Skip to content
Jeffrey Carpenter edited this page Mar 25, 2014 · 2 revisions

These are the original parameters used in the creation of the sprite sheets in the game. Note that these are archived here only for internal reference (see also: nomlib's GitHub project page).

  nom::SpriteSheet menu_elements ( "menu_elements.png", 64, 16, 16, 16, 0, 0, 0 );
  menu_elements.save("/home/jeff/Projects/ttcards.git/Resources/images/menu_elements.json" );

  nom::SpriteSheet backgrounds ( "backgrounds.png", 256, 64, 64, 64, 0, 0, 0 );
  backgrounds.save("/home/jeff/Projects/ttcards.git/Resources/images/backgrounds.json");

  nom::SpriteSheet faces ( "faces.png", 2082, 262, 64, 64, 1, 1, 111 );
  faces.save("/home/jeff/Projects/ttcards.git/Resources/images/faces.json");
  exit(0);

  nom::SpriteSheet elements ( "elements.png", 144, 16, 16, 16, 0, 0, 0 );
  elements.save("/home/jeff/Projects/ttcards.git/Resources/images/elements.json");

  nom::SpriteSheet cursors ( "cursors.png", 78, 16, 26, 16, 0, 0, 0 );
  cursors.save("/home/jeff/Projects/ttcards.git/Resources/images/cursors.json");
  exit(0);
Clone this wiki locally