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Releases: developers-hub-org/unity-realtime-networking-server

v1.07

05 Dec 14:53
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Changed OnSignup to OnAuthenticated
Fixed miner bugs

v1.06

29 Nov 18:57
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Added OnSignup event in Terminal
Added more attributes to character and equipment class
Fixed miner bugs

v1.05

29 Nov 11:27
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  • Added override methods to Terminal
  • Added option to manage characters and equipment
  • Fixed the problem with Netcode servers still running after exit
  • Fixed miner bugs

v1.04

25 Nov 16:16
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  • Added methods in Tools for compressing string to string
  • Added account data being passed in authentication
  • Added game data and result being passed to Netcode
  • Fixed the issue with getting player data
  • Fixed a lot of bugs

v1.03

27 Oct 10:05
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  • Added option for matchmaking
  • Added party management
  • Added friends list management
  • Added Netcode for GameObjects multiple server instance management
  • Fixed miner bugs

v1.02

03 Oct 15:26
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  • Added room management and object synchronization
  • Added SQLite database
  • Removed send and receive all data types except packet
  • Fixed miner bugs

v1.01

01 Apr 16:13
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Changes:

  • Added the method to catch unhandled exceptions.
  • Added tools that could be used to compress or serialize data.
  • Fixed bugs that might have caused the program to crash.

v1.00

15 Aug 10:40
8da2466
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  • Initial release