": 1.4812480342036851,
"upperBound": 15.139440480920067
},
"normalization": "no"
}
],
"colors": {
"type": "sentiments",
"parameters": {
"bad": "rgba(228, 26, 28, 0.5)",
"good": "rgba(90, 200, 127, 0.5)",
"midpoints": [
{
"value": 0.5,
"color": "rgba(251,237,170,0.5)"
}
]
}
}
}
},
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🛠️ Refactor suggestion

Refactor duplicate configuration between maxExtrusion and strength sections.

The configuration in the strength section is an exact duplicate of the maxExtrusion section. Consider extracting the common configuration into a shared constant or utility function to improve maintainability and reduce duplication.

Also applies to: 216-296

Comment on lines +59 to +60
"transformationFunction": "no",
"transformation": {
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⚠️ Potential issue

Fix inconsistent transformationFunction values.

In the maxExtrusion section, there's an inconsistency between:

  • transformationFunction: "no" (line 59)
  • transformation.transformation: "cube_root" (line 61)

This inconsistency is duplicated in the strength section as well.

Apply this diff to fix the inconsistency:

-  "transformationFunction": "no",
+  "transformationFunction": "cube_root",

Also applies to: 270-271

@@ -0,0 +1,297 @@
{
"version": 0,
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🧹 Nitpick (assertive)

Extract version numbers into constants.

The version numbers (0 and 4) are hardcoded in multiple places. Consider extracting these into named constants to make version management easier and more maintainable.

Also applies to: 8-8, 89-89, 219-219

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Actionable comments posted: 10

🔭 Outside diff range comments (1)
src/utils/bivariate/getMaxZoomLevel.ts (1)

Line range hint 29-35: Handle empty indicator arrays to avoid potential errors

If the indicators array is empty, calling Math.max with an empty array will return -Infinity, which may not be the intended behavior. Consider checking for empty arrays or providing a default value to ensure fallbackMaxZoom is returned when appropriate.

Apply this diff to handle empty indicator arrays:

 export function getMaxNumeratorZoomLevel(
   indicators: Indicator[][],
   fallbackMaxZoom: number,
 ) {
-  const maxIndicatorsZoom = Math.max(
-    ...indicators.map((indicators) => indicators[0]?.maxZoom ?? -1),
-  );
+  const zoomLevels = indicators
+    .map((indicators) => indicators[0]?.maxZoom)
+    .filter((zoom): zoom is number => zoom !== undefined);
+  const maxIndicatorsZoom =
+    zoomLevels.length > 0 ? Math.max(...zoomLevels) : -1;
   if (maxIndicatorsZoom === -1) {
     return fallbackMaxZoom;
   }
   return maxIndicatorsZoom;
 }
♻️ Duplicate comments (2)
src/utils/multivariate/multivariateStyle.ts (2)

19-19: ⚠️ Potential issue

Fix typo in interface name: 'Multivaritate' → 'Multivariate'

There is a typo in the interface name MultivaritateBivariateGeneratorProps; it should be MultivariateBivariateGeneratorProps. This typo occurs in both the interface declaration and its usage, which could lead to confusion and potential errors.

Apply this diff to fix the typo:

-export interface MultivaritateBivariateGeneratorProps {
+export interface MultivariateBivariateGeneratorProps {

...

-}: MultivaritateBivariateGeneratorProps): FillLayerSpecification {
+}: MultivariateBivariateGeneratorProps): FillLayerSpecification {

Also applies to: 96-96


118-118: 🧹 Nitpick (assertive)

Use template literals instead of string concatenation

As per the coding guidelines and static analysis tool recommendations, prefer using template literals over string concatenation for better readability.

Apply this diff:

-    source: id + '_source', // this id is replaced inside the Renderer, do we need it here just as a placeholder?
+    source: `${id}_source`, // this id is replaced inside the Renderer, do we need it here just as a placeholder?
🧰 Tools
🪛 Biome (1.9.4)

[error] 118-118: Template literals are preferred over string concatenation.

Unsafe fix: Use a template literal.

(lint/style/useTemplate)

📜 Review details

Configuration used: CodeRabbit UI
Review profile: ASSERTIVE
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 8d5b9fe and d0a11fb.

📒 Files selected for processing (9)
  • src/components/MultivariateLegend/MultivariateLegend.tsx (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/components/PopupMultivariate.tsx (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/mockStyles.ts (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/types.ts (1 hunks)
  • src/core/logical_layers/renderers/stylesConfigs/index.ts (1 hunks)
  • src/features/multivariate_layer/components/MultivariateLayerEditor/MultivariateLayerEditor.tsx (1 hunks)
  • src/features/multivariate_layer/helpers/multivariateLayerActions.ts (1 hunks)
  • src/utils/bivariate/getMaxZoomLevel.ts (1 hunks)
  • src/utils/multivariate/multivariateStyle.ts (1 hunks)
🧰 Additional context used
🪛 Biome (1.9.4)
src/utils/multivariate/multivariateStyle.ts

[error] 118-118: Template literals are preferred over string concatenation.

Unsafe fix: Use a template literal.

(lint/style/useTemplate)

🔇 Additional comments (20)
src/core/logical_layers/renderers/MultivariateRenderer/mockStyles.ts (2)

1-4: LGTM! Well-organized imports.

The imports are logically grouped and all necessary for the configuration.


6-14: Add documentation and improve maintainability of mock data.

The mock configuration would benefit from documentation and constants.

src/core/logical_layers/renderers/MultivariateRenderer/types.ts (3)

1-9: LGTM! Clean type imports and meaningful type alias.

The imports are well-organized and the MultivariateAxis type alias provides good semantic meaning for its usage context.


11-19: Replace any type with more specific types.

Using any for valueExpression and sortExpression reduces type safety. Consider using MapLibre's expression types.

-  valueExpression?: any;
+  valueExpression?: Expression;
-  sortExpression?: any;
+  sortExpression?: Expression;

Add this import:

import type { Expression } from 'maplibre-gl';

21-29: LGTM! Well-structured discriminated union type.

The MultivariateColorConfig type follows best practices with clear discrimination between bivariate and MCDA color configurations.

src/core/logical_layers/renderers/MultivariateRenderer/components/PopupMultivariate.tsx (2)

15-24: Extract repeated JSX structure into a reusable component.

The JSX structure is repeated across different sections (base, score, strength, extrusion).

Consider extracting into a reusable component as suggested in the previous review.


56-64: Add type safety for feature.properties access.

The component should verify that feature.properties exists before rendering.

+  if (!feature.properties) return null;
   return (
     <>
       {scoreTable}
       {baseTable}
       {strengthTable}
       {extrusionHeightTable}
     </>
   );
src/features/multivariate_layer/components/MultivariateLayerEditor/MultivariateLayerEditor.tsx (3)

9-15: Add error handling for layer source retrieval.

The layer source retrieval lacks error handling. Consider adding error boundaries or fallback handling for cases where the layer source is unavailable.


44-46: Improve string formatting in printValue function.

The parameter value formatting includes an unnecessary dash that affects readability.


54-55: ⚠️ Potential issue

Add safe length check for base layers.

The condition could throw if config.layers is undefined. Add optional chaining for safe length check.

-      {layerConfig.base?.config.layers.length &&
+      {layerConfig.base?.config.layers?.length > 0 &&
         printMCDAAxes('Base', layerConfig.base.config.layers)}

Likely invalid or redundant comment.

src/features/multivariate_layer/helpers/multivariateLayerActions.ts (4)

37-37: Update the group name for multivariate layers.

The layer is being assigned to the 'bivariate' group, but it should probably be in a 'multivariate' group for better organization.


47-48: Consider using multivariate-specific zoom constants.

The code is using bivariate zoom constants (FALLBACK_BIVARIATE_MAX_ZOOM, FALLBACK_BIVARIATE_MIN_ZOOM) for multivariate layers.


52-56: Confirmed: Incorrect usage of bivariate tile configuration for multivariate layer.

The code is using bivariate-specific configuration properties for multivariate tile URL construction.


101-107: Enhance error handling in enableMultivariateLayer.

The function silently fails if the layer is not found.

src/components/MultivariateLegend/MultivariateLegend.tsx (3)

25-31: Avoid hardcoding step count in MCDA legend

The step count is hardcoded to 5, which might not be suitable for all cases. Consider making it configurable by using a constant or deriving it from the configuration.


34-38: Fix empty quotient arrays in axis props

The quotient arrays are initialized with empty strings, which might cause issues with the legend rendering. Consider providing meaningful values or handling empty cases properly.

Also applies to: 39-43


57-67: Add error handling for invalid color types

The code assumes the color type will always be valid. Add error handling for unsupported or missing color types to prevent potential runtime errors.

src/utils/bivariate/getMaxZoomLevel.ts (1)

5-14: Logic for computing maximum multivariate zoom level looks good

The implementation correctly calculates the maximum zoom level between the score and base configurations.

src/core/logical_layers/renderers/stylesConfigs/index.ts (2)

1-9: LGTM! Well-organized imports with proper type declarations.

The imports are properly structured and provide all necessary dependencies for the multivariate layer implementation.


40-44: Improve type safety and readability of opacity calculation.

The current implementation has unsafe type casting and magic numbers.

