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Removed G+ contact mentions, may it rest in peace, and dead links to …
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…DunMap maps that have disappeared from Google user content.
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edallen committed Feb 4, 2021
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4 changes: 2 additions & 2 deletions dungen.html
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</head>
<body>

<h3 style="padding-left: 50px"> <b>DunGen</b> <small>Pointcrawl Dungeon Generator by Ed Allen, v. 2.3 </small></h3> Related generators:<a href="dunmap.html">DunMap</a> and <a href="hire.html">Hiring Hall</a>, Contact me: @edallen on Twitter, +EdAllen on G+, & blog <a href="http://geekruminations.blogspot.com">Ruminations of a Geek</a>
<h3 style="padding-left: 50px"> <b>DunGen</b> <small>Pointcrawl Dungeon Generator by Ed Allen, v. 2.3 </small></h3> Related generators:<a href="dunmap.html">DunMap</a> and <a href="hire.html">Hiring Hall</a>, Contact me: @edallen on Twitter, or comment on my blog <a href="http://geekruminations.blogspot.com">Ruminations of a Geek</a>
<button id="scroll-to-key" class="fixed-nav">Key</button>
<button id= "scroll-to-top" class="fixed-nav" style="display: none">Top</button>
<div class="container-fluid">
Expand Down Expand Up @@ -93,7 +93,7 @@ <h3>Import and Export</h3>
DunGen saves to your browser's "LocalStorage" not to a server. <b>Clearing all LocalStorage will wipe out any saved and edited dungeons.</b></p>

<p>
Comments welcome at the Ruminations blog linked above or on G+. If you like hacking, take a look at the dungen_stock.js file first.
Comments welcome at the Ruminations blog linked above or on Twitter. If you like hacking, take a look at the dungen_stock.js file first.
It's pretty easy to customize content there. DunGen is now up on <a href ='https://github.com/edallen/dungen'>Github</a>.
</p>

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4 changes: 2 additions & 2 deletions dunlist.html
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<html>
<head>
<meta charset="utf-8"/>
<title>DunMap Dungeon Map Stocker</title>
<title>DunList Mobile Dungeon Stocker</title>
<link href="bootstrap/css/bootstrap.min.css" rel="stylesheet" type="text/css" />
<link href="bootstrap/css/bootstrap-theme.min.css" rel="stylesheet" type="text/css" />
<link href="vis/vis.css" rel="stylesheet" type="text/css" />
Expand All @@ -11,7 +11,7 @@
<body>

<h3 style="padding-left: 50px"> <b>DunList</b><small> Mobile Dungeon Stocklist by Ed Allen</small></h3>
Related:<a href="dungen.html">DunGen</a>, <a href="dunmap.html">DunMap</a> and <a href="hire.html">Hiring Hall</a>, Contact me: @edallen on Twitter, +EdAllen on G+, & blog <a href="http://geekruminations.blogspot.com">Ruminations of a Geek</a><p>Choose the Level. Enter your map's URL and click Load Map or pick one from the menu. When you see the map, click in rooms to place room numbers and drag to reposition. Contents for rooms will randomly generate as you place them. The node editor will let you edit or reroll contents. </p>
Related:<a href="dungen.html">DunGen</a>, <a href="dunmap.html">DunMap</a> and <a href="hire.html">Hiring Hall</a>, Contact me: @edallen on Twitter, or comment on my blog <a href="http://geekruminations.blogspot.com">Ruminations of a Geek</a><p>Choose the Level. Enter your map's URL and click Load Map or pick one from the menu. When you see the map, click in rooms to place room numbers and drag to reposition. Contents for rooms will randomly generate as you place them. The node editor will let you edit or reroll contents. </p>
<button id="scroll-to-key" class="fixed-nav">Key</button>
<button id= "scroll-to-top" class="fixed-nav" style="display: none">Top</button>
<div class="container-fluid">
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6 changes: 2 additions & 4 deletions dunmap.html
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<body>

