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Cooldowns explanations (forgot in last commit...)
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arboriginal committed Dec 4, 2018
1 parent 275ef47 commit b9eecaa
Showing 1 changed file with 13 additions and 12 deletions.
25 changes: 13 additions & 12 deletions src/config.yml
Original file line number Diff line number Diff line change
Expand Up @@ -46,24 +46,25 @@ duck:
whip: "{prefix}&e&l{player}&b whipped you, do you like that?"
eject: "{prefix}&bYou've just ejected &e&l{player}&b, beware... I'm sure he will try again!"

# Cooldowns (in seconds)
cooldowns:
ride:
perform: 0
broadcast: 30
alertPlayer: 0
alertDuck: 0
perform: 0 # Before to be able to ride again
broadcast: 30 # Prevent spam chat: This will not display again the same message (same player, same duck)
alertPlayer: 0 # Prevent spam chat (for the player who has just ride another)
alertDuck: 0 # Prevent spam chat (for the player being ridden)

whip:
perform: 2
broadcast: 30
alertPlayer: 2
alertDuck: 2
perform: 2 # Before to be able to whip again
broadcast: 30 # Prevent spam chat: This will not display again the same message (same player, same duck)
alertPlayer: 2 # Prevent spam chat (for the player who has just whip another)
alertDuck: 2 # Prevent spam chat (for the player who has just been whipped)

eject:
perform: 3 # Not a real cooldown here, but time to wait before being able to eject the rider
broadcast: 30
alertPlayer: 3
alertDuck: 3
perform: 3 # /!\ Not a real cooldown here, but time to wait before being able to eject the rider
broadcast: 30 # Prevent spam chat: This will not display again the same message (same player, same duck)
alertPlayer: 3 # Prevent spam chat (for the rider who has just been ejected)
alertDuck: 3 # Prevent spam chat (for the player who has just ejected his rider)

# When an action cannot be done because of the cooldown, the player will receive this message
# Because the chat can be spammed or not read, this will be done as an action bar message.
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