Comment on lines +10 to +11
score: mcda_population,
base: mcda_elevation,
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🧹 Nitpick (assertive)

Clarify property naming for bivariate mapping.

The properties score and base aren't intuitive for bivariate mapping. Consider using more descriptive names that reflect their roles in the visualization, such as:

  • primaryVariable and secondaryVariable
  • xVariable and yVariable
  • variable1 and variable2
-  score: mcda_population,
-  base: mcda_elevation,
+  primaryVariable: mcda_population,
+  secondaryVariable: mcda_elevation,
📝 Committable suggestion

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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
score: mcda_population,
base: mcda_elevation,
primaryVariable: mcda_population,
secondaryVariable: mcda_elevation,

Comment on lines 31 to 42
export interface MultivariateLayerConfig {
version: 0;
id: string;
name: string;
score: MultivariateAxis;
base?: MultivariateAxis;
strength?: MultivariateAxis | number;
tileLabel?: LabelAxis;
extrusionMin?: MultivariateAxis | number;
extrusionMax?: MultivariateAxis | number;
colors?: MultivariateColorConfig;
}
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🧹 Nitpick (assertive)

Consider making the version field more flexible.

The hardcoded version 0 might limit future versioning. Consider using a union type or number type for better flexibility.

-  version: 0;
+  version: 0 | 1;  // or just `number` for maximum flexibility
📝 Committable suggestion

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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
export interface MultivariateLayerConfig {
version: 0;
id: string;
name: string;
score: MultivariateAxis;
base?: MultivariateAxis;
strength?: MultivariateAxis | number;
tileLabel?: LabelAxis;
extrusionMin?: MultivariateAxis | number;
extrusionMax?: MultivariateAxis | number;
colors?: MultivariateColorConfig;
}
export interface MultivariateLayerConfig {
version: 0 | 1; // or just `number` for maximum flexibility
id: string;
name: string;
score: MultivariateAxis;
base?: MultivariateAxis;
strength?: MultivariateAxis | number;
tileLabel?: LabelAxis;
extrusionMin?: MultivariateAxis | number;
extrusionMax?: MultivariateAxis | number;
colors?: MultivariateColorConfig;
}

Comment on lines +26 to +54
// strength
let strengthTable;
if (config.strength) {
if (typeof config.strength === 'number') {
strengthTable = <div>Strength: {config.strength}</div>;
} else {
const strengthMCDAAxes = config.strength.config.layers;
strengthTable = (
<>
<div>Strength:</div>
{generateMCDAPopupTable(feature, strengthMCDAAxes)}
</>
);
}
}
let extrusionHeightTable;
if (config.extrusionMax) {
if (typeof config.extrusionMax === 'number') {
extrusionHeightTable = <div>Extrusion height: {config.extrusionMax}</div>;
} else {
const extrusionHeightMCDAAxes = config.extrusionMax.config.layers;
extrusionHeightTable = (
<>
<div>Extrusion height:</div>
<div>{generateMCDAPopupTable(feature, extrusionHeightMCDAAxes)}</div>
</>
);
}
}
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🛠️ Refactor suggestion

Reduce code duplication in strength and extrusion sections.

The logic for handling number vs MCDA configuration is duplicated. Consider extracting it into a reusable function.

function renderSection(
  title: string,
  value: number | MultivariateAxis | undefined,
  feature: GeoJSON.Feature
) {
  if (!value) return null;
  if (typeof value === 'number') {
    return <div>{title}: {value}</div>;
  }
  const mcdaAxes = value.config?.layers ?? [];
  return (
    <>
      <div>{title}:</div>
      <div>{generateMCDAPopupTable(feature, mcdaAxes)}</div>
    </>
  );
}

Then use it like:

const strengthTable = renderSection('Strength', config.strength, feature);
const extrusionHeightTable = renderSection('Extrusion height', config.extrusionMax, feature);

Comment on lines 8 to 14
const scoreMCDAAxes = config.score.config.layers;
const scoreTable = (
<>
<div>Score:</div>
<div>{generateMCDAPopupTable(feature, scoreMCDAAxes)}</div>
</>
);
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⚠️ Potential issue

Add null checks for nested config access.

Direct access to config.score.config.layers could throw if config.score or config.score.config is undefined.

-  const scoreMCDAAxes = config.score.config.layers;
+  const scoreMCDAAxes = config.score?.config?.layers ?? [];
   const scoreTable = (
     <>
       <div>Score:</div>
       <div>{generateMCDAPopupTable(feature, scoreMCDAAxes)}</div>
     </>
   );
📝 Committable suggestion

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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
const scoreMCDAAxes = config.score.config.layers;
const scoreTable = (
<>
<div>Score:</div>
<div>{generateMCDAPopupTable(feature, scoreMCDAAxes)}</div>
</>
);
const scoreMCDAAxes = config.score?.config?.layers ?? [];
const scoreTable = (
<>
<div>Score:</div>
<div>{generateMCDAPopupTable(feature, scoreMCDAAxes)}</div>
</>
);

<div>
<div className={s.dimension}>{dimensionName}</div>
{axes.map((layer, index) => (
<div key={`${layer.id}-${index}`} className={s.parameter}>
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🛠️ Refactor suggestion

Remove array index from key prop.

Using array index in key prop is an anti-pattern in React. Since layer.id is already available and should be unique, use it alone as the key.

-          <div key={`${layer.id}-${index}`} className={s.parameter}>
+          <div key={layer.id} className={s.parameter}>
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‼️ IMPORTANT
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Suggested change
<div key={`${layer.id}-${index}`} className={s.parameter}>
<div key={layer.id} className={s.parameter}>

Comment on lines +56 to +67
{typeof layerConfig.strength === 'number'
? printValue('Strength', 'strength', layerConfig.strength)
: layerConfig.strength?.type === 'mcda' &&
printMCDAAxes('Strength', layerConfig.strength.config.layers)}
{typeof layerConfig.extrusionMax === 'number'
? printValue('ExtrusionMax', 'extrusionMax', layerConfig.extrusionMax)
: layerConfig.extrusionMax?.type === 'mcda' &&
printMCDAAxes('ExtrusionMax', layerConfig.extrusionMax.config.layers)}
{typeof layerConfig.extrusionMin === 'number'
? printValue('ExtrusionMin', 'extrusionMin', layerConfig.extrusionMin)
: layerConfig.extrusionMin?.type === 'mcda' &&
printMCDAAxes('ExtrusionMin', layerConfig.extrusionMin.config.layers)}
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🧹 Nitpick (assertive)

Reduce code duplication in conditional rendering blocks.

The pattern for rendering strength, extrusionMax, and extrusionMin is repeated. Consider extracting it into a helper function.

+  const renderDimension = (
+    dimension: string,
+    value: number | { type: string; config: { layers: MCDALayer[] } },
+  ) => {
+    return typeof value === 'number'
+      ? printValue(dimension, dimension.toLowerCase(), value)
+      : value?.type === 'mcda' &&
+        printMCDAAxes(dimension, value.config.layers);
+  };
+
   return (
     <div className={s.editor}>
       {printMCDAAxes('Score', layerConfig.score.config.layers)}
       {layerConfig.base?.config.layers?.length > 0 &&
         printMCDAAxes('Base', layerConfig.base.config.layers)}
-      {typeof layerConfig.strength === 'number'
-        ? printValue('Strength', 'strength', layerConfig.strength)
-        : layerConfig.strength?.type === 'mcda' &&
-          printMCDAAxes('Strength', layerConfig.strength.config.layers)}
-      {typeof layerConfig.extrusionMax === 'number'
-        ? printValue('ExtrusionMax', 'extrusionMax', layerConfig.extrusionMax)
-        : layerConfig.extrusionMax?.type === 'mcda' &&
-          printMCDAAxes('ExtrusionMax', layerConfig.extrusionMax.config.layers)}
-      {typeof layerConfig.extrusionMin === 'number'
-        ? printValue('ExtrusionMin', 'extrusionMin', layerConfig.extrusionMin)
-        : layerConfig.extrusionMin?.type === 'mcda' &&
-          printMCDAAxes('ExtrusionMin', layerConfig.extrusionMin.config.layers)}
+      {renderDimension('Strength', layerConfig.strength)}
+      {renderDimension('ExtrusionMax', layerConfig.extrusionMax)}
+      {renderDimension('ExtrusionMin', layerConfig.extrusionMin)}
     </div>
   );
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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
{typeof layerConfig.strength === 'number'
? printValue('Strength', 'strength', layerConfig.strength)
: layerConfig.strength?.type === 'mcda' &&
printMCDAAxes('Strength', layerConfig.strength.config.layers)}
{typeof layerConfig.extrusionMax === 'number'
? printValue('ExtrusionMax', 'extrusionMax', layerConfig.extrusionMax)
: layerConfig.extrusionMax?.type === 'mcda' &&
printMCDAAxes('ExtrusionMax', layerConfig.extrusionMax.config.layers)}
{typeof layerConfig.extrusionMin === 'number'
? printValue('ExtrusionMin', 'extrusionMin', layerConfig.extrusionMin)
: layerConfig.extrusionMin?.type === 'mcda' &&
printMCDAAxes('ExtrusionMin', layerConfig.extrusionMin.config.layers)}
const renderDimension = (
dimension: string,
value: number | { type: string; config: { layers: MCDALayer[] } },
) => {
return typeof value === 'number'
? printValue(dimension, dimension.toLowerCase(), value)
: value?.type === 'mcda' &&
printMCDAAxes(dimension, value.config.layers);
};
return (
<div className={s.editor}>
{printMCDAAxes('Score', layerConfig.score.config.layers)}
{layerConfig.base?.config.layers?.length > 0 &&
printMCDAAxes('Base', layerConfig.base.config.layers)}
{renderDimension('Strength', layerConfig.strength)}
{renderDimension('ExtrusionMax', layerConfig.extrusionMax)}
{renderDimension('ExtrusionMin', layerConfig.extrusionMin)}
</div>
);

Comment on lines 110 to 112
// TODO: multivariate - Where do we get steps from?
DEFAULT_MULTIBIVARIATE_STEPS,
DEFAULT_MULTIBIVARIATE_STEPS,
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🧹 Nitpick (assertive)

Address the TODO: Determine source of steps for multivariate

There is a TODO comment indicating uncertainty about where to obtain the steps for the multivariate setup. Clarifying this will ensure the correct configuration of steps in the legend.