<h3 style="padding-left: 50px"> <b>DunMap</b><small> Dungeon Map Stocker by Ed Allen, v. 2.3</small></h3>
Related generators:<a href="dungen.html">DunGen</a> and <a href="hire.html">Hiring Hall</a>, Contact me: @edallen on Twitter, +EdAllen on G+, & blog <a href="http://geekruminations.blogspot.com">Ruminations of a Geek</a><p>Choose the Level. Enter your map's URL and click Load Map or pick one from the menu. When you see the map, click in rooms to place room numbers and drag to reposition. Contents for rooms will randomly generate as you place them. The node editor will let you edit or reroll contents. </p>
Related generators:<a href="dungen.html">DunGen</a> and <a href="hire.html">Hiring Hall</a>, Contact me: @edallen on Twitter, my blog <a href="http://geekruminations.blogspot.com">Ruminations of a Geek</a><p>Choose the Level. Enter your map's URL and click Load Map or pick one from the menu. When you see the map, click in rooms to place room numbers and drag to reposition. Contents for rooms will randomly generate as you place them. The node editor will let you edit or reroll contents. </p>
<button id="scroll-to-key" class="fixed-nav">Key</button>
<button id= "scroll-to-top" class="fixed-nav" style="display: none">Top</button>
<div class="container-fluid">
Expand Down Expand Up @@ -94,8 +94,6 @@ <h4>Re-skin creatures and treasures</h4>

<h3>New features and plans</h3>
<p>Split out the notes field to separate fields, as a step towards better UI layout and data update.</p>
<p>Map Artists: If you have posted maps online that you would like included in the convenience dropdown menu, let me know on G+ or a comment on my <a href="http://geekruminations.blogspot.com/2015/11/add-your-maps-to-dunmap.html" target="_blank">Ruminations of a Geek</a> blog post about this, either specific map names and image URLs or point me to a collection page and I'll find the URLs there. You can also reshare a G+ post with a map you want included to me. I figure on including artists' names or initials before the map titles, and then
going hierarchical by the artist's name as the first level once the list gets long enough to be awkward as a single list, with the credits section below linking back to your pages.</p>

<p>I will be rescanning some of the maps I linked in the menu to make them a better fit here.</p>
<h3>Image Link Credits</h3>
Expand All @@ -105,7 +103,7 @@ <h3>Image Link Credits</h3>
</p>

<p>
Comments welcome at the Ruminations blog linked above or on G+. If you like hacking, take a look at the dungen_stock.js file first.
Comments welcome at the Ruminations blog linked above. If you like hacking, take a look at the dungen_stock.js file first.
It's pretty easy to customize content there. DunGen is now up on <a href ='https://github.com/edallen/dungen'>Github</a>.
</p>

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3 changes: 1 addition & 2 deletions hire.html
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Expand Up @@ -44,11 +44,10 @@ <h4>Related Generators</h4>
<p>Want populate a hand drawn map or a map image you load from the internet? Try <a href="dunmap.html">DunMap</a>.</p>
<br>
<h4>My Blogs & how to give feedback</h4>
<p><a href="https://plus.google.com/+EdAllen">+EdAllen on G+</a>.</p>
<p><a href = "https://sites.google.com/site/hobbyhovel">Ed's Hobby Hovel</a> - Some things I made: Rencounter skirmish rules, etc</p>
<p> or you can leave a comment on a post on my blog <a href="http://geekruminations.blogspot.com">Ruminations of a Geek</a>.</p>
<p>I'm @edallen on Twitter.</p>
<p>I'm on gmail with a 1 after my name.</p>
<p>I'm on gmail as edallen1.</p>
</div>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<!--<script src="vendor/lodash.js"</script> -->
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17 changes: 9 additions & 8 deletions js/dungen_map_ui.js
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Expand Up @@ -137,10 +137,11 @@ DG.ui = {
},
mapImages: function() {

// commenting out maps that have disappeared from googleusercontent. keeping for restoration once I find the images again.
