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Retroplayer debug #134

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Description

Motivation and context

How has this been tested?

What is the effect on users?

Screenshots (if appropriate):

Types of change

  • Bug fix (non-breaking change which fixes an issue)
  • Clean up (non-breaking change which removes non-working, unmaintained functionality)
  • Improvement (non-breaking change which improves existing functionality)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that will cause existing functionality to change)
  • Cosmetic change (non-breaking change that doesn't touch code)
  • None of the above (please explain below)

Checklist:

  • My code follows the Code Guidelines of this project
  • My change requires a change to the documentation, either Doxygen or wiki
  • I have updated the documentation accordingly
  • I have read the Contributing document
  • I have added tests to cover my change
  • All new and existing tests passed

alanwww1 and others added 30 commits May 4, 2019 07:48
[Estuary] addonsettings - fix list
[Estuary] Fix order of TVShowTitle and Title Leia
…leia

[Leia][PVR] Fix group manager crash when adding a new group. Closes xbmc#16079.
…-18-v2

[Estuary] fix scrollbar in skinsettings
[Leia][PVR] Create EPG when a PVR channel has been dynamically added at runtime
Adds two-finger right swipe for access to the blade menu on touchscreens.
Adds blade menu access through long right-click.
Adds right click as a way to exit the context menu without selecting anything.
[Estuary] fix search button on side menu
…es-leia

[PVR] Prevent concurrent updates for all pvr windows.
[video] Add support for HEVC to CDVDDemuxClient::GetStreamCodecName.
[PVR] Separate GUI from PVR core: remove CFileItem usage from core: step 1: directory listings.
Fix blank dialog when Joystick X key hit and there is no visualisation - Backport
[PlaylistPlayer] Resolve plugin paths to fill the item infotag
fritsch and others added 28 commits November 13, 2019 21:51
RendererMediaCodecSurface: Announce vertical shift as well
Fixes black screen with RGB emulators on RPi.
There are OpenGL errors when glVertexAttribute is called in
CGUITextureGL::End after starting up media (only tested on RetroPlayer,
but it probably happens on VideoPlayer as well).

The cause of the error is that there's no VAO bound (or rather, VAO 0 is
bound).
Not sure why rendering has worked up to this point.
This change asks the rendering context to apply any state necessary
before rendering (part of which is binding the VAO).

It also fixes a GUI freeze issue on RetroPlayer.

This is tested with GL core 4.6 profile, not sure about older or
compatibility profiles.

Running apitrace doesn't show the related GL errors after this change.
Thanks to Zach Morris for providing this awesome add-on.
This imports several shader presets from libretro common at commit 187c161
(https://github.com/libretro/common-shaders/tree/187c161).
Game items ending in disk image extensions are currently played using
VideoPlayer instead of RetroPlayer. This results in a brief buffering
dialog, and then the player exits to the previous window.
The prior behavior was kept as a fallback. If the fallback is used, a
deprecation warning is logged.
* Add `<f5>ReloadSkin()</f5>` to keymap.xml for debugging
* Build binary add-ons in Debug mode
@NikosSiak NikosSiak requested a review from garbear as a code owner April 2, 2023 09:19
@NikosSiak NikosSiak closed this Apr 2, 2023
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