Do you want me to assist in determining the appropriate steps for the multivariate setup or open a new issue to track this task?

Comment on lines +26 to +51
multivariate: (config: MultivariateLayerStyle['config']) => {
let multivariateStyle: FillLayerSpecification;

if (config.base) {
// if we have both score and base - the layer becomes bivariate
const colorsAndStyle = generateBivariateColorsAndStyleForMultivariateLayer(
config,
SOURCE_LAYER_BIVARIATE,
);
multivariateStyle = colorsAndStyle[1];
} else {
multivariateStyle = createMCDAStyle(config.score.config);
}
if (config.strength) {
const opacity = new MapMath().clamp(
multivariateAxisToScore(config.strength) as unknown as MapExpression,
0.2 as unknown as MapExpression,
1 as unknown as MapExpression,
);
multivariateStyle = {
...multivariateStyle,
paint: { ...multivariateStyle.paint, 'fill-opacity': opacity },
};
}
return Array(multivariateStyle);
},
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🧹 Nitpick (assertive)

Refactor multivariate handler for better maintainability.

The multivariate handler is doing too many things: bivariate style generation, opacity handling, and style composition. Consider breaking it down into smaller, focused functions.

Consider this structure:

const createBivariateStyle = (config: MultivariateLayerStyle['config']): FillLayerSpecification => {
  const [_, style] = generateBivariateColorsAndStyleForMultivariateLayer(
    config,
    SOURCE_LAYER_BIVARIATE,
  );
  return style;
};

const applyOpacityToStyle = (
  style: FillLayerSpecification,
  strength: MultivariateAxis | number,
): FillLayerSpecification => {
  const MIN_OPACITY = 0.2;
  const MAX_OPACITY = 1.0;
  const opacity = new MapMath().clamp(
    multivariateAxisToScore(strength) as MapExpression,
    MIN_OPACITY as MapExpression,
    MAX_OPACITY as MapExpression,
  );
  return {
    ...style,
    paint: { ...style.paint, 'fill-opacity': opacity },
  };
};

export const styleConfigs: Record<
  LayerStyle['type'],
  (config: MCDALayerStyle['config'] | MultivariateLayerStyle['config']) => LayerSpecification[]
> = {
  // ... mcda config ...
  multivariate: (config: MultivariateLayerStyle['config']) => {
    let style = config.base
      ? createBivariateStyle(config)
      : createMCDAStyle(config.score.config);
    
    if (config.strength) {
      style = applyOpacityToStyle(style, config.strength);
    }
    
    return [style];
  },
};

Comment on lines +19 to +22
export const styleConfigs: Record<
LayerStyle['type'],
(config: any) => LayerSpecification[]
> = {
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🛠️ Refactor suggestion

Replace 'any' with proper type definitions.

Using 'any' for the config parameter reduces type safety. Consider using a union type of supported configurations.

 export const styleConfigs: Record<
   LayerStyle['type'],
-  (config: any) => LayerSpecification[]
+  (config: MCDALayerStyle['config'] | MultivariateLayerStyle['config']) => LayerSpecification[]
 > = {
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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
export const styleConfigs: Record<
LayerStyle['type'],
(config: any) => LayerSpecification[]
> = {
export const styleConfigs: Record<
LayerStyle['type'],
(config: MCDALayerStyle['config'] | MultivariateLayerStyle['config']) => LayerSpecification[]
> = {

Comment on lines +11 to +17
export function multivariateAxisToScore(axis: MultivariateAxis | number) {
if (typeof axis === 'number') {
return axis;
} else {
return linearNormalization(axis.config.layers);
}
}
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🧹 Nitpick (assertive)

Add input validation and improve type safety.

The function could be enhanced with:

  1. Input validation for null/undefined
  2. More explicit type narrowing
  3. JSDoc documentation explaining the purpose and return value

Consider this implementation:

+/**
+ * Converts a multivariate axis configuration or number to a normalized score.
+ * @param axis - The axis configuration or direct score value
+ * @returns A normalized score value
+ * @throws {Error} When axis is null or undefined
+ */
 export function multivariateAxisToScore(axis: MultivariateAxis | number) {
+  if (axis == null) {
+    throw new Error('Axis configuration cannot be null or undefined');
+  }
   if (typeof axis === 'number') {
     return axis;
-  } else {
+  }
+  if ('config' in axis && 'layers' in axis.config) {
     return linearNormalization(axis.config.layers);
   }
+  throw new Error('Invalid axis configuration');
 }
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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
export function multivariateAxisToScore(axis: MultivariateAxis | number) {
if (typeof axis === 'number') {
return axis;
} else {
return linearNormalization(axis.config.layers);
}
}
/**
* Converts a multivariate axis configuration or number to a normalized score.
* @param axis - The axis configuration or direct score value
* @returns A normalized score value
* @throws {Error} When axis is null or undefined
*/
export function multivariateAxisToScore(axis: MultivariateAxis | number) {
if (axis == null) {
throw new Error('Axis configuration cannot be null or undefined');
}
if (typeof axis === 'number') {
return axis;
}
if ('config' in axis && 'layers' in axis.config) {
return linearNormalization(axis.config.layers);
}
throw new Error('Invalid axis configuration');
}

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Actionable comments posted: 2

♻️ Duplicate comments (9)
src/components/MultivariateLegend/MultivariateLegend.tsx (3)

25-31: 🧹 Nitpick (assertive)

Consider making the step count in MCDA legend configurable.

The step count in the createMCDALegend function is hardcoded to 5, which may not be suitable for all use cases. Making it configurable can enhance flexibility and adaptability.

Apply this diff to make the step count configurable:

 function createMCDALegend(mcdaConfig: MCDAConfig): JSX.Element {
   let legendColors: string[] | undefined;
   if (mcdaConfig.colors.type === 'sentiments') {
     legendColors = generateMCDALegendColors(mcdaConfig.colors);
   }
-  return <MCDALegend title={mcdaConfig.name} steps={5} colors={legendColors} />;
+  const steps = mcdaConfig.steps ?? DEFAULT_MCDA_STEPS;
+  return <MCDALegend title={mcdaConfig.name} steps={steps} colors={legendColors} />;
 }

41-44: ⚠️ Potential issue

Initialize quotient arrays properly to avoid empty values.

The quotient arrays in xAxis and yAxis are currently initialized with empty strings, which might cause issues with legend rendering or data interpretation. Ensure they are initialized with meaningful values or derived from the configuration.

Consider modifying the initialization:

 const xAxis: MultiBivariateLegendAxisProp = {
   label: base.name,
   steps: baseSteps,
-  quotient: ['', ''],
+  quotient: [base.quotient?.[0] ?? '', base.quotient?.[1] ?? ''],
 };

 const yAxis: MultiBivariateLegendAxisProp = {
   label: score.name,
   steps: scoreSteps,
-  quotient: ['', ''],
+  quotient: [score.quotient?.[0] ?? '', score.quotient?.[1] ?? ''],
 };

Also applies to: 46-49


68-80: ⚠️ Potential issue

Add error handling for unsupported color types.

The function currently assumes that the config.colors.type will be either 'bivariate' or compatible with createMCDALegend. Adding error handling for unsupported color types can prevent runtime issues and improve robustness.

Consider adding an error message or fallback:

 export function MultivariateLegend({ config }: MultivariateLegendProps) {
   if (config.base && config.colors?.type === 'bivariate') {
     return createBivariateLegend(
       config.score.config,
       config.base.config,
       config.stepOverrides?.scoreSteps ?? DEFAULT_MULTIBIVARIATE_STEPS,
       config.stepOverrides?.baseSteps ?? DEFAULT_MULTIBIVARIATE_STEPS,
       config.colors.colors,
     );
-  } else {
+  } else if (config.score && config.colors?.type === 'sentiments') {
     return createMCDALegend(config.score.config);
+  } else {
+    console.error('Unsupported color type in MultivariateLegend');
+    return null;
   }
 }
src/utils/multivariate/multivariateStyle.ts (2)

19-19: ⚠️ Potential issue

Fix typo in interface name MultivaritateBivariateGeneratorProps.

There is a typo in the interface name and its usage. It should be MultivariateBivariateGeneratorProps to correct the spelling of "Multivariate".