var imageArray= [
["Select a map",""],
["EA: River Cavern 1", "https://lh3.googleusercontent.com/-hbgHpKa5fx4/Vph1EQDU3XI/AAAAAAAADKQ/XsaDJ2DTJc0/w530-h747-p-rw/16%2B-%2B1"],
["EA: River Cavern 2", "https://lh3.googleusercontent.com/-sMEfIC-VvIo/VxsIUEqniQI/AAAAAAAADgQ/A6XxTqtdmnUbtOzUJNgWC530reTX8jugw/w530-h747-p-rw/f1aeb0dd-b0b1-4ac5-b92a-5fb00971fdd1"],
//["EA: River Cavern 1", "https://lh3.googleusercontent.com/-hbgHpKa5fx4/Vph1EQDU3XI/AAAAAAAADKQ/XsaDJ2DTJc0/w530-h747-p-rw/16%2B-%2B1"],
// ["EA: River Cavern 2", "https://lh3.googleusercontent.com/-sMEfIC-VvIo/VxsIUEqniQI/AAAAAAAADgQ/A6XxTqtdmnUbtOzUJNgWC530reTX8jugw/w530-h747-p-rw/f1aeb0dd-b0b1-4ac5-b92a-5fb00971fdd1"],
["EA: Megadungeon Level 1","http://4.bp.blogspot.com/-0pr_RVQvg-8/VDYZ2G7RZvI/AAAAAAAAB7g/nh3T30dPSEs/s1600/Level1.png"],
["EA: Great Hall","http://1.bp.blogspot.com/-eYinXW0HVSw/VDDyu4oliXI/AAAAAAAAB6M/VED9x6DcxdQ/s1600/great%2Bhall-partially%2Bedited.png"],
["EA: Shadowkarst", "http://3.bp.blogspot.com/-2fhW-crpV44/U-fupnMFSGI/AAAAAAAABhA/HtcHzc7QfmE/s1600/Shadownkarst.png"],
Expand All @@ -151,14 +152,14 @@ DG.ui = {
["EA: Rough Tombs","http://3.bp.blogspot.com/-xBFa8wO5LdY/VA5smHdNqpI/AAAAAAAABno/WugXGscb3Ls/s1600/big_rock_walls_2.png"],
["EA: Temple of the Weeping Moon", "http://2.bp.blogspot.com/-7T6nhIddjN4/U348B7PsctI/AAAAAAAABco/92QsKAVa9Gk/s1600/temple+of+the+weeping+moon-shrunk-edited.png"],
["EA: Small Stone Chain Walls","http://2.bp.blogspot.com/-JpzHDN3kKF0/VA5sgJIqJnI/AAAAAAAABnY/U-Xx1BtK35A/s1600/stone_walls_curve.png"],
["EA: Small linking section", "https://lh4.googleusercontent.com/-nXJcYZCCLS8/VCGYJnLpioI/AAAAAAAABp4/RaAquIMMQa0/w654-h872-no/14%2B-%2B1"],
//["EA: Small linking section", "https://lh4.googleusercontent.com/-nXJcYZCCLS8/VCGYJnLpioI/AAAAAAAABp4/RaAquIMMQa0/w654-h872-no/14%2B-%2B1"],
["EA: Rough Hewn Tunnels","http://2.bp.blogspot.com/-QA8aIrlCC-g/Uw-dU17N7YI/AAAAAAAABE8/DSYLmNCCXv4/s1600/tunnel_level.png"],
["EA: A big dungeon", "https://lh3.googleusercontent.com/-P8n-7Ccvscs/VCZO4tzEB-I/AAAAAAAABvs/E481fifRiTg/w1020-h794-no/big_dungeon_level.png"],
["EA: Cave-in Coming","http://1.bp.blogspot.com/-SZLU3p7h7gA/UxE4PSxcxXI/AAAAAAAABFM/tNZn_o2u7Lk/s1600/crack+tunnels.png"],
