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Unity Technologies

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  1. ml-agents ml-agents Public

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

    C# 17.4k 4.2k

  2. UnityCsReference UnityCsReference Public

    Unity C# reference source code.

    C# 12k 2.5k

  3. EntityComponentSystemSamples EntityComponentSystemSamples Public

    C# 7.3k 1.6k

  4. FPSSample FPSSample Public

    A first person multiplayer shooter example project in Unity

    C# 4.9k 1.8k

  5. PostProcessing PostProcessing Public archive

    Post Processing Stack

    C# 3.7k 747

  6. arfoundation-samples arfoundation-samples Public

    Example content for Unity projects based on AR Foundation

    C# 3.1k 1.2k

Repositories

Showing 10 of 771 repositories
  • com.unity.multiplayer.samples.coop Public

    A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

    Unity-Technologies/com.unity.multiplayer.samples.coop’s past year of commit activity
    C# 1,646 515 0 6 Updated Jan 7, 2025
  • InputSystem Public

    An efficient and versatile input system for Unity.

    Unity-Technologies/InputSystem’s past year of commit activity
    C# 1,441 317 2 45 Updated Jan 7, 2025
  • com.unity.xr-content.xr-sim-environments Public

    Source for XR Simulation Environments content pack used with AR Foundation.

    Unity-Technologies/com.unity.xr-content.xr-sim-environments’s past year of commit activity
    21 4 0 1 Updated Jan 7, 2025
  • com.unity.demoteam.hair Public

    An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.

    Unity-Technologies/com.unity.demoteam.hair’s past year of commit activity
    C# 766 102 49 4 Updated Jan 7, 2025
  • com.unity.netcode.gameobjects Public

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

    Unity-Technologies/com.unity.netcode.gameobjects’s past year of commit activity
    C# 2,161 MIT 437 202 (2 issues need help) 22 Updated Jan 7, 2025
  • ECS-Network-Racing-Sample Public

    ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

    Unity-Technologies/ECS-Network-Racing-Sample’s past year of commit activity
    C# 615 117 3 0 Updated Jan 7, 2025
  • Unity-Technologies/EntityComponentSystemSamples’s past year of commit activity
    C# 7,312 1,625 58 6 Updated Jan 7, 2025
  • Industry-Product-Configurator Public

    This is a light weight product configurator framework that supports Visibility, Material and transform variants

    Unity-Technologies/Industry-Product-Configurator’s past year of commit activity
    C# 30 MIT 6 1 0 Updated Jan 6, 2025
  • opentelemetry-collector-contrib Public Forked from open-telemetry/opentelemetry-collector-contrib

    Contrib repository for the OpenTelemetry Collector

    Unity-Technologies/opentelemetry-collector-contrib’s past year of commit activity
    Go 2 Apache-2.0 2,471 0 3,877 Updated Jan 6, 2025
  • com.unity.multiplayer.samples.bitesize Public

    A collection of smaller Bitesize samples to educate in isolation features of Netcode for GameObjects and related technologies.

    Unity-Technologies/com.unity.multiplayer.samples.bitesize’s past year of commit activity
    Mathematica 381 124 2 6 Updated Jan 3, 2025