Apply this diff to fix the typo:

-export interface MultivaritateBivariateGeneratorProps {
+export interface MultivariateBivariateGeneratorProps {
   score: MCDALayerStyle['config'];
   base: MCDALayerStyle['config'];
   baseSteps: Step[];
   scoreSteps: Step[];
   colors: OverlayColor[];
   id?: string;
   sourceLayer?: string;
 }

-function createBivariateMultivariateStyle({
+function createBivariateMultivariateStyle({
   score,
   base,
   scoreSteps,
   baseSteps,
   colors,
   sourceLayer,
   id = 'multivariate-bivariate',
-}: MultivaritateBivariateGeneratorProps): FillLayerSpecification {
+}: MultivariateBivariateGeneratorProps): FillLayerSpecification {

Also applies to: 102-102


123-123: 🧹 Nitpick (assertive)

Use template literals instead of string concatenation.

For better readability and consistency, use template literals when constructing strings.

Apply this diff:

     source: id + '_source', // this id is replaced inside the Renderer, do we need it here just as a placeholder?
+    source: `${id}_source`, // this id is replaced inside the Renderer, do we need it here just as a placeholder?
🧰 Tools
🪛 Biome (1.9.4)

[error] 123-123: Template literals are preferred over string concatenation.

Unsafe fix: Use a template literal.

(lint/style/useTemplate)

src/utils/multivariate/constants.ts (2)

3-16: 🧹 Nitpick (assertive)

Consider using precise fractional step values or document the chosen values.

The step values 0.33 and 0.67 are approximations of 1/3 and 2/3. For precision and clarity, consider using exact fractions or adding comments to explain the choice.

Example adjustment:

 export const DEFAULT_MULTIBIVARIATE_STEPS: Step[] = [
   {
     value: 0,
   },
   {
-    value: 0.33,
+    value: 1/3, // Approximately 0.333...
   },
   {
-    value: 0.67,
+    value: 2/3, // Approximately 0.666...
   },
   {
     value: 1,
   },
 ];

Alternatively, add explanatory comments to the existing values.


18-55: 🧹 Nitpick (assertive)

Extract the alpha value as a constant for maintainability.

All colors use an alpha value of 0.5. Extracting this value into a named constant can enhance maintainability and make future adjustments easier.

Apply this change:

+const DEFAULT_MULTIBIVARIATE_ALPHA = 0.5;

 export const DEFAULT_MULTIBIVARIATE_COLORS = [
   {
     id: 'A1',
-    color: 'rgba(204,204,204,0.5)',
+    color: `rgba(204,204,204,${DEFAULT_MULTIBIVARIATE_ALPHA})`,
   },
   {
     id: 'A2',
-    color: 'rgba(206,154,151,0.5)',
+    color: `rgba(206,154,151,${DEFAULT_MULTIBIVARIATE_ALPHA})`,
   },
   // ... rest of the colors with similar substitution
 ];

Repeat the substitution for all color definitions.

src/core/logical_layers/renderers/MultivariateRenderer/types.ts (2)

15-17: 🛠️ Refactor suggestion

Replace any type with more specific types.

Using any for valueExpression and sortExpression reduces type safety. Consider using more specific types based on the expected expression format.


33-33: 🧹 Nitpick (assertive)

Consider making the version field more flexible.

The hardcoded version 0 might limit future versioning. Consider using a union type or number type for better flexibility.

📜 Review details

Configuration used: CodeRabbit UI
Review profile: ASSERTIVE
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between d0a11fb and 6293d14.

📒 Files selected for processing (4)
  • src/components/MultivariateLegend/MultivariateLegend.tsx (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/types.ts (1 hunks)
  • src/utils/multivariate/constants.ts (1 hunks)
  • src/utils/multivariate/multivariateStyle.ts (1 hunks)
🧰 Additional context used
🪛 Biome (1.9.4)
src/utils/multivariate/multivariateStyle.ts

[error] 123-123: Template literals are preferred over string concatenation.

Unsafe fix: Use a template literal.

(lint/style/useTemplate)

🔇 Additional comments (2)
src/core/logical_layers/renderers/MultivariateRenderer/types.ts (2)

1-9: LGTM! Well-organized type imports.

The imports are properly typed and organized, showing good separation of concerns between external and internal types.


22-30: LGTM! Well-structured discriminated union type.

The MultivariateColorConfig type is well-designed with clear type discrimination and appropriate type constraints for each variant.

Comment on lines +103 to +104
const annexValueExpression = linearNormalization(score.layers);
const baseValueExpression = linearNormalization(base.layers);
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🛠️ Refactor suggestion

⚠️ Potential issue

Ensure consistent variable naming between 'score' and 'annex' to avoid confusion.

The variable annexValueExpression is derived from score.layers, which may cause confusion. Consider renaming annexValueExpression to scoreValueExpression for consistency with the parameter name score.

Apply this diff to improve clarity:

 function createBivariateMultivariateStyle({
   score,
   base,
   scoreSteps,
   baseSteps,
   colors,
   sourceLayer,
   id = 'multivariate-bivariate',
 }: MultivariateBivariateGeneratorProps): FillLayerSpecification {
-  const annexValueExpression = linearNormalization(score.layers);
+  const scoreValueExpression = linearNormalization(score.layers);
   const baseValueExpression = linearNormalization(base.layers);
   const filter = mcdaFilterSetup([...score.layers, ...base.layers]);

   const style: FillLayerSpecification = {
     id,
     type: 'fill' as const,
     layout: {},
     filter,
     paint: {
       'fill-color': setupColorClasses(
         baseValueExpression,
-        annexValueExpression,
+        scoreValueExpression,
         baseSteps,
         scoreSteps,
         colorsMap(colors),
       ),
       'fill-opacity': 1,
       'fill-antialias': false,
     },
     source: `${id}_source`, // this id is replaced inside the Renderer, do we need it here just as a placeholder?
   };

Also applies to: 115-115

Comment on lines 32 to 47
export interface MultivariateLayerConfig {
version: 0;
id: string;
name: string;
score: MultivariateAxis;
base?: MultivariateAxis;
stepOverrides?: {
baseSteps?: Step[];
scoreSteps?: Step[];
};
strength?: MultivariateAxis | number;
tileLabel?: LabelAxis;
extrusionMin?: MultivariateAxis | number;
extrusionMax?: MultivariateAxis | number;
colors?: MultivariateColorConfig;
}
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🧹 Nitpick (assertive)

Add JSDoc comments to document the interface fields.

Consider adding JSDoc comments to document the purpose and expected values of each field in the MultivariateLayerConfig interface. This would improve maintainability and help other developers understand how to use this configuration correctly.

Example:

/** Configuration for a multivariate layer visualization */
export interface MultivariateLayerConfig {
  /** Version of the configuration schema */
  version: 0;
  /** Unique identifier for the layer */
  id: string;
  // ... add comments for other fields
}

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codecov bot commented Jan 21, 2025

Codecov Report

Attention: Patch coverage is 1.92953% with 1169 lines in your changes missing coverage. Please review.

Project coverage is 9.62%. Comparing base (5a62fb4) to head (0e0cb61).
Report is 2 commits behind head on main.

Files with missing lines Patch % Lines
.../ClickableTilesRenderer/ClickableTilesRenderer.tsx 0.00% 218 Missing and 1 partial ⚠️
...rers/MultivariateRenderer/MultivariateRenderer.tsx 0.00% 147 Missing and 1 partial ⚠️
...ckableTilesRenderer/activeAndHoverFeatureStates.ts 0.00% 89 Missing and 1 partial ⚠️
src/utils/multivariate/multivariateStyle.ts 0.00% 87 Missing and 1 partial ⚠️
...tivariateRenderer/components/PopupMultivariate.tsx 0.00% 75 Missing and 1 partial ⚠️
...ivariate_layer/helpers/multivariateLayerActions.ts 0.00% 75 Missing and 1 partial ⚠️
src/utils/multivariate/constants.ts 1.88% 52 Missing ⚠️
...mponents/MultivariateLegend/MultivariateLegend.tsx 0.00% 49 Missing and 1 partial ⚠️
...ultivariateLayerEditor/MultivariateLayerEditor.tsx 0.00% 47 Missing and 1 partial ⚠️
...re/logical_layers/renderers/stylesConfigs/index.ts 0.00% 33 Missing and 1 partial ⚠️
... and 33 more
Additional details and impacted files
@@            Coverage Diff            @@
##             main    #962      +/-   ##
=========================================
- Coverage   10.04%   9.62%   -0.43%     
=========================================
  Files         668     692      +24     
  Lines       29398   30485    +1087     
  Branches     1235    1261      +26     
=========================================
- Hits         2954    2933      -21     
- Misses      25915   27003    +1088     
- Partials      529     549      +20     
Components Coverage Δ
UI Components 0.25% <0.00%> (-0.01%) ⬇️
Core Logic 16.35% <1.42%> (-1.46%) ⬇️
Features 1.03% <0.00%> (-0.11%) ⬇️
Utilities 42.59% <5.48%> (-3.18%) ⬇️

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

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codecov bot commented Jan 21, 2025

Bundle Report

Changes will increase total bundle size by 16.47kB (0.3%) ⬆️. This is within the configured threshold ✅

Detailed changes
Bundle name Size Change
konturio/disaster-ninja-fe-esm 5.43MB 16.47kB (0.3%) ⬆️

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Actionable comments posted: 4

♻️ Duplicate comments (6)
src/core/logical_layers/renderers/MCDARenderer/popup.ts (2)

51-61: 🛠️ Refactor suggestion

Add error handling and return type annotation.

