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Releases: geode-sdk/android-launcher

v1.5.0

23 Jan 21:26
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anniversary update! v1.0.0 of the android launcher was released exactly one year ago today 🎉
this one's a feature release. not a lot of bugfixes

  • Added custom aspect ratios and window scaling
  • Also added FPS limiting
  • Launcher changelogs can now be viewed in the launcher
  • Vibration methods were added to GeodeUtils (and the launcher now requests vibration permissions)
  • The accelerometer returns...
  • getLauncherVersion was also added to GeodeUtils, which allows fetching the current launcher version
  • Profiles (developer option)! Each profile has a completely separated set of save data, mods and launcher settings
  • The UI revamp is back and slightly more revamped.
  • The option "Force high refresh rate" was hidden. It's on by default
  • Fixed forced edge-to-edge on Android 15+
  • Various other tweaks and maybe bug fixes

Full Changelog: 1.4.2...1.5.0

v1.4.2

15 Nov 23:31
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pretty small release

  • marked 2.2074 as compatible
  • high refresh rate fixes
  • it now requests the fragileuserdata flag
  • fixed application logs being cut off in some cases
  • updated ndk to r27c
  • force validation of geode binaries on start (unless developer mode is enabled)
  • added warning for pre 2.206 versions of the game
  • fixed the 2.200 geode version 😭
  • disabled new ui preview for now. it didn't look very good
  • updated the dependencies, ig

Full Changelog: 1.4.1...1.4.2

v1.4.1

23 Jun 02:56
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  • fixed crash when dlpi_name is null
  • removed libunwind related symbols from the symbol patch list
  • now shows additional information sometimes

Full Changelog: 1.4.0...1.4.1

v1.4.0

22 Jun 19:24
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  • marked 2.206 as compatible
  • added a pre-release update channel for beta versions of geode
  • reorganized settings
  • improved support for legacy versions of the game
  • switched launcher self updater to install inside the app
  • fkdlflkdjfkls
  • an initial ui revamp! this is currently opt in to let people give feedback
  • various other small tweaks/fixes aka the usual
  • oh btw you'll need this update to use geode in the future. so you should install it

Full Changelog: 1.3.4...1.4.0

v1.3.4

01 Jun 04:01
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  • fixed high refresh rate regression on some devices
  • allowed starting game without geode
  • some small tweaks and improvements

Full Changelog: 1.3.3...1.3.4

v1.3.3

20 May 09:12
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  • fixed an opengl related load error (closes #25)
  • improved the ux of some confusing errors
  • added the input timestamp api
  • distributed libc++ inside the apk
  • other small tweaks/fixes

Full Changelog: 1.3.2...1.3.3

v1.3.2

23 Feb 05:22
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  • fixed one FMOD crash
  • enabled optimizations. this results in an over 60% reduction in app size
  • minor ui tweaks and bugfixes

Full Changelog: 1.3.1...1.3.2

v1.3.1

18 Feb 23:20
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it's basically the last version's changelog. but a little cooler

  • file api fixes for android ≥11
  • added option to display game fullscreen (under display cutouts)
  • improved compatibility for a very small subset of devices
  • crash ui improvements and also general ui changes

Full Changelog: 1.3.0...1.3.1

v1.3.0

14 Feb 04:42
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  • file api fixes for android 10
  • added option to limit the game's aspect ratio
  • keyboard support.
  • continued ui improvements and bugfixes

Full Changelog: 1.2.1...1.3.0

v1.2.1

05 Feb 01:07
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  • add support for requesting the read all files permission
  • another file permissions fix
  • option to launch in safe mode by long pressing the launch button
  • minor ui tweaks
  • i forgot

Full Changelog: 1.2.0...1.2.1