[unreal]解决静态绑定含const UObject*的函数的报错,fix https://github.com/Tencent/pu… #770
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: clang-format Check | |
on: | |
push: | |
paths: | |
- unreal/Puerts/Source/** | |
- .clang-format | |
pull_request: | |
paths: | |
- unreal/Puerts/Source/** | |
- .clang-format | |
jobs: | |
formatting-check: | |
name: Formatting Check | |
runs-on: ubuntu-latest | |
strategy: | |
matrix: | |
path: | |
- check: 'unreal/Puerts/Source' | |
exclude: 'WasmCore/ThirdPart' | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Run clang-format style check | |
uses: jidicula/[email protected] | |
with: | |
clang-format-version: '12' | |
check-path: ${{ matrix.path['check'] }} | |
exclude-regex: ${{ matrix.path['exclude'] }} |