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Chronos is a 2D boilerplate project for Unity primarily aimed for pixel art games. It includes project structures, helper classes, editor scripts and more.

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Chronos

Overview

Chronos is a 2D boilerplate for unity primarily aimed for pixel art games. It includes project structures, helper classes, editor scripts and more.
This started as boilerplate that I will be using for my own personal Unity game projects, which I decided to share in case it can help anyone, for that reason expect some very specific structures and features.

I may be updating and fixing bugs in the future, but this is meant more as a starting point to reference from.

Features

Tech Info

Unity Version

Current: 2020.3.8f1

Packages

  • 2D Tilemap Extras: 1.5.1-preview
  • Yarn Spinner: 1.2.7
  • Input System: 1.1.0-preview.3
  • Localization: 0.10.0-pre9
  • TextMeshPro: 2.1.3

Hardware

Input system tested with the following input devices:

  • Keyboard & Mouse
  • Xbox One Controller
  • Playstation 4 Dualshock Controller

Software

Tested on Windows 10.

Credits

Music - Yotam Perel : https://perel.bandcamp.com
Prototype Hero - Sven Thole : https://sventhole.itch.io/prototype-hero
Yarn Spinner - Tech Lab : https://yarnspinner.dev

About

Chronos is a 2D boilerplate project for Unity primarily aimed for pixel art games. It includes project structures, helper classes, editor scripts and more.

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