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Godot XR update for Feb 2025 #1009
Godot XR update for Feb 2025 #1009
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As of version 1.0.0, the Godot Meta Toolkit supports v71 of the Platform SDK. | ||
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See [the "Getting started" guide in the documentation](https://godot-sdk-integrations.github.io/godot-meta-toolkit/manual/platform_sdk/getting_started.html) for more information! |
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See [the "Getting started" guide in the documentation](https://godot-sdk-integrations.github.io/godot-meta-toolkit/manual/platform_sdk/getting_started.html) for more information! | |
See [the "Getting started" guide in the documentation](https://godot-sdk-integrations.github.io/godot-meta-toolkit/manual/platform_sdk/getting_started.html) for more information. |
Sorry, I'm Mister Grumpy when I see too many exclamation marks!
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This is looking great to me!
Here's the places to update the Meta Toolkit's version, and one additional note - but other than that, I think this is probably ready to go :-)
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Updated, still needs a header image. If someone can poke around, I'll do a post on the XR discord and see if someone has something. |
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And we have a header image. This is ready for final review. |
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Few small nits. Now that the Meta Toolkit has a demo illustrating some uses of the Platform SDK, it might be worth a mention? It's linked at the bottom of the getting started doc (which we do link) so maybe not necessary.
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thanks! |
Godot XR update for February 2025 by the XR team
Still needs a header image.