Orion Engine is a cross-platform game development framework written in C/C++. Yes, it's not really an engine, but the name sounds cool.
This is a hobby project I'm developing in my spare time - expect long periods of inactivity.
- Minimal set of external dependencies.
- Rendering API abstraction layer.
- Custom math library (WIP).
In no particular order
- Clustered Shading.
- Render Graphs.
- Audio support.
- Rebindable Input support.
- Scene and ECS support.
- Scene graphs and spatial optimizations.
- Asset managment system and a custom binary format.
- Physics integration.
- Pathfinding algorithms.
- Scripting system integration - See Soul.
See LICENSE for more information.