["EA: Geomorphs Dungeon photo", "https://lh3.googleusercontent.com/dgzE3gNG2FaPAIMnBcVEBXQHsQ-bYQ3KEVoAsggEDjHH572jZ__JjBQRbZo_kYKoISZKb1uK8GcCo9-cUKWqCUnRV-7iA5g6pLLfhUdAi3tXfQ_41q7gmVUlKWtXKdaQvHL-tDqVUTdhW7hKznujwQNVm8TAcTjEqSY1FnJ7VMwyRa0qu5Gr01pbeW3tes9eQQl4XnMdTKSrGZyHMRyp7Ov5PFAgkJlqFo4GLARS143hZOEInmDSd-MuxL8IvQNjWReNXyQlxQLLZpiFwpjOlrnPVSWyxJbsDCYfYyMk5uv_lHkONWMGXfV12WNhCkzM5gd6FAwifmhekzGOcbhYH0nNWmrTNyNaOh4Fk2N_i6wWevtd3PbF_t0uRBLhZTfTEw5iXIVcdJgCUG4vyV02ypOarNIwg4fiWe1K434-u1LPzvNdrBJMXsqpVj0vRTY4IzVG8-gEqO_hTFVDyPEPFN9mYBH-WBwT0DNBqIPL1v-gNPM1pCEdAC9QYFHY4Ia99Gv4iejc2nwlxh9AR-Mj_T6HOIcp3doxa7HiHG9gTWU=w1342-h755-no"],
["EA: Rough stone entrance", "https://lh3.googleusercontent.com/bR3C0FrTtCh_ExamSzbGKJayieEm4u1YsRa90-mIBmwNvtnWRGHsWil34XhPXJWS0XZf2XOE-TM_ebbqu-EHdq-55Rn10b8d70hTvxElsvWLK6NBORswuYEyGAnuFZ1cFbP1lGSfY3p2PUD3A0vv-682VHFmvr-RM7xb7edh96N3x_mnszk-PSlLB6nj2ejWQta-UkkmD8zP3E56Dg5b2MvW7jsjaRVq1kRhtP-DJpE70c4R1BjeVxlI_Skuz4bOXD7n8b0EXuovVhlq34CRsgOuvuQ0a8AvdZ56JlghBhgAZcmRMwtKKfi3gfeNultDnUbZqBM1APmRbb_cyISz51alkQ4Il4Ah-wfTF78MaQ0L6h9uFzoETwJNt_SQAWFTA4AjSM_iBWqg_Ecri9bJSgFQOgmGYSISsGJzQgDbAydavKV1Mibr1A5dtOGoCzGau2bCcXvYe7ZggPiQ5fJnxGczl__K9jKQnGchXRzeZPFBqMQXmZuxIkZqiB1RrkY3q3MjoIiseY9hBiTI1DcLe2_hiudQMthZZRIchm_wVZM=w722-h962-no"],
//["EA: Geomorphs Dungeon photo", "https://lh3.googleusercontent.com/dgzE3gNG2FaPAIMnBcVEBXQHsQ-bYQ3KEVoAsggEDjHH572jZ__JjBQRbZo_kYKoISZKb1uK8GcCo9-cUKWqCUnRV-7iA5g6pLLfhUdAi3tXfQ_41q7gmVUlKWtXKdaQvHL-tDqVUTdhW7hKznujwQNVm8TAcTjEqSY1FnJ7VMwyRa0qu5Gr01pbeW3tes9eQQl4XnMdTKSrGZyHMRyp7Ov5PFAgkJlqFo4GLARS143hZOEInmDSd-MuxL8IvQNjWReNXyQlxQLLZpiFwpjOlrnPVSWyxJbsDCYfYyMk5uv_lHkONWMGXfV12WNhCkzM5gd6FAwifmhekzGOcbhYH0nNWmrTNyNaOh4Fk2N_i6wWevtd3PbF_t0uRBLhZTfTEw5iXIVcdJgCUG4vyV02ypOarNIwg4fiWe1K434-u1LPzvNdrBJMXsqpVj0vRTY4IzVG8-gEqO_hTFVDyPEPFN9mYBH-WBwT0DNBqIPL1v-gNPM1pCEdAC9QYFHY4Ia99Gv4iejc2nwlxh9AR-Mj_T6HOIcp3doxa7HiHG9gTWU=w1342-h755-no"],