The function should handle React rendering errors and have explicit return type annotation.

Apply this diff:

 export function generateMCDAPopupTable(
   feature: GeoJSON.Feature,
   layers: MCDAConfig['layers'],
-) {
+): React.ReactElement | null {
+  try {
     const { mcdaLayersTable, resultMCDAScore } = generateMCDALayersTableAndScore(
       feature,
       layers,
     );
 
     return PopupMCDA({ layers, normalized: mcdaLayersTable, resultMCDA: resultMCDAScore });
+  } catch (error) {
+    console.error('Failed to generate MCDA popup table:', error);
+    return null;
+  }
 }

63-69: ⚠️ Potential issue

Prevent memory leaks in React root creation.

The createRoot instance should be unmounted when the popup is destroyed to prevent memory leaks.

Apply this diff:

 export function generateMCDAPopupContent(
   feature: GeoJSON.Feature,
   layers: MCDAConfig['layers'],
 ): HTMLDivElement {
   const popupNode = document.createElement('div');
-  createRoot(popupNode).render(generateMCDAPopupTable(feature, layers));
+  const root = createRoot(popupNode);
+  root.render(generateMCDAPopupTable(feature, layers));
+  // Add cleanup method to the node
+  (popupNode as any).cleanup = () => root.unmount();
   return popupNode;
 }
src/core/logical_layers/renderers/MultivariateRenderer/components/PopupMultivariate.tsx (2)

17-17: ⚠️ Potential issue

Add null checks for config.score and config.score.config

Accessing config.score.config.layers without null checks may lead to runtime errors if config.score or config.score.config is undefined. To ensure robustness, consider adding null checks:

-  const scoreMCDAAxes = config.score.config.layers;
+  const scoreMCDAAxes = config.score?.config?.layers ?? [];

65-91: 🧹 Nitpick (assertive)

Reduce code duplication by refactoring similar code blocks

The logic for handling strength and extrusionMax configurations is similar, leading to code duplication. To improve maintainability, consider refactoring these sections into a reusable function.

src/core/logical_layers/renderers/MultivariateRenderer/MultivariateRenderer.tsx (1)

37-47: 🧹 Nitpick (assertive)

Clarify the logic for determining value in addTextLayer

Currently, value may be unintentionally overwritten if multiple properties exist in labelAxis. To define a clear order of precedence and prevent overwriting, consider using else if statements:

    let value: any = '';
    if (labelAxis?.propertyName) {
      value = ['get', labelAxis.propertyName];
-    }
-    if (labelAxis?.valueExpression) {
+    } else if (labelAxis?.valueExpression) {
      value = labelAxis.valueExpression;
-    }
-    if (labelAxis?.axis) {
+    } else if (labelAxis?.axis) {
      value = multivariateAxisToScore(
        labelAxis.axis,
      ) as DataDrivenPropertyValueSpecification<string>;
    }
src/core/logical_layers/renderers/ClickableTilesRenderer/ClickableTilesRenderer.tsx (1)

95-95: 🧹 Nitpick (assertive)

Use template literals instead of string concatenation

For consistency and readability, replace string concatenation with a template literal:

-    const borderLayerId = sourceId + '_border';
+    const borderLayerId = `${sourceId}_border`;
🧰 Tools
🪛 Biome (1.9.4)

[error] 95-95: Template literals are preferred over string concatenation.

Unsafe fix: Use a template literal.

(lint/style/useTemplate)

📜 Review details

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Review profile: ASSERTIVE
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 1017ee3 and 0e0cb61.

📒 Files selected for processing (8)
  • src/components/Hexagon/Hexagon.module.css (1 hunks)
  • src/components/Hexagon/Hexagon.tsx (1 hunks)
  • src/components/MapHexTooltip/MapHexTooltip.module.css (0 hunks)
  • src/components/MapHexTooltip/MapHexTooltip.tsx (2 hunks)
  • src/core/logical_layers/renderers/ClickableTilesRenderer/ClickableTilesRenderer.tsx (1 hunks)
  • src/core/logical_layers/renderers/MCDARenderer/popup.ts (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/MultivariateRenderer.tsx (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/components/PopupMultivariate.tsx (1 hunks)
💤 Files with no reviewable changes (1)
  • src/components/MapHexTooltip/MapHexTooltip.module.css
🧰 Additional context used
🪛 Biome (1.9.4)
src/core/logical_layers/renderers/ClickableTilesRenderer/ClickableTilesRenderer.tsx

[error] 95-95: Template literals are preferred over string concatenation.

Unsafe fix: Use a template literal.

(lint/style/useTemplate)

🔇 Additional comments (7)
src/components/Hexagon/Hexagon.module.css (1)

15-21: LGTM! Well-structured content styling.

The nested styles for content alignment are well-implemented using flexbox.

src/components/MapHexTooltip/MapHexTooltip.tsx (1)

46-46: LGTM! Clean integration of the Hexagon component.

The refactoring to use the new Hexagon component simplifies the code while maintaining functionality.

src/core/logical_layers/renderers/MCDARenderer/popup.ts (1)

63-69: Verify the function rename impact.

The function has been renamed from generatePopupContent to generateMCDAPopupContent. Let's verify that all references have been updated.

Run this script to check for any missed references:

✅ Verification successful

Function rename is correctly implemented

The rename from generatePopupContent to generateMCDAPopupContent is appropriate as it's a specific implementation for the MCDA renderer. The abstract method generatePopupContent in the base ClickableTilesRenderer class is correctly maintained, while each renderer provides its own specialized implementation (e.g., generateMultivariatePopupContent, generateMCDAPopupContent).

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Check for any remaining references to the old function name
# Expect: No results, as all references should have been updated

rg "generatePopupContent" --type ts --type tsx

Length of output: 74


Script:

#!/bin/bash
# Search for any remaining references to the old function name
# First, search in TypeScript files
rg "generatePopupContent" --type ts

# Then use ast-grep to find any function calls or references
ast-grep --pattern 'generatePopupContent'

# Also search for partial matches to catch any variations
rg "PopupContent" --type ts

Length of output: 2593

src/core/logical_layers/renderers/MultivariateRenderer/components/PopupMultivariate.tsx (2)

83-83: ⚠️ Potential issue

Add null checks for config.extrusionMax.config

Accessing config.extrusionMax.config.layers without null checks can result in runtime errors if config.extrusionMax or config.extrusionMax.config is undefined. Consider modifying the code as follows:

-  const extrusionHeightMCDAAxes = config.extrusionMax.config.layers;
+  const extrusionHeightMCDAAxes = config.extrusionMax?.config?.layers ?? [];

Likely invalid or redundant comment.


69-69: ⚠️ Potential issue

Add null checks for config.strength.config

Without null checks, accessing config.strength.config.layers might cause runtime errors if config.strength or config.strength.config is undefined. Please update the code to handle possible undefined values:

-  const strengthMCDAAxes = config.strength.config.layers;
+  const strengthMCDAAxes = config.strength?.config?.layers ?? [];

Likely invalid or redundant comment.

src/core/logical_layers/renderers/MultivariateRenderer/MultivariateRenderer.tsx (1)

116-153: Code structure and error handling look good

The mountLayers method correctly mounts layers based on the provided style configuration. Error handling is properly implemented for unexpected style.type values.

src/core/logical_layers/renderers/ClickableTilesRenderer/ClickableTilesRenderer.tsx (1)

247-267: Correct typographical errors in console warnings

The console warning messages contain a typographical error ("does't") which should be corrected to "doesn't" for clarity:

-      `Can't remove layer with ID: ${this._layerId}. Layer does't exist in map`,
+      `Can't remove layer with ID: ${this._layerId}. Layer doesn't exist in map`,

Make similar corrections at lines 256 and 267.

[typo]

Comment on lines +4 to +7
type HexagonProps = {
children?: ReactNode;
color: string;
};
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🧹 Nitpick (assertive)

Consider adding size customization props.

The component could be more flexible by allowing customization of the hexagon size through props, rather than having fixed dimensions in CSS.

 type HexagonProps = {
   children?: ReactNode;
   color: string;
+  size?: number; // Controls both width and height
 };
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
type HexagonProps = {
children?: ReactNode;
color: string;
};
type HexagonProps = {
children?: ReactNode;
color: string;
size?: number; // Controls both width and height
};

Comment on lines +9 to +15
export const Hexagon = ({ color, children }: HexagonProps) => {
return (
<div className={s.hexagon}>
<div style={{ background: color }}>{children}</div>
</div>
);
};
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🧹 Nitpick (assertive)

Add ARIA attributes for accessibility.

