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Added emulator dashboard UC
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bcsanches committed Nov 30, 2024
1 parent ee90c42 commit ec396b9
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Showing 13 changed files with 363 additions and 25 deletions.
2 changes: 1 addition & 1 deletion data/EFMR/emulator.profile.json
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
[
{
"pin":1,
"state":"high"
"voltage":"high"
}
]
}
42 changes: 42 additions & 0 deletions src/SharpTools/SharpTerminal/EmulatorManager.cs
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Windows.Forms;

namespace SharpTerminal
{
class Emulator
{

}

internal static class EmulatorManager
{
static readonly Dictionary<string, Emulator> g_mapEmulators = [];

public static void StartEmulator(string deviceName)
{
if (string.IsNullOrWhiteSpace(deviceName))
{
throw new ArgumentException(nameof(deviceName));
}

if (g_mapEmulators.ContainsKey(deviceName))
{
//nothing to do
return;
}

var emulator = new Emulator();
g_mapEmulators[deviceName] = emulator;
}
}

internal class EmulatorManagerProxy: IControlProvider
{
Control IControlProvider.CreateControl(IConsole console)
{
return new Forms.EmulatorDashboardUserControl();
}
}
}

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20 changes: 20 additions & 0 deletions src/SharpTools/SharpTerminal/Forms/EmulatorDashboardUserControl.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace SharpTerminal.Forms
{
public partial class EmulatorDashboardUserControl : UserControl
{
public EmulatorDashboardUserControl()
{
InitializeComponent();
}
}
}
126 changes: 126 additions & 0 deletions src/SharpTools/SharpTerminal/Forms/EmulatorDashboardUserControl.resx
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@@ -0,0 +1,126 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="m_lbTitle.GenerateMember" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
<metadata name="groupBox1.GenerateMember" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
</root>
Original file line number Diff line number Diff line change
Expand Up @@ -207,6 +207,7 @@ private async void mRequestManager_ConnectionStateChanged(RequestManager sender,

var emulatorNode = mTreeView.Nodes.Add("Emulator");
emulatorNode.Name = "Emulator";
emulatorNode.Tag = new EmulatorManagerProxy();

if(mPreviousSelectedObject != null)
{
Expand Down Expand Up @@ -336,10 +337,10 @@ private void mTreeView_AfterSelect(object sender, TreeViewEventArgs e)
control.Dispose();
}

if (e.Node.Tag is not RemoteObject remoteObject)
if (e.Node.Tag is not IControlProvider controlProvider)
return;

var newControl = remoteObject.CreateControl(mConsole);
var newControl = controlProvider.CreateControl(mConsole);

MainDisplayPanel.Controls.Add(newControl);
newControl.Dock = DockStyle.Fill;
Expand Down

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