Builded timer component with pause, reset, and start #26
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This branch adds a reusable timer component that includes start, pause, and reset functions. The timer is designed to handle countdowns, updating visually with time indicators (minutes and seconds) and alerting users when time is low. It’s built to integrate smoothly with existing game logic and can be easily customized for various levels or challenges. This component enhances the game flow by managing round timing and user feedback effectively.