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codengine committed Jan 18, 2025
1 parent 785f5df commit a21e260
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9 changes: 9 additions & 0 deletions CHANGELOG.md
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# Changelog

## v0.12.9

- Updated polish translation
- Fix drying racks
- Food was always created as cooked
- Fix crash due to unexpected storage data
- This may be a bug in the game. Logs were assigned to stick holders, skulls were assigned to hutches etc.
- Add paper target as screw structure

## v0.12.8

- Added new screw structures: Small Raft, Large Raft, Houseboat, Mooring, KnightV Holder, Foldable Glider Holder
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1 change: 1 addition & 0 deletions SOTFEdit/App.xaml.cs
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Expand Up @@ -32,6 +32,7 @@ namespace SOTFEdit;
/// </summary>
public partial class App
{
public const string Version = "0.12.9";
private static readonly ILogger Logger = LogManager.GetCurrentClassLogger();

public App()
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7 changes: 4 additions & 3 deletions SOTFEdit/AssemblyInfo.cs
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using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Windows;
using SOTFEdit;

[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
Expand All @@ -12,11 +13,11 @@
// app, or any theme specific resource dictionaries)
)]
[assembly: AssemblyCompany("codengine")]
[assembly: AssemblyFileVersion("0.12.8")]
[assembly: AssemblyInformationalVersion("0.12.8")]
[assembly: AssemblyFileVersion(App.Version)]
[assembly: AssemblyInformationalVersion(App.Version)]
[assembly: AssemblyProduct("SOTFEdit")]
[assembly: AssemblyTitle("SOTFEdit")]
[assembly: AssemblyVersion("0.12.8")]
[assembly: AssemblyVersion(App.Version)]
[assembly: TargetPlatform("Windows7.0")]
[assembly: SupportedOSPlatform("Windows7.0")]
[assembly: Guid("d59ec208-5fc6-4336-a9db-dbeb36938f78")]

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