Releases: eosdac/eosdac-client-legacy
Release v0.9.1
Minor update which includes the token explorer and removes the link to the old token explorer.
Release v0.9.0
Latest release with support for contract modifications which have been made to allow other DACs to use eosDAC contracts via the dacdirectory and scoped table modifications.
Release v0.4.5
Maintenance release to fix a login issue with EOS Lynx.
Release v0.4.4
- Adding a before build script.js
- Improving the color picker and color theme functionality
- Better support for light and dark theme
- Improved table display
- Removing custodian claim all button until it gets fixed in the contract code
- Fixing display when there are no custodians
- Updating versions of scatterjs and lynx
Release v0.4.3
Updates:
- Removed msig creator in favor of DAC specific multisig transactions such as transfering funds, updating the constitution, or updating configuration variables
- Added an advanced transaction builder in place of the msig creator with a default of 30 day expiration time
- Improved the DAC Financials page to include tools for sending transfers via msig
- Updated included packages to resolve security concerns
- More work in progress on the worker proposal system
Bug Fixes:
- Fix background color issue on mobile
Release v0.4.2
- Adding markdown support for the MSIG proposal description.
- For multisig proposals, we now double the number of accounts on the msig so if new custodians are elected, they can participate in the voting for existing proposals.
- Some display improvements to the MSIG display to include the expiration date and the proposal name.
- When re-registering as a custodian candidate, we now check if you've already staked the required EOSDAC tokens.
- Adding some improved styling (and a friendly warning) the console log output.
- Added support for a custodian admin who can, on behalf of a custodian, create multisignature proposals, but not vote on them.
Release v0.4.1
Updates:
- Added support for EOS Lynx! You can now use the member client within that application by clicking the "Explorer" header ten times and entering in the https://members.eosdac.io url.
- Fixed an issue with downloading a custom color scheme.
- Fixed an edge-case bug when you unvote a custodian and then vote them back in right away.
- Fixed an edge-case bug with the new period count down clock.
- Upgrading scatterjs-core to 2.7.17 and scatterjs-plugin-lynx to 1.6.6.
- Adding the financials page to show token movement over time.
Release v0.4.0
Significant changes have been made to the eosDAC client since v1.3.1 including a new dependency on https://github.com/eosdac/eosdac-api which requires an EOS node running the state history plugin. The previous dependencies of Actionscraper-rpc and memberclient-api are now deprecated and no longer needed. All DAC-specific customizations such as the home page, logo, color scheme, and language strings are now in a separate repository: https://github.com/eosdac/eosdac-client-extension
Updates:
- ESLint added for more consistent code layout.
- The extensions folder was added for customizing a DAC.
- You can now adjust the default network at build time using the DEFAULT_NETWORK environment variable as mentioned in the readme (defaults to mainnet).
- A lot of progress has been made on the Worker Proposal interface, though plenty of work is still left to be done there.
- Many language strings have been removed which are no longer needed.
Release v0.3.1
This is the initial public release of a complete rebuild of the eosDAC Member Client.
The previous code releases can be seen here: https://github.com/eosdac/eosdactoolkit/releases
This new version is a ground up rebuild and includes more functionality in the multisignature system as well as preliminary work on the worker proposal system. You can now switch directly between mainnet and the jungle testnet within the application without having to manually work with config files.
To access this functionality, turn on the dev tools in settings:
(Note: you'll need to know the super secret password when switching networks, to ensure you don't accidentally connect to the wrong thing)