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不必要的Reset导致内存泄露,Release传入的地址是null
clang-format Check #749: Pull request #1652 opened by wusidn
February 2, 2024 08:17 5m 0s wusidn:patch-1
February 2, 2024 08:17 5m 0s
[unreal]AddToDelegate 区分 SingleDeleagte 和MultipleDelegate (#1651)
clang-format Check #748: Commit a2b4e18 pushed by chexiongsheng
February 2, 2024 06:26 1m 10s master
February 2, 2024 06:26 1m 10s
AddToDelegate 区分 SingleDeleagte 和MultipleDelegate
clang-format Check #747: Pull request #1651 opened by BlurryLight
February 1, 2024 09:54 1m 13s master
February 1, 2024 09:54 1m 13s
[unreal]修复在IWYU模式下的编译报错问题 (#1648)
clang-format Check #746: Commit bd5cae3 pushed by chexiongsheng
January 30, 2024 06:58 1m 10s master
January 30, 2024 06:58 1m 10s
修复在IWYU模式下的编译报错问题
clang-format Check #745: Pull request #1648 synchronize by BlurryLight
January 30, 2024 03:00 1m 13s master
January 30, 2024 03:00 1m 13s
修复在IWYU模式下的编译报错问题
clang-format Check #744: Pull request #1648 opened by BlurryLight
January 30, 2024 02:42 1m 13s master
January 30, 2024 02:42 1m 13s
January 29, 2024 03:25 1m 13s
paddingKill状态的对象在虚拟机释放是没有回收 UEGC时崩溃
clang-format Check #742: Pull request #1645 opened by wusidn
January 26, 2024 09:32 1m 13s wusidn:patch-1
January 26, 2024 09:32 1m 13s
[unreal]静态绑定的Register加上自行传析构的接口
clang-format Check #741: Commit 04d9004 pushed by chexiongsheng
January 24, 2024 01:51 1m 15s master
January 24, 2024 01:51 1m 15s
January 22, 2024 08:57 1m 17s
[unreal]如果是插件的蓝图类,生成到ue.d.ts文件
clang-format Check #739: Commit dae96bc pushed by chexiongsheng
January 19, 2024 08:54 1m 10s master
January 19, 2024 08:54 1m 10s
January 18, 2024 09:12 1m 16s
[unreal]只在有文件更改的时候广播 (#1637)
clang-format Check #737: Commit b490629 pushed by chexiongsheng
January 17, 2024 08:20 1m 9s master
January 17, 2024 08:20 1m 9s
January 17, 2024 08:16 1m 10s
UPEDirectoryWatche 只在有文件更改的时候执行delegate
clang-format Check #735: Pull request #1637 opened by BlurryLight
January 17, 2024 02:35 1m 9s master
January 17, 2024 02:35 1m 9s
[unreal]让timerid一直大于0
clang-format Check #733: Commit 3f1eb49 pushed by chexiongsheng
January 15, 2024 11:45 1m 12s master
January 15, 2024 11:45 1m 12s
[unreal]timerid改为从1开始
clang-format Check #732: Commit dccea1d pushed by chexiongsheng
January 15, 2024 11:19 2m 15s master
January 15, 2024 11:19 2m 15s
January 15, 2024 09:23 1m 15s
[unreal]JsEnv的v8 flags不生效,fix https://github.com/Tencent/puerts/issue…
clang-format Check #729: Commit 21d3c71 pushed by chexiongsheng
January 12, 2024 02:01 1m 12s master
January 12, 2024 02:01 1m 12s
[unreal]有的环境下的编译错误
clang-format Check #728: Commit 9258c33 pushed by chexiongsheng
January 10, 2024 12:38 1m 9s master
January 10, 2024 12:38 1m 9s
[unreal]v8 和 UE 字符串传递默认使用 UTF16 避免编码转换 (#1628)
clang-format Check #727: Commit 1b4768d pushed by chexiongsheng
January 8, 2024 08:31 1m 8s master
January 8, 2024 08:31 1m 8s
v8 和 UE 字符串传递默认使用 UTF16 避免编码转换
clang-format Check #726: Pull request #1628 synchronize by BlurryLight
January 8, 2024 06:05 1m 11s master
January 8, 2024 06:05 1m 11s