Releases
1.0.3
Contract Configurator 1.0.3
Waypoints now disappear once related contract requirements are met.
More warnings for unexpected values in configuration (helps authors catch bugs).
Add expression functions for selecting Celestial Bodies based on player progression.
TargetDestroyed checks for target being marked as debris (thanks chlue).
Can now use expressions in ORBIT nodes.
Verified and recompiled against RemoteTech 1.6.4
Fix PartModuleUnlockedRequirement that was always returning as met (thanks severedsolo).
Fix validation for targetBody on some behaviours (thanks rhoark).
Fix scenario where optional parameters weren't working as expected (thanks Valiant).
Fix for negative timer values being displayed for count-down parameters (thanks Enceos).
Fix/workaround for "ghost" issue from exceptions when spawning some vessels (thanks odin_spain).
Fix for reflection load issue in CompleteContractRequirement when bad assemblies present (thanks Szara).
Minor bug fixes.
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