The hexagon might represent important visual information that should be accessible to screen readers.

 export const Hexagon = ({ color, children }: HexagonProps) => {
   return (
-    <div className={s.hexagon}>
+    <div 
+      className={s.hexagon}
+      role="img"
+      aria-label={`Hexagon colored ${color}`}>
       <div style={{ background: color }}>{children}</div>
     </div>
   );
 };
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
export const Hexagon = ({ color, children }: HexagonProps) => {
return (
<div className={s.hexagon}>
<div style={{ background: color }}>{children}</div>
</div>
);
};
export const Hexagon = ({ color, children }: HexagonProps) => {
return (
<div
className={s.hexagon}
role="img"
aria-label={`Hexagon colored ${color}`}>
<div style={{ background: color }}>{children}</div>
</div>
);
};

Comment on lines +1 to +14
.hexagon {
height: 45px;
width: 45px;
background: var(--base-weak);

clip-path: polygon(
25% 5%,
75% 5%,
100% 50%,
75% 95%,
25% 95%,
0% 50%
); /* https://stackoverflow.com/a/60967560 */

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🧹 Nitpick (assertive)

Consider adding vendor prefixes and interaction states.

The hexagon shape implementation could be more robust:

  1. Add vendor prefixes for better browser support
  2. Consider adding hover/focus states for interactive use cases
 .hexagon {
   height: 45px;
   width: 45px;
   background: var(--base-weak);
 
+  -webkit-clip-path: polygon(
+    25% 5%,
+    75% 5%,
+    100% 50%,
+    75% 95%,
+    25% 95%,
+    0% 50%
+  );
   clip-path: polygon(
     25% 5%,
     75% 5%,
     100% 50%,
     75% 95%,
     25% 95%,
     0% 50%
   );
+
+  &:hover {
+    filter: brightness(1.1);
+  }
+
+  &:focus-visible {
+    outline: 2px solid var(--base-strong);
+    outline-offset: 2px;
+  }
 }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
.hexagon {
height: 45px;
width: 45px;
background: var(--base-weak);
clip-path: polygon(
25% 5%,
75% 5%,
100% 50%,
75% 95%,
25% 95%,
0% 50%
); /* https://stackoverflow.com/a/60967560 */
.hexagon {
height: 45px;
width: 45px;
background: var(--base-weak);
-webkit-clip-path: polygon(
25% 5%,
75% 5%,
100% 50%,
75% 95%,
25% 95%,
0% 50%
);
clip-path: polygon(
25% 5%,
75% 5%,
100% 50%,
75% 95%,
25% 95%,
0% 50%
); /* https://stackoverflow.com/a/60967560 */
&:hover {
filter: brightness(1.1);
}
&:focus-visible {
outline: 2px solid var(--base-strong);
outline-offset: 2px;
}
}

Comment on lines +42 to +49
export function generateMCDALayersTableAndScore(
feature: GeoJSON.Feature,
layers: MCDAConfig['layers'],
) {
const mcdaLayersTable = createTableWithCalculations(feature, layers);
const resultMCDAScore = calcMcdaIndex(layers, mcdaLayersTable);
return { mcdaLayersTable, resultMCDAScore };
}
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🛠️ Refactor suggestion

Add error handling and type annotations.

The function should handle calculation errors and have explicit return type annotation.

Apply this diff:

 export function generateMCDALayersTableAndScore(
   feature: GeoJSON.Feature,
   layers: MCDAConfig['layers'],
-) {
+): { mcdaLayersTable: PopupMCDAProps['normalized']; resultMCDAScore: number } {
+  try {
     const mcdaLayersTable = createTableWithCalculations(feature, layers);
     const resultMCDAScore = calcMcdaIndex(layers, mcdaLayersTable);
     return { mcdaLayersTable, resultMCDAScore };
+  } catch (error) {
+    console.error('Failed to generate MCDA layers table and score:', error);
+    throw error;
+  }
 }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
export function generateMCDALayersTableAndScore(
feature: GeoJSON.Feature,
layers: MCDAConfig['layers'],
) {
const mcdaLayersTable = createTableWithCalculations(feature, layers);
const resultMCDAScore = calcMcdaIndex(layers, mcdaLayersTable);
return { mcdaLayersTable, resultMCDAScore };
}
export function generateMCDALayersTableAndScore(
feature: GeoJSON.Feature,
layers: MCDAConfig['layers'],
): { mcdaLayersTable: PopupMCDAProps['normalized']; resultMCDAScore: number } {
try {
const mcdaLayersTable = createTableWithCalculations(feature, layers);
const resultMCDAScore = calcMcdaIndex(layers, mcdaLayersTable);
return { mcdaLayersTable, resultMCDAScore };
} catch (error) {
console.error('Failed to generate MCDA layers table and score:', error);
throw error;
}
}

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Actionable comments posted: 3

🔭 Outside diff range comments (2)
src/core/logical_layers/renderers/BivariateRenderer/BivariateRenderer.tsx (2)

Line range hint 271-296: Add validation for MCDA layer style configuration.

The current implementation has several potential issues:

  1. Accessing styleConfigs.mcda(style.config)[0] assumes the first style is always valid without any checks.
  2. Using bivariate zoom level constants (FALLBACK_BIVARIATE_MIN_ZOOM, FALLBACK_BIVARIATE_MAX_ZOOM) for MCDA layers might not be appropriate.

Consider these improvements:

 async mountMCDALayer(
   map: ApplicationMap,
   layer: LayerTileSource,
   style: MCDALayerStyle,
 ) {
+  if (!style.config) {
+    throw new Error(`[MCDA ${this.id}] Style configuration is required`);
+  }
+
+  const mcdaStyles = styleConfigs.mcda(style.config);
+  if (!mcdaStyles?.length) {
+    throw new Error(`[MCDA ${this.id}] Failed to generate layer styles`);
+  }
+
   /* Create source */
   const mapSource: VectorSourceSpecification = {
     type: 'vector',
     tiles: layer.source.urls.map((url) => adaptTileUrl(url)),
-    minzoom: layer.minZoom || FALLBACK_BIVARIATE_MIN_ZOOM,
-    maxzoom: layer.maxZoom || FALLBACK_BIVARIATE_MAX_ZOOM,
+    minzoom: layer.minZoom,
+    maxzoom: layer.maxZoom,
   };
   // ...
-  const layerStyle: LayerSpecification = styleConfigs.mcda(style.config)[0];
+  const layerStyle: LayerSpecification = mcdaStyles[0];

Create dedicated styling for MCDA popups

The bivariateHexagonPopupContentRoot class is specifically designed for bivariate hexagon popups and is used consistently across bivariate-related components. Using this class for MCDA popups would be incorrect and could lead to unintended styling inheritance.

  • Create a new CSS module for MCDA popup styling in src/components/MCDAPopup/MCDAPopup.module.css
  • Export and use a dedicated class name like mcdaPopupContentRoot
  • Update the popup className in addMCDAPopup to use the new class
🔗 Analysis chain

Line range hint 305-320: Improve error handling and styling for MCDA popups.

The current implementation has several concerns:

  1. Reuses bivariateHexagonPopupContentRoot class name which might not be appropriate for MCDA popups.
  2. Lacks error handling for popup content generation.
  3. No validation of style configuration.

Consider these improvements:

 addMCDAPopup(map: ApplicationMap, style: MCDALayerStyle) {
+  if (!style.config?.layers?.length) {
+    console.warn(`[MCDA ${this.id}] No layers configured for popup content`);
+    return;
+  }
+
   const clickHandler = (ev: MapMouseEvent) => {
     const features = ev.target
       .queryRenderedFeatures(ev.point)
       .filter((f) => f.source.includes(this._sourceId));

     if (!features.length || !features[0].geometry) return true;
     const [feature] = features;
     if (!isFeatureVisible(feature)) return true;

+    let popupNode;
+    try {
+      popupNode = generateMCDAPopupContent(feature, style.config.layers);
+    } catch (error) {
+      console.error(`[MCDA ${this.id}] Failed to generate popup content:`, error);
+      return true;
+    }
-    const popupNode = generateMCDAPopupContent(feature, style.config.layers);
     dispatchMetricsEvent('mcda_popup');
     this.cleanPopup();
     this._popup = new MapPopup({
       closeOnClick: true,
-      className: bivariateHexagonPopupContentRoot,
+      className: 'mcda-popup-content',
       maxWidth: 'none',

Let's verify if the bivariateHexagonPopupContentRoot class name is used for styling:

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Search for CSS/SCSS files that might style the bivariate popup
rg -t css -t scss "bivariateHexagonPopupContentRoot"

Length of output: 81


Script:

#!/bin/bash
# Search for the class name across all files
rg "bivariateHexagonPopupContentRoot"

# Search for files that might contain popup-related styling
rg -l "popup.*style|style.*popup"

Length of output: 1129

♻️ Duplicate comments (7)
src/features/multivariate_layer/helpers/multivariateLayerActions.ts (4)

9-11: 🧹 Nitpick (assertive)

Update zoom constants to multivariate-specific values

The code is using bivariate zoom constants (FALLBACK_BIVARIATE_MAX_ZOOM, FALLBACK_BIVARIATE_MIN_ZOOM) for multivariate layers. Consider defining and using multivariate-specific zoom constants to reflect the correct zoom levels for multivariate layers.


42-42: 🧹 Nitpick (assertive)

Assign multivariate layer to the correct group

The layer is being assigned to the 'bivariate' group. It would be more appropriate to assign it to a 'multivariate' group for better organization and clarity.

