Rumble Fighter/Gem Fighter Server Emulator.
No testing or plans is currently being made for anything specific to Gem Fighter, however porting it to Gem Fighter shouldn't be a difficult task.
WARNING: This project essentially comes with no support, you cannot connect to the Server out of the box because you need a modified game client which I cannot provide. However, that doesn't stop you from contributing by refactoring code or fixing my spaghetti server code.
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Features
- Persistent Inventory
- Shop (CASH & CARAT prices doesn't reflect actual price)
- Training
- Boss Mode
- Survival
- EXP/CARAT Rewards
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In Progress
- Lobby
- Create/Join Rooms
- Avatar List
- Item equipping + persistence.
- Inventory Improvements
- Chat
- ProudNet Emulation (Credits to VivyaCC from S4L for the help)
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TODO
- Gift List
- Buddy List
- Megaphone
- Timed Items
- Character Creation
- Guilds
- Name Change
- Enchantment & Avalon
- Boss Mode Rewards
- LvlUp Packages
- Plaza
- Fishing
- Runes
- Opening Boxes/Packages
- Medal Shop
- Match Rewards
- Quests
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Major Bugs
- Crashing most of the time (almost 100%) when starting a match with two players. [Crashing has been reduced to only 1 client crashing, however it still needs testing, unsure of success rate of the first client proceeding]
- Player Information isn't accurately displaying in rooms.
- Unknown Room Master identifier, player positioning inside rooms.
- Medals not showing. (Unknown field somewhere)
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Road Blocks
- NSZ/Build Limitations.
- Configuration and Persistence Model