//["EA: Rough stone entrance", "https://lh3.googleusercontent.com/bR3C0FrTtCh_ExamSzbGKJayieEm4u1YsRa90-mIBmwNvtnWRGHsWil34XhPXJWS0XZf2XOE-TM_ebbqu-EHdq-55Rn10b8d70hTvxElsvWLK6NBORswuYEyGAnuFZ1cFbP1lGSfY3p2PUD3A0vv-682VHFmvr-RM7xb7edh96N3x_mnszk-PSlLB6nj2ejWQta-UkkmD8zP3E56Dg5b2MvW7jsjaRVq1kRhtP-DJpE70c4R1BjeVxlI_Skuz4bOXD7n8b0EXuovVhlq34CRsgOuvuQ0a8AvdZ56JlghBhgAZcmRMwtKKfi3gfeNultDnUbZqBM1APmRbb_cyISz51alkQ4Il4Ah-wfTF78MaQ0L6h9uFzoETwJNt_SQAWFTA4AjSM_iBWqg_Ecri9bJSgFQOgmGYSISsGJzQgDbAydavKV1Mibr1A5dtOGoCzGau2bCcXvYe7ZggPiQ5fJnxGczl__K9jKQnGchXRzeZPFBqMQXmZuxIkZqiB1RrkY3q3MjoIiseY9hBiTI1DcLe2_hiudQMthZZRIchm_wVZM=w722-h962-no"],
["EA: Mesa Cavern","http://3.bp.blogspot.com/-_PMt8rAX51k/Uwa2wLcd_JI/AAAAAAAABCo/uPbpardiSbU/s1600/mesacavern.png"],
["EA: Ximbros photo","https://lh3.googleusercontent.com/66hNS5MJZ5ZTnOHHqB7gx0dmjrptC_H88tQU2fG8npweQ5sEHHKfbdthUJTUdD3--roVqTXQnrd0-OegHrLqHV5376aCwbZvTBxJP6H198Hj1yHNo2BgqlreQZBLlqv3jkncyU6yOjO8s_mo-_CaRF2QxI7bO8bb3BZ4c3r6j0GghTu8Yxpk-QbO2v7WZ4p7R5P4fQ1XX8onizcPVxoRH7ZyfpKZFVc8D7GEisj_0uDYyshmKF9MYhMfBItgCg65afAUjMPbmvW0tcAW8XGhja9ymbHKt-FDISOTSSRJjCs5B8egSoIHVRS1ADu93y0-BRYeZ6HkVEcK_DxN8TWrcTEVoOni2ChG3uk4Iia1ObDSNBWpz-SRmfLXHdsu4BbpqkucHEqfdOgV3-BQuIUZtJ7_qLEL2VBtcokdmAl2VYvedtFSamEH9iNk9JmBBV7FzHW3rlfDwYUozbW50EvNRMUzrtZ7jC0efTlcFIrlgUSglLK73rev_qWgWJjJJF3Cg8h09ZdUbcVVjQ7NcA_Houi5PYuGw7Y3L0NrDMjBuh0=w628-h962-no"],
// ["EA: Ximbros photo","https://lh3.googleusercontent.com/66hNS5MJZ5ZTnOHHqB7gx0dmjrptC_H88tQU2fG8npweQ5sEHHKfbdthUJTUdD3--roVqTXQnrd0-OegHrLqHV5376aCwbZvTBxJP6H198Hj1yHNo2BgqlreQZBLlqv3jkncyU6yOjO8s_mo-_CaRF2QxI7bO8bb3BZ4c3r6j0GghTu8Yxpk-QbO2v7WZ4p7R5P4fQ1XX8onizcPVxoRH7ZyfpKZFVc8D7GEisj_0uDYyshmKF9MYhMfBItgCg65afAUjMPbmvW0tcAW8XGhja9ymbHKt-FDISOTSSRJjCs5B8egSoIHVRS1ADu93y0-BRYeZ6HkVEcK_DxN8TWrcTEVoOni2ChG3uk4Iia1ObDSNBWpz-SRmfLXHdsu4BbpqkucHEqfdOgV3-BQuIUZtJ7_qLEL2VBtcokdmAl2VYvedtFSamEH9iNk9JmBBV7FzHW3rlfDwYUozbW50EvNRMUzrtZ7jC0efTlcFIrlgUSglLK73rev_qWgWJjJJF3Cg8h09ZdUbcVVjQ7NcA_Houi5PYuGw7Y3L0NrDMjBuh0=w628-h962-no"],
["EA: Temple of the Dead God","http://1.bp.blogspot.com/-sdcyf4396y0/UvVtz6P8DmI/AAAAAAAAA4g/4PCp5W947Y8/s1600/cross_room_complete_low_rez.png"],
["EA: Heart of the Spider","http://3.bp.blogspot.com/-EdnCE-dbgdA/Uu1Bm6ubRqI/AAAAAAAAAqM/jApU2XwJd5A/s1600/HeartOfTheSpider.jpeg"],
["EA: Brant's Bolthole","http://4.bp.blogspot.com/-RBrUJSPRreo/Uuqcw1e9VMI/AAAAAAAAAno/fXs5rTG6l3Y/s1600/Screen+shot+2014-01-30+at+10.40.33+AM.png"],
Expand All @@ -169,7 +170,7 @@ DG.ui = {