Apply this diff to update the group name:

 group: 'bivariate',
+// Change to 'multivariate' group
+group: 'multivariate',

57-61: ⚠️ Potential issue

Update tile URL configuration to use multivariate-specific settings

The code is using bivariate-specific configuration properties (bivariateTilesRelativeUrl and bivariateTilesIndicatorsClass) for constructing multivariate tile URLs. Define multivariate-specific configurations in the config repository to ensure the correct tiles are loaded.

Apply this diff to update the tile URL construction (after defining the appropriate configurations):

-`${adaptTileUrl(
-  configRepo.get().bivariateTilesRelativeUrl,
-)}{z}/{x}/{y}.mvt?indicatorsClass=${
-  configRepo.get().bivariateTilesIndicatorsClass
-}`
+`${adaptTileUrl(
+  configRepo.get().multivariateTilesRelativeUrl,
+)}{z}/{x}/{y}.mvt?indicatorsClass=${
+  configRepo.get().multivariateTilesIndicatorsClass
+}`

Additionally, add multivariateTilesRelativeUrl and multivariateTilesIndicatorsClass to your configuration types and implementations.


106-112: 🧹 Nitpick (assertive)

Enhance error handling in enableMultivariateLayer

The function silently does nothing if the layer is not found. Consider adding error logging or throwing an error to aid in debugging.

Apply this diff to log an error when the layer is not found:

 }, 'enableMultivariateLayer');

+  } else {
+    console.error(`Layer with id ${id} not found in registry`);
   }
 }, 'enableMultivariateLayer');
src/features/multivariate_layer/index.ts (3)

25-31: 🛠️ Refactor suggestion

Add event listener cleanup to prevent memory leaks

The event listener added to the element is not removed, which could lead to memory leaks. Modify the code to properly clean up the event listener.

Apply this diff to add cleanup for the event listener:

 onRef: (el) => {
   /**
    * In webkit you can't use additional function wrapper including useCallback
    * because it's disable file upload popup.
    */
   el?.addEventListener('click', uploadClickListener);
+  return () => el?.removeEventListener('click', uploadClickListener);
 },

35-39: 🧹 Nitpick (assertive)

Use a constant for control state value

The string literal 'regular' is used directly, which could lead to typos and make maintenance harder. Define a constant for this value.

Apply this diff to define and use a constant:

+const CONTROL_STATE_REGULAR = 'regular' as const;

 uploadMultivariateLayerControl.onStateChange((ctx, state) => {
   if (state === 'active') {
-    store.dispatch(uploadMultivariateLayerControl.setState('regular'));
+    store.dispatch(uploadMultivariateLayerControl.setState(CONTROL_STATE_REGULAR));
   }
 });

9-15: ⚠️ Potential issue

Add type checking and error handling for multivariateConfig

Casting multivariateConfig to MultivariateLayerStyle without validation could lead to runtime errors. Implement runtime type checking before using the object.

Apply this diff to add type validation:

 if (multivariateConfig) {
-  createMultivariateLayer(store.v3ctx, multivariateConfig as MultivariateLayerStyle);
+  if (isValidMultivariateConfig(multivariateConfig)) {
+    createMultivariateLayer(store.v3ctx, multivariateConfig);
+  } else {
+    console.error('Invalid multivariate configuration:', multivariateConfig);
+  }
 }

You'll need to implement the isValidMultivariateConfig type guard function to ensure multivariateConfig meets the required structure.

Would you like assistance in implementing the type guard?

📜 Review details

Configuration used: CodeRabbit UI
Review profile: ASSERTIVE
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 0e0cb61 and aa8af44.

📒 Files selected for processing (5)
  • src/core/logical_layers/renderers/BivariateRenderer/BivariateRenderer.tsx (7 hunks)
  • src/core/logical_layers/utils/convert.ts (1 hunks)
  • src/core/logical_layers/utils/getLayerRenderer.ts (1 hunks)
  • src/features/multivariate_layer/helpers/multivariateLayerActions.ts (1 hunks)
  • src/features/multivariate_layer/index.ts (1 hunks)
🔇 Additional comments (9)
src/core/logical_layers/utils/convert.ts (3)

7-7: LGTM! Import statement is correctly added.

The MultivariateLegend type import is properly added to support the new multivariate legend functionality.


8-20: LGTM! Clear and maintainable logic structure.

The function's logic flow is well-organized:

  1. Handles the special case for multivariate styles
  2. Falls back to null for missing legends
  3. Uses the existing formatter for standard legends

7-7: Verify type consistency across the codebase.

Let's ensure the MultivariateLegend type is consistently used across components.

✅ Verification successful

Type consistency verified across the codebase

The MultivariateLegend type is properly defined and consistently used throughout the codebase, including the legend component implementation, type definitions, and layer configurations.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Search for MultivariateLegend usage to verify type consistency
echo "Checking MultivariateLegend type usage:"
rg --type typescript "MultivariateLegend" -B 2 -A 2

echo -e "\nChecking Legend component implementation:"
rg --type typescript "type\s*=\s*['\"]multivariate['\"]" -B 2 -A 2

Length of output: 382


Script:

#!/bin/bash
# Search for MultivariateLegend type definitions and usage
echo "Checking MultivariateLegend type definitions:"
rg "type\s+MultivariateLegend\s*=" -B 2 -A 2

echo -e "\nChecking MultivariateLegend imports and usage:"
rg "MultivariateLegend" -B 2 -A 2

echo -e "\nChecking multivariate legend implementations:"
rg "type\s*[=:]\s*['\"]multivariate['\"]" -B 2 -A 2

Length of output: 6024

src/features/multivariate_layer/helpers/multivariateLayerActions.ts (2)

93-98: 🧹 Nitpick (assertive)

Ensure layer registration and enabling are properly ordered

To avoid potential issues with layer enabling before registration, ensure that the layer is registered before attempting to enable it.

Verify that layersRegistryAtom.register is called before enableMultivariateLayer:

 layersRegistryAtom.register({
   id,
   renderer: new MultivariateRenderer({ id }),
 }),
 v3ActionToV2(enableMultivariateLayer, id, 'enableMCDALayer'),

Likely invalid or redundant comment.


26-28: 🧹 Nitpick (assertive)

Avoid unnecessary return statements after throwing errors

After throwing an error, the subsequent return statements are unreachable. You can remove them to clean up the code.

Apply this diff to remove the unnecessary return statements:

 if (!style.config.score) {
   throw new Error('Cannot create multivariate layer without score dimension');
-  return;
 }

Likely invalid or redundant comment.

src/core/logical_layers/renderers/BivariateRenderer/BivariateRenderer.tsx (1)

178-178: LGTM! Improved error message clarity.

The error message now correctly specifies "Bivariate" instead of a generic message, making it easier to identify the source of the error.

src/core/logical_layers/utils/getLayerRenderer.ts (3)

Line range hint 7-15: Implementation looks good overall!

The changes maintain a clean separation of concerns and follow the existing pattern for renderer selection. The code is well-structured and the logic is clear.


9-11: 🧹 Nitpick (assertive)

Consider type safety for layer types.

The string literal 'multivariate' should be defined as a constant or in a type definition to ensure type safety and maintainability.

Let's verify the type definitions and usage:


8-13: Verify MultivariateRenderer implementation.

The code assumes the existence of a properly implemented MultivariateRenderer. Let's ensure it has the necessary interface implementation.

✅ Verification successful

MultivariateRenderer implementation verified successfully

The implementation follows the correct inheritance chain: MultivariateRenderer extends ClickableTilesRenderer which extends LogicalLayerDefaultRenderer. The class is properly implemented with all necessary rendering capabilities including layer management, text and extrusion handling, and cleanup.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Check MultivariateRenderer implementation
ast-grep --pattern 'class MultivariateRenderer $_ {
  $$$
}'

# Verify if it extends or implements the correct base class/interface
ast-grep --pattern 'class MultivariateRenderer extends LogicalLayerDefaultRenderer {
  $$$
}'

Length of output: 18242


Script:

#!/bin/bash
# Check ClickableTilesRenderer implementation and inheritance
ast-grep --pattern 'class ClickableTilesRenderer extends $_ {
  $$$
}'

Length of output: 72


Script:

#!/bin/bash
# Find ClickableTilesRenderer references
rg "ClickableTilesRenderer" -A 2

Length of output: 1394

Comment on lines +10 to +18
if (!response.legend) {
if (response.style?.type === 'multivariate') {
return {
type: 'multivariate',
config: response.style.config,
} as MultivariateLegend;
}
return null;
}
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🧹 Nitpick (assertive)

Add type safety improvements and null checks.

While the implementation works, there are a few improvements that could make it more robust:

  1. Add null checks for response.style.config
  2. Consider using type guards instead of type assertion
  3. Validate the config structure

Consider this safer implementation:

  if (!response.legend) {
-   if (response.style?.type === 'multivariate') {
+   if (response.style?.type === 'multivariate' && response.style.config) {
+     // Type guard to ensure config has required properties
+     const isValidConfig = (config: unknown): config is MultivariateConfig => {
+       return typeof config === 'object' && config !== null;
+       // Add more specific checks based on MultivariateConfig requirements
+     };
+     
+     if (!isValidConfig(response.style.config)) {
+       console.warn('Invalid multivariate config structure');
+       return null;
+     }
+     
      return {
        type: 'multivariate',
        config: response.style.config,
-     } as MultivariateLegend;
+     };
    }
    return null;
  }

Committable suggestion skipped: line range outside the PR's diff.

