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Merge pull request #5 from johnbrechbuhl85/bf1942-bfv-fixes
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Update Battlefield Rich Presence to use GameDataReader v0.0.4
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zefanjajobse authored Mar 13, 2023
2 parents 6373c15 + ad17287 commit e1285a2
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Showing 2 changed files with 1 addition and 2 deletions.
2 changes: 1 addition & 1 deletion Battlefield rich presence/Battlefield rich presence.csproj
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Expand Up @@ -56,7 +56,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
<PackageReference Include="GameDataReader" Version="0.0.3" />
<PackageReference Include="GameDataReader" Version="0.0.4" />
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="Microsoft.NETCore.Platforms" Version="6.0.5" />
<PackageReference Include="Microsoft.Win32.Primitives" Version="4.3.0" />
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1 change: 0 additions & 1 deletion Battlefield rich presence/Game.cs
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Expand Up @@ -8,7 +8,6 @@ namespace BattlefieldRichPresence
{
internal class Game
{

public static GameInfo IsRunning()
{
Process[] processCollection = Process.GetProcesses();
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