Open Source Game 0.1.0 (Initial Proof of Concept)
Pre-release
Pre-release
·
165 commits
to develop
since this release
This release introduces the initial proof of concept for our project, which aims to create a procedurally generated world where pawns organize themselves into nations and participate in economic activities.
Features:
- Procedurally generated world
- Pawns with unique names & energy need
- Pawns organize themselves into nations
- Pawns participating in economic activities by gathering resources and selling them to their nation leader
- Player can perform actions equivalent to pawns
- Initial unit testing system in place
We believe that this release sets a solid foundation for future development and testing. Try it out and let us know your feedback!
What's Changed
- Fixed a typo. by @dmccoystephenson in #4
- Added License! by @William-McGonagle in #5
- Create banner.svg by @William-McGonagle in #7
- Update README.md by @William-McGonagle in #6
- Planning Document by @dmccoystephenson in #8
- Added in Unity's Default Files– we should probably use Github Desktop to keep everything synced up by @William-McGonagle in #14
- Planning Document Modifications (General Goals, Elements) by @dmccoystephenson in #15
- Prototype Assets by @dmccoystephenson in #16
- Added in Automatic Website and Some Management Changes by @William-McGonagle in #23
- Simplified planning document & added narrative section. by @dmccoystephenson in #24
- Small Change to Fix CI/CD by @William-McGonagle in #25
- Added
getting started
andtroubleshooting
sections to the README. by @dmccoystephenson in #26 - External Learning Resources Links + Modifying Tech Stack by @dmccoystephenson in #27
- Removing unnecessary files + Modifying
Getting Started
Section by @dmccoystephenson in #29 - Island, Tree & Cottage Models by @dmccoystephenson in #30
- Project Reorganization + Island Model Update by @dmccoystephenson in #31
- Recreated prefabs & added .meta files back into the project. by @dmccoystephenson in #32
- New Plan - Sandbox Nation Builder by @dmccoystephenson in #34
- README Rewrite by @dmccoystephenson in #35
- Move Planning Document Contents to README & Add Game Concept section. by @dmccoystephenson in #36
- Modified Tech Stack section of README. by @dmccoystephenson in #37
- Removed PLANNING.md.meta file. by @dmccoystephenson in #38
- Procedural Land Generation by @dmccoystephenson in #39
- Added id classes for locations, chunks & environments. by @dmccoystephenson in #51
- Systems Document by @dmccoystephenson in #43
- Teleported the player back to spawn upon falling into the void. by @dmccoystephenson in #54
- Implemented an initial event system. by @dmccoystephenson in #56
- Game Config Class by @dmccoystephenson in #61
- Display Chunk Position by @dmccoystephenson in #59
- Display Status by @dmccoystephenson in #62
- Created the
osg
namespace. by @dmccoystephenson in #63 - Some Refactoring by @dmccoystephenson in #64
- Added CONTRIBUTING.md file by @dmccoystephenson in #67
- Nation Creation by @dmccoystephenson in #68
- Trees & Rocks by @dmccoystephenson in #69
- Living Entities by @dmccoystephenson in #88
- Added tests for the Inventory class. by @dmccoystephenson in #101
- Rename
LivingEntity
toPawn
by @dmccoystephenson in #102 - Added tests for the
nation
package by @dmccoystephenson in #103 - Pawn Spawn Event & Auto Walk Toggle by @dmccoystephenson in #104
- Gold Coins by @dmccoystephenson in #106
- Added unit tests for the
world
package. by @dmccoystephenson in #110 - Allowed the player to leave their nation. by @dmccoystephenson in #111
- Apples & Pawn Energy by @dmccoystephenson in #113
- Made all entities have inventories. by @dmccoystephenson in #115
- Allowed the player to interact with nearby entities. by @dmccoystephenson in #116
- Command Classes by @dmccoystephenson in #117
- Made the player require food to replenish their energy. by @dmccoystephenson in #118
New Contributors
- @dmccoystephenson made their first contribution in #4
- @William-McGonagle made their first contribution in #5
Full Changelog: https://github.com/Preponderous-Software/Open-Source-Game/commits/0.1.0