Comment on lines +22 to +28
if (style.type !== 'multivariate') {
console.error('Incorrect layer configuration: multivariate type expected');
return;
}
if (!style.config.score) {
console.error('Cannot create multivariate layer without score dimension');
return;
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🧹 Nitpick (assertive)

🛠️ Refactor suggestion

Improve error handling for layer configuration

Currently, error messages are logged using console.error, but the function proceeds without feedback to the user. Consider throwing errors or providing user-facing notifications to improve error handling and user experience.

Apply this diff to throw an error when the configuration is incorrect:

 if (style.type !== 'multivariate') {
-  console.error('Incorrect layer configuration: multivariate type expected');
+  throw new Error('Incorrect layer configuration: multivariate type expected');
   return;
 }
 if (!style.config.score) {
-  console.error('Cannot create multivariate layer without score dimension');
+  throw new Error('Cannot create multivariate layer without score dimension');
   return;
 }

Would you like me to help implement user-friendly error notifications?

📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
if (style.type !== 'multivariate') {
console.error('Incorrect layer configuration: multivariate type expected');
return;
}
if (!style.config.score) {
console.error('Cannot create multivariate layer without score dimension');
return;
if (style.type !== 'multivariate') {
throw new Error('Incorrect layer configuration: multivariate type expected');
return;
}
if (!style.config.score) {
throw new Error('Cannot create multivariate layer without score dimension');
return;

@@ -1,10 +1,14 @@
import { GenericRenderer } from '~core/logical_layers/renderers/GenericRenderer';
import { BivariateRenderer } from '~core/logical_layers/renderers/BivariateRenderer/BivariateRenderer';
import { MultivariateRenderer } from '../renderers/MultivariateRenderer/MultivariateRenderer';
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🧹 Nitpick (assertive)

Use consistent import path style.

Consider using the aliased import path ~core/logical_layers/renderers/MultivariateRenderer/MultivariateRenderer to maintain consistency with other imports.

-import { MultivariateRenderer } from '../renderers/MultivariateRenderer/MultivariateRenderer';
+import { MultivariateRenderer } from '~core/logical_layers/renderers/MultivariateRenderer/MultivariateRenderer';
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‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
import { MultivariateRenderer } from '../renderers/MultivariateRenderer/MultivariateRenderer';
import { MultivariateRenderer } from '~core/logical_layers/renderers/MultivariateRenderer/MultivariateRenderer';

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Actionable comments posted: 4

📜 Review details

Configuration used: CodeRabbit UI
Review profile: ASSERTIVE
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between aa8af44 and 8a108d7.

📒 Files selected for processing (4)
  • src/components/ConnectedMap/map-libre-adapter/index.tsx (1 hunks)
  • src/components/MapHexTooltip/MapHexTooltip.tsx (2 hunks)
  • src/core/localization/translations/en/common.json (1 hunks)
  • src/core/logical_layers/renderers/BivariateRenderer/BivariateRenderer.tsx (7 hunks)
🔇 Additional comments (9)
src/core/localization/translations/en/common.json (1)

164-166: LGTM! The new translation follows the file's conventions.

The addition of the "multivariate" section maintains consistent structure and naming conventions.

src/core/logical_layers/renderers/BivariateRenderer/BivariateRenderer.tsx (4)

21-21: Import usage is appropriate.
This import aligns well with the MCDA popup logic below and keeps the code organized.


32-32: Type import matches the intended usage.
Importing MCDALayerStyle clarifies the method signatures for MCDA-specific operations, which improves maintainability.


265-269: Dedicated MCDA mounting method.
Switching from LayerStyle to MCDALayerStyle strengthens type safety and reflects the component’s specific concern for MCDA configurations.


Line range hint 299-314: Popup content relies on existing MCDA layers.
If style.config.layers is empty or undefined, generateMCDAPopupContent may fail. Ensure you handle scenarios where no layers are configured.

src/components/MapHexTooltip/MapHexTooltip.tsx (2)

11-11: LGTM! Clean import statement.

The import follows project conventions and is properly organized with other component imports.


46-46: Clean refactor to use the dedicated Hexagon component.

Good improvement in component composition. The change:

  • Improves reusability by using a dedicated component
  • Maintains the same functionality while reducing style duplication
  • Results in cleaner JSX structure

Let's verify the styling consistency:

✅ Verification successful

Verified: Hexagon component refactor is properly implemented

The dedicated Hexagon component is consistently used across the codebase with proper styling centralization and no duplication. The implementation maintains the same visual appearance while improving code reusability.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Compare the old and new hexagon styles

# Check the removed styles from MapHexTooltip.module.css
git log -p -- src/components/MapHexTooltip/MapHexTooltip.module.css | grep -A 5 "^-.*hexagon"

# Check the new Hexagon component styles
cat src/components/Hexagon/Hexagon.module.css

Length of output: 408


Script:

#!/bin/bash
# Check current MapHexTooltip styles and find Hexagon component usage
cat src/components/MapHexTooltip/MapHexTooltip.module.css

# Find other files using the Hexagon component
rg "import.*Hexagon.*from" -l
rg "<Hexagon" -l

Length of output: 1281


Script:

#!/bin/bash
# Check PopupMultivariate implementation
cat src/core/logical_layers/renderers/MultivariateRenderer/components/PopupMultivariate.tsx

Length of output: 3149

src/components/ConnectedMap/map-libre-adapter/index.tsx (2)

99-102: Consider potential race conditions with style loading.

The light configuration is set once when the style data is first loaded. However, if the style is reloaded or changed later, the light settings won't be reapplied.

Consider either:

  1. Moving this to the 'load' event handler where other initialization happens, or
  2. Using the regular 'styledata' event instead of 'once' to ensure light settings persist across style changes:
-    mapInstance.once('styledata', () => {
+    mapInstance.on('styledata', () => {
       // sets up the neutral white light for extrusion layers
       mapInstance.setLight({ anchor: 'viewport', color: '#FFF', intensity: 1 });
     });

Let's verify if the style can be reloaded or changed after initial load:


99-102: Document relationship with multivariate analysis feature.

Since this lighting configuration is part of the multivariate analysis implementation, consider documenting:

  1. How this lighting setup affects multivariate data visualization
  2. Whether specific extrusion layer types or multivariate visualization modes depend on these light settings

Let's check for related documentation:

Comment on lines +164 to +166
"multivariate": {
"upload_analysis_layer": "Upload analysis layer"
},
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🧹 Nitpick (assertive)

Consider adding more translations for the multivariate feature.

Based on the PR's scope of implementing multivariate layer analysis, consider adding translations for:

  • Error messages for invalid file formats
  • Success messages for layer upload
  • Tooltips or help text explaining multivariate analysis
  • Labels for multivariate layer controls

@@ -170,7 +171,7 @@ export class BivariateRenderer extends LogicalLayerDefaultRenderer {
this._layerId = layer.id;
} else {
// We don't known source-layer id
throw new Error(`[GenericLayer ${this.id}] Vector layers must have legend`);
throw new Error(`[Bivariate ${this.id}] Vector layers must have legend`);
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🧹 Nitpick (assertive)

Contextualized error message.
Throwing a descriptive error here is good for diagnosing missing legends. Consider clarifying next steps or referencing documentation if developers commonly forget legends.

@@ -282,7 +287,7 @@ export class BivariateRenderer extends LogicalLayerDefaultRenderer {
if (map.getLayer(layerId)) {
return;
}
const layerStyle = styleConfigs.mcda(style.config)[0];
const layerStyle: LayerSpecification = styleConfigs.mcda(style.config)[0];
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🛠️ Refactor suggestion

Guard against empty style configs.
Accessing the first configuration ([0]) may cause a runtime error if styleConfigs.mcda(style.config) returns an empty array. Consider adding a fallback or safety check to avoid an out-of-range access.

    const mcdaLayerConfigs = styleConfigs.mcda(style.config) || [];
+   if (mcdaLayerConfigs.length === 0) {
+     console.warn(`[MCDA ${this.id}] No valid style config found.`);
+     return;
+   }
    const layerStyle: LayerSpecification = mcdaLayerConfigs[0];

Committable suggestion skipped: line range outside the PR's diff.

Comment on lines +100 to +101
// sets up the neutral white light for extrusion layers
mapInstance.setLight({ anchor: 'viewport', color: '#FFF', intensity: 1 });
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🧹 Nitpick (assertive)

Document the lighting configuration's purpose.

The comment could be more descriptive about why these specific light parameters were chosen and their impact on extrusion layers.

Consider expanding the comment:

-      // sets up the neutral white light for extrusion layers
+      // Configure neutral white lighting for 3D extrusion layers
+      // - viewport anchor: light moves with the camera
+      // - white color: ensures accurate color representation
+      // - full intensity: maximum visibility of extruded features
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
// sets up the neutral white light for extrusion layers
mapInstance.setLight({ anchor: 'viewport', color: '#FFF', intensity: 1 });
// Configure neutral white lighting for 3D extrusion layers
// - viewport anchor: light moves with the camera
// - white color: ensures accurate color representation
// - full intensity: maximum visibility of extruded features
mapInstance.setLight({ anchor: 'viewport', color: '#FFF', intensity: 1 });

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