["EA: Caverns of the Western Reaches","http://1.bp.blogspot.com/-Nt_FdApKNgQ/Ut2T04OK9YI/AAAAAAAAAks/PCpRXH7SuK4/s1600/caves_again.png"],
["EA: CrystalMek","http://3.bp.blogspot.com/-sRAcYkKWYA8/Ut28goEiVeI/AAAAAAAAAk8/NXfqRphcYuI/s1600/crystalline.png"],
["EA: The Ouroburrows","http://1.bp.blogspot.com/-scLmOA11ZUM/Ul2XOHkw1yI/AAAAAAAAAXI/iUxUxGMT8s0/s1600/Ouroburrows.png"],
["EA: The Folly","https://lh3.googleusercontent.com/-DB54mH9tkUk/U-21w4KhGQI/AAAAAAAABh4/iAp6U4KsVTc/w1020-h765-no/14%2B-%2B1"],
//["EA: The Folly","https://lh3.googleusercontent.com/-DB54mH9tkUk/U-21w4KhGQI/AAAAAAAABh4/iAp6U4KsVTc/w1020-h765-no/14%2B-%2B1"],
["EA: A City in Ruin","http://1.bp.blogspot.com/-2PbIGcAFP_M/UlsQoRDojgI/AAAAAAAAAWs/d8wm8zlatXw/s1600/City+map.png"],
["EA: Chasm Geomorph","http://2.bp.blogspot.com/-gyk_sXR5Ym0/Uz4VoMbOsPI/AAAAAAAABQM/iqp7x80DWlA/s1600/geomorph_chasm_clean.jpg"],
["EA: Not Quite a Geomorph","http://2.bp.blogspot.com/-igIFdYynfUk/Uv0hgrLv_bI/AAAAAAAAA94/Mw55QqllNCw/s1600/ungeomorph1-2.png"],
Expand All @@ -180,7 +181,7 @@ DG.ui = {
["EA: Diced Dungeon", "http://4.bp.blogspot.com/-wpRGkFDpfL8/U2J1Xeex_jI/AAAAAAAABTY/GiToJaz-Y1U/s1600/rando_mize_dungeon.png"],
["EA: A Tunnels Level","http://3.bp.blogspot.com/-tHxEnOu6xlc/Uwa-HyY-WgI/AAAAAAAABDA/eCDilDdIdnY/s1600/tunnels.png"],
["EA: Tile of Doom","http://2.bp.blogspot.com/-7Ft0eaIaUXw/UxIyq6nVBgI/AAAAAAAABFo/ZnbsE9Bf7Qo/s1600/tile3-hc.png"],
["EA: Smugglers' Stronghold elevation photo", "https://lh5.googleusercontent.com/-yxgsgJ8k51s/Vdiig4qioBI/AAAAAAAACqI/jaaozySIP9Y/w1020-h765-no/15%2B-%2B1"],
//["EA: Smugglers' Stronghold elevation photo", "https://lh5.googleusercontent.com/-yxgsgJ8k51s/Vdiig4qioBI/AAAAAAAACqI/jaaozySIP9Y/w1020-h765-no/15%2B-%2B1"],
["EA: Dunport","http://1.bp.blogspot.com/-RQalYHN3rGc/UsyVGqG6EHI/AAAAAAAAAhg/G5F5PLI1618/s1600/port+map.png"],
["BL: Herstmonceux upstairs","http://3.bp.blogspot.com/-ntum4mhsiMQ/Uv8rAya18bI/AAAAAAAAA_o/URlGCguamss/s1600/Herstmonceux_BL.png"],
["BL: Herstmonceux ground","http://2.bp.blogspot.com/--sJX2iznte8/Uv8rGi4wDII/AAAAAAAABAA/9iN89fYfMmU/s1600/herstmonceux_ground_floor_plan_